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Discovery Gaming Community > Discovery Freelancer RP 24/7 > Discovery RP 24/7 General Discussions > Discovery RP 24/7 Events & Competitions
Rainny
Alright, Everyone's having a blast with this event. So here's what I'm proposing, even if it is a lot of work on the admin team tongue.gif

Once every 2-3 weeks, we have a cycle of separate server events.

Slot 1: GRN vs. BAF

Slot 2: Outcast vs. Corsair

Slot 3: KNF/KSP vs. BD/GC (The reason this is not just police is because the KNF are no longer at war with anyone, and don't have much to do outside of their house and keeping the peace.)

Slot 4: LN vs. RM

Slot 5: Order vs. (Alternating Nomads/Bounty Hunters Guild Core)

Slot 6: BPA vs. (Alternating Mollies/Gaians)

Slot 7: LPI vs. (Alternating LH & LR/Xenos)

Slot 8: RFP vs RH/Bundsch

Slot 9: GRP vs (Alternating Maquis & Council/Maquis & Brigands & UC)

At the moment I can't think of anymore, if anyone has any more ideas for slots feel free to post them.

Now, each event would last for the same duration as this one, about 2 days, and the event itself would only occur once every 2-3 weeks. Restarts would be available, although only balanced ones. Like I doubt the KNF would have a battleship to fight a swarm Fighters Bombers and Gunboats, although bringing a few Destroyers into the mix would be understandable.

I know this would put a lot of work on the admin team, but everyone would enjoy it, and I really think it should be implemented, everyone loves this one, why not continue the fun, just re-skinned.

Discuss.
Fletcher
I've always been pro for separate server methods for large events, usually the ones circling around PvP since randoms and interruptions would be far less likely.

Main problem is players and their characters, ships setups and some other minute details.

This method also provides more stability via it being separate from the main server, making it smoother overall.

I am for this, but we'll need to learn lessons from the current GRN KNF event.
Death.RunningVerminator
I agree, and in fact i was just about to bring this up before i found this thread.

tongue.gif
Hawkwings
One thing to point out is that we should only have one event going on at a time. It would spread people out too much if we had multiple happening.

I am against the idea of only having one of these events every two or three weeks. I think the event server should be up every weekend, starting Friday and ending Monday. It'll free up slots on the RP server, and it's a whole lot of fun too.

And I very much support huge police vs criminals events. For those though, we'd also have to do some trader restarts.
Catbert
Although I like the idea, I have to say that organising different events every week would be quite a hard work for the admins. Even those restarts take much time to create. You need to fix rep, balance equipment, set a base, etc. It is tiresome sometimes, even if you use IONCROSS char editor (I tried it long ago in singleplayer). Even if the server is to be online every weekend, maybe one event can last longer, so as not to overburden people with work.
Anyway, that's my own opinion. Feel free to criticise it. I am not an admin, so I don't fully know all peculiarities. But again, the idea seems good to me.
By the way, I don't know whether the admins edit restarts with IONCROSS or somehow else. Maybe it's harder than it seems.
Bobthemanofkittehs~
I don't think it necessarily has to be run by the admins.

Just keep that in mind.
Implosion
The concept of this events is indeed awesome.
We should have one every weekend >.>
By the way,GRP vs UC?Good luck with that.
There's no reason they should kill each other.
Cawdor
QUOTE(Rainny @ May 23 2010, 06:06 AM) *

Alright, Everyone's having a blast with this event. So here's what I'm proposing, even if it is a lot of work on the admin team tongue.gif

Once every 2-3 weeks, we have a cycle of separate server events.

Slot 1: GRN vs. BAF

Slot 2: Outcast vs. Corsair

Slot 3: KNF/KSP vs. BD/GC (The reason this is not just police is because the KNF are no longer at war with anyone, and don't have much to do outside of their house and keeping the peace.)

Slot 4: LN vs. RM

Slot 5: Order vs. (Alternating Nomads/Bounty Hunters Guild Core)

Slot 6: BPA vs. (Alternating Mollies/Gaians)

Slot 7: LPI vs. (Alternating LH & LR/Xenos)

Slot 8: RFP vs RH/Bundsch

Slot 9: GRP vs (Alternating Maquis & Council/Maquis & Brigands & UC)

At the moment I can't think of anymore, if anyone has any more ideas for slots feel free to post them.

Now, each event would last for the same duration as this one, about 2 days, and the event itself would only occur once every 2-3 weeks. Restarts would be available, although only balanced ones. Like I doubt the KNF would have a battleship to fight a swarm Fighters Bombers and Gunboats, although bringing a few Destroyers into the mix would be understandable.
I know this would put a lot of work on the admin team, but everyone would enjoy it, and I really think it should be implemented, everyone loves this one, why not continue the fun, just re-skinned.

Discuss.



Why would people stay in the lanes to trade for their fighters and caps or even bother to think about an RP for em if they could spam them every weekend for free?
How would people who actually spent ages to get their fleet together feel about not being able to use it on such occasion - and other people just getting them like that?

I vote against it.

The current events make sense to me as no one really wants to own gallic stuff and the activity of KNF not being the best. And because of this story thing of course. Everything beyond that defeats the purpose of spending time with RP and earning cash - especially for casual players.
Hawkwings
Because on the RP server, your characters stay around, your ships stay around, and you can choose who you fly for, what you do, etc.

On this special events server, you are locked into a choice. And all your work disappears after a few days. And you have no chance of affecting actual RP events.
Carlos
I'm personally very pro- the idea. However, I would say that I think this format is ONLY appropreate for a very narrow range of events (far fewer than is suggested.)

A full scale war between houses clearly works well. However, in order for these to be integratable into the RP of Discovery, they need to be relatively infrequent. (RPed as specific offensives, each with their own outcomes and aftermaths on the real RP server).

The next class of battles, I think, need a slightly different approach.
  • Outcasts vs. Corsairs
  • Zoners/Order vs. Nomads
  • Order vs. BHG Core
  • Outcasts vs. IMG
  • Hessian/SCRA vs. Rhineland (attempted occupation of O7 or something?)
(There's probably plenty I've missed, but just to give the jist of the idea)
With these conflicts between organisations that have their own significant military forces, but on a smaller scale than Houses (referred to henceforth as Sub-houses) it seems to be entirely unrealistic that the forces present would be able to deploy, say, 5 battleships each, and replace them again and again (ie. get through 10 battleships an hour, like GRN/KNF have).
I therfore think that, for these conflicts, there should be no /restart faction_battleship function, and that perhaps one or two battleships could be admin-granted to the respective group leaders before the battle commences. This would reduce the number of battleships deployed, and redeployed, to a more realistic number to match the factions involved.
Alternatively or additionally, those who have been appointed battleship captains could agree to only deploy their ships say, once every hour, so when their battleship is killed they switch to another ship, and only re-deploy the battleship after enough time has passed that it doesnt look like an inplausable battleship spawnwar.

Then, the third class is dometic conflicts between Police and criminals, etc. In my view, spawning cruisers and battleships for these conflicts is entirely inappropriate, and should probably be limited to Fighters, Bombers and Gunboats. That said, the sheer number of people involved, even if all in fighters, could overload the plausible number these groups would have available. Increased numbers also means increased chance of it turning into a mosh pit. In my experience, fighter-based battles tend to get messy and slow if more than 10 per side are involved. I think it might be best if domestic conflicts such as LPI vs. Rogues/LH/Xenos, or RFP vs. LWB/Bundschuh be kept on the real RP server.

I also think that this format, though great, could be over used, and the event server could be in danger of turning into a pvp server where the scenery changes every few weeks.
I think it would be far better if these events where months apart, extensively RPed by the full-time RP members of the respective clans and factions in the run up, and aftermath, both on forums and in-game. I think these events should be RPed to the extent of having their stories and outcomes posted on the wiki, as specific facets of discovery's developing history. (like we remember the Battle of Trafalgar, or the Battle of Hastings). I also, much though I loved the GRN/KNF battles, dont think they should be allowed to go on for too long.
  • Lets keep the battles realistic, but fun.
  • Let's have extensive RP buildups and aftermaths, that make a real difference to the history of Sirius.
  • Let's make every event special, and always keep people craving for more.

It would be amazing if we could have small DSUpdates before and after such events, mostly involving the moving of stationary battleships.
So, if, for the sake of argument, the BHG launched an offensive against the Order and launched a proper invasion of Omicron Minor, a BHG-Battleship could be placed near the Omicron-Delta hole in Omicron Minor in a DSupdate before the event, for the BHG forces to be based from. After the event, the station-ship could be moved/deleted in another automatic update.
Not sure how much work it would take to do this, but it would be amazing. tongue.gif

SeaFalcon
Well its a good concept indeed.
But not once a week.
For same reason as Cawdor.

But maybe 1 major event once a 2 months or so or once a month would be epic.
But only with the major factions. So only fleet battles.
Humphrey Lancelot
QUOTE(SeaFalcon @ May 23 2010, 09:34 PM) *

Well its a good concept indeed.
But not once a week.
For same reason as Cawdor.

But maybe 1 major event once a 2 months or so or once a month would be epic.
But only with the major factions. So only fleet battles.


Yup I concur with the no vote - this is great as a once every so often kind of thing. but if it happened all the time there is no longer any point.
Rainny
Where is everyone getting the 1 week thing D:? I said 2-3 tongue.gif

But now that I think about it, perhaps it should be every 2 months or so.
Sebastian Wolfe
Why does it have to be an event thing? Why not just make it an Epic Battle server, where the site/sides for the battle change every fortnight or so?

Oh, and try:

* Bret. vs. Kusari (Leeds, 31, 29, Kyushu)
* LN vs. Order (Alaska, Minor, NY)
* Rheinland Lawful vs. Wilde (General Rheinland area)
* Kusari Lawful vs. Kusari Wild (General Kusari area)
* CR/IMG vs. Outcasts (23, 44, 37, Alpha)
Ghost of Soong
I think it's a great thing.
I hope that it can influence ingame GC placements and things.
No reason why it can't : Yes the characters on the Event server don't really exist, but it gives people a chance to play something that they haven't yet. I know I enjoyed playing on the GRN side, and if the opportunity came up, I would also play on the KNF side next time. I don't have either on the GC, simply because of time factor. I don't have enough time to trade for anything near a capital ship on the GC, only to have to wait every four hours to play it where it's supposed to be played.

Obviously, smaller conflicts e.g. Rogues VS LPI could be overall/generally limited to fighters and 1-3 capitals, but it would still be quite fun IMHO, to have 50+ players on each side. Get the right grouping and strategy and you will see some seriously hard to beat flight wings forming.

There's so much possibility with this event server, it's hard to know where to begin.

One thing I would suggest is that Igiss take a look at what's happening within the fights themselves and see if he is able to write stories around those and allow the GC community to influence the stories he writes. He is the GM, but it would benefit us all, if he is able to take into account how things actually work out in real live fights. E.g. Have the overarching storyline that is intended, but also allow it to change and take more time if necessary to get the desired outcome. For instance, if KNF whooped GRN's collective arses in a good and solid defense, even if outnumbered, then delay the outcome of GRN winning that space for some real-time months. Don't be in a rush to bring out the GRN / (or other plot anchor) is what I'm saying.

One thing I do like about the event server, is that (unless you stick with known names of leaders or characterse who are on the GC server) generally speaking, you are anonymous. You get to play as a mook. That's a pretty cool experience in itself.

The other thing that impressed me was that being able to actually just thrash PVP out, within defined RP roles (but not too defined), is also pretty cool. Obviously staying in character is a Good Idea ™ but it is refreshing to be able to "reengage" and thrust or cruise away, and actually use some legitimate military strategy, (like reinforcment, strategic retreats, ambushes, and other tactics) without worrying about being sanctioned. If we are somehow able to bring the magic of that from the Event server into GC as a whole then I think GC itself will benefit in ways that we can't yet see right now.

It was magic. Those are the only words I have to describe what I witnessed on the event server.
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