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> Discovery 4.83 beta 3 Release

 
post Apr 14 2007, 11:12 PM
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Igiss



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Discovery 4.83 beta 3 Release

Discovery 4.83 beta 3 contains the core functionality of what version 4.83 will be. Many new features were added in this release, and they all need playtesting. Also, it's quite possible that some severe bugs were introduced by this release, so I advise administrators of other servers (BULLDOGNK mostly) to avoid installing this beta right now. If no problems will be found in the next few days, it will be safe; if problems will be found, it's better to wait for a patch.

Apart from the bugs, many exciting things were added. New factions, systems, ships, rebalanced weaponry and new equipment, and much more. See the changelog below.

Download Links

http://discoverygc.com/files/Discovery483beta3.zip.flmod

Precise file size: 35 140 106 bytes

What's New

- 4 new ships:
Kusari Cruise Liner
Stinger
Griffin (Advanced Hawk)
Decurion (Advanced Legionnaire)
- 4 new systems:
Dundee (Bretonia)
Omega-52 (Omega space)
Omega-55 (Omega space)
Omicron-64 (Omicron space)
- 6 updated systems:
Omicron-74 (Zoner system) by Dab
Omicron-82 (Phantom system) by Nightfall
Omicron-85 (Outcast system) by Nightfall
Omicron-100 (The Order system) by Nightfall
Tau-63 (Blood Dragon system) by Nightfall
Vespucci (Lane Hacker system) by Dab
- 16 new stations in both new and updated systems listed above.
- New mod option: view distance selection. Available choices: Medium (Discovery default), Low (Freelancer original), High.
- New mod option: adding Discovery official server objects. Those objects include: brief version of server rules, AW ID, Helghast ID, Coalition ID.
- 3 new factions: Freelancers, The Wild, and Phantoms.
- Relations between factions updated.
- Descriptions for many factions updated; new allies, enemies listed.
- 12 new level 9 weapons available for fighters. All pirate factions now have their own level 9 weaponry.
List of weapons: Heavy Flashpoint (new version), Barrager Mk V, Protector Mk IV, Suncannon D, Fury 5, Destroyer, Hellflurry Mk IV, Trefoil, Luger Type D, Gaia's Angel, Scorpion, Vulture 4.
- 7 new missile turrets for capital ships added.
- Power and energy efficiency of all capital ship turrets rebalanced; missile turret refire rate halved.
- High-level fighter weaponry rebalanced, prices changed.
- Top-tier light fighters cannot equip shields of level 9 now (except for the Nomad Fighter).
- Turret number for some of the largest battleships increased from 14 to 16.
- Maneuverability of all gunboats reduced.
- Miners can no longer equip Gunboat turrets.
- Weapon slot removed from Corsair gunboat.
- Nomad fighter armor reduced.
- Prices for some ammo types (missiles, mines, cruise disruptor missiles) reduced.
- Solaris became a level 10 codename available only from wrecks. Two new codenames added.
- Power of turrets increased for stationary battleships of all Houses.
- Countermeasure dropper hardpoints added to capital ships of all classes, both new and original, including the liners.
- Explosions of capital ships look more impressive.
- 7 new armor upgrades for capital ships added.
- Thruster for capital ships added.
- Sounds enabled for Liner and Prison Liner engines.
- Mission level increased for House battleships and several other bases.
- Base price for many original commodities increased.
- Players are visible for other players from longer distance.
- New objects (planets, asteroid fields, wrecks) added to many of the previously empty systems and guard systems.
- Nomads are now visible on the faction reputation list.
- Mineable asteroids drop more loot (fix based on mineable field list by Sid).
- Fixed many bugs, corrected infocard errors (as usual).
- And... a surprise: the original Starflier added for sale at Pittsburgh!

Ships that will require equipment change after this release:
- Mk II light fighters - level 9 shields should be changed to level 8 or lower.
- Miner - level 8 turrets should be changed to level 7 or lower.
- Corsair Gunboat - gun should be replaced with a turret.

I'm also introducing some changes to server rules with this beta. Please follow further announcements in Server forums.

Feedback

Use this thread only for posting general impressions.

Bugs and issues should be reported to following topics:

General Bugs
Balance Issues

Use this topic to post suggestions and ideas:

Ideas & Feature Requests


--------------------
For Discovery RP server rules and discussions concerning those rules, visit Discovery Rules forum.

Discovery Website :: Discovery Wiki :: Guestmap :: Tamriel Chronicles :: Tamriel Forums

Please beware that I can't reply all e-mails and PMs I'm receiving. Refer to this thread if you wish to appeal for any admin decision. Mail me personally only in exceptional cases when other admins were unable to help you, or forwarded your issue to me. For e-mails, use only igissmail@gmail.com, not igiss@msn.com (mails from MSN are never checked). If you did not get a reply from me when expected, don't hezitate to re-send your message. Sending forum PMs is not recommended, use e-mails whenever possible.
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post Apr 14 2007, 11:17 PM
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Quintinius~Verginix



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Wow Igiss! you have Really outdone yourself on this one. Awesome job so far, Just waiting for it to download.

Who are 'The Wild'

Verginix Out


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post Apr 14 2007, 11:21 PM
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MrSns



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Exelant Cant wate to give some of this stuff a try biggrin.gif


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post Apr 14 2007, 11:34 PM
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legeonation



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Awesome Stingers!


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post Apr 14 2007, 11:36 PM
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Quintinius~Verginix



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You Made the Stinger Right Legeonation?

Also, Igiss is teh mining Update on this Release?

Verginix out


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post Apr 14 2007, 11:44 PM
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Spacewolf



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what do you mean by 7 new classes of armour as even more strenght?
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post Apr 14 2007, 11:48 PM
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MrSns



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I think that could be posabal. in sted of VII being the highest it wil be like XIIIIIII lol


--------------------
QUOTE( Alexander)
Darkness is a friend, an ally. Darkness allows us to understand others, to see what they value when they believe no one else is looking. It allows us to be honest with ourselves, to express those values that we would disavow in the light. The light blinds us. It is only in the dark that we see clearly, and there is a great dark hidden among these worlds


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post Apr 14 2007, 11:50 PM
Post #8
legeonation



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I did make the Stinger, Though I'll have to see how it looks in game to see if it needs any adjustments.


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post Apr 14 2007, 11:52 PM
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Igiss



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Stinger is great. I'll post a screenshots later, with this ship and some others.

Armor upgrades are not more powerful. They just take lots of cargo space and are slightly cheaper than normal.


--------------------
For Discovery RP server rules and discussions concerning those rules, visit Discovery Rules forum.

Discovery Website :: Discovery Wiki :: Guestmap :: Tamriel Chronicles :: Tamriel Forums

Please beware that I can't reply all e-mails and PMs I'm receiving. Refer to this thread if you wish to appeal for any admin decision. Mail me personally only in exceptional cases when other admins were unable to help you, or forwarded your issue to me. For e-mails, use only igissmail@gmail.com, not igiss@msn.com (mails from MSN are never checked). If you did not get a reply from me when expected, don't hezitate to re-send your message. Sending forum PMs is not recommended, use e-mails whenever possible.
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post Apr 14 2007, 11:57 PM
Post #10
Quintinius~Verginix



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Also, When Will the Server be up? I don't have much time left before i have to go for a bit and I want to test somethings on here if its back.

Verginix Out


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