Discovery 4.86 - Update 3 Released - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Discovery 4.86 - Update 3 Released (/showthread.php?tid=72753) |
Discovery 4.86 - Update 3 Released - alphadog - 01-17-2012 Dijon Station, Burgundy is ripped apart. Discovery 4.86 - Update 3 Released - equinosz - 01-17-2012 Uh! No researcher ID? Why was it replaced by a simple freelancer ID? The whole Cambridge Stellar Research was based on that. First, you took liners from us. I said, okay, we can still continue with the Corvo and with smaller ships. But now you simply take away the whole researcher? Before we had this: Quote:Pilot carrying this ID is a Freelancer Researcher, who : And now we can: Quote: fulfill bounty contracts. (uhm, why would a researcher do that?) So now, a Vigilante, Independent trader, Mercenary etc. is the same as a researcher? Sorry, but I really don't like this. We had some privilege by having a distinguished role, and not only a freelancer, who can do anything what he wants. Here's some links to what we do with those researcher IDs: http://discoverygc.com/forums/index.php?sh...mbridge+stellar http://discoverygc.com/forums/index.php?sh...mbridge+stellar http://discoverygc.com/forums/index.php?sh...mbridge+stellar http://discoverygc.com/forums/index.php?sh...mbridge+stellar Discovery 4.86 - Update 3 Released - ulfsarkhuskarl - 01-17-2012 ' Wrote:Dijon Station, Burgundy is ripped apart.I just had the biggest lolz ever! Ta shreds tiz' ta go! ~ Boyz Discovery 4.86 - Update 3 Released - AceJoker - 01-17-2012 Can someone explain me this?! Also whose idea was to remove Merc ID and why?:crazy: Discovery 4.86 - Update 3 Released - ulfsarkhuskarl - 01-17-2012 ' Wrote:Can someone explain me this?! Also whose idea was to remove Merc ID and why?:crazy:I think the first Freelancer ID was the Civilian ID and they wanted two. OR they just renamed by accident. OR we will be enlighted by one of the devs. Edit: Oh, good god there are three not two! Even more explanations. Edit 2: Also, this crossed my head. Try reinstalling/restarting your game, it could be a bug. Edit 3: Or, they wanted to point out that trader/smuggler/civilian is a Freelancer. No need for different named IDs. Discovery 4.86 - Update 3 Released - equinosz - 01-17-2012 Quote:Quote:Can someone explain me this?! Also whose idea was to remove Merc ID and why?I think the first Freelancer ID was the Civilian ID and they wanted two. OR they just renamed by accident. OR we will be enlighted by one of the devs. As I have mentioned above, Vigilante, Independent trader, Mercenary, smuggler, slaver IDs are now all converted to freelancer. Edit: THEY ARE TOTALLY DIFFERENT!!!! And I think we need all those! Not just the faction IDs Discovery 4.86 - Update 3 Released - ulfsarkhuskarl - 01-17-2012 ' Wrote:Edit: THEY ARE TOTALLY DIFFERENT!!!! And I think we need all those! Not just the faction IDsI know they are different lad, but just that they threw all those five different IDs into five more different IDs with the same name. Discovery 4.86 - Update 3 Released - equinosz - 01-17-2012 No. Currently they are all the same, with different pictures. Discovery 4.86 - Update 3 Released - KAWISH-ALI - 01-17-2012 Good Work Devs Admins;) Thank u. Discovery 4.86 - Update 3 Released - ulfsarkhuskarl - 01-17-2012 ' Wrote:No. Currently they are all the same, with different pictures.Oh seriously? Same description? It's like: "Pick the one you like most in the image!" - Where's the Nomad Imaged one? |