I saw that Garrett! - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +--- Thread: I saw that Garrett! (/showthread.php?tid=111214) |
I saw that Garrett! - Lythrilux - 01-31-2014 P.S Yay, maybe finally we can start getting rid of PoBs that aren't good at all for the mod. RE: I saw that Garrett! - Core_One - 01-31-2014 Ye, Ye... Conditions: 250M + Core 2 base for a month or two RE: I saw that Garrett! - Arioch - 01-31-2014 Well, it was kinda obvious this was coming... RE: I saw that Garrett! - Garrett Jax - 01-31-2014 *shrugs* Expect an announcement regarding Player owned bases soon. RE: I saw that Garrett! - Kazinsal - 01-31-2014 If this doesn't lower the count of lag-inducing Core 4s, I don't know what will. RE: I saw that Garrett! - Aphil - 01-31-2014 This will definitely be interesting. I look forward to seeing how this progresses. RE: I saw that Garrett! - Highland Laddie - 01-31-2014 What exactly makes Core 4s more lag-inducing than a Core 2 or 3? RE: I saw that Garrett! - Kazinsal - 01-31-2014 (01-31-2014, 10:40 PM)Highland Laddie Wrote: What exactly makes Core 4s more lag-inducing than a Core 2 or 3? More modules to pass ticks to, takes longer to kill, tends to repair more. RE: I saw that Garrett! - Jayce - 01-31-2014 Delete all bases. RE: I saw that Garrett! - Karst - 01-31-2014 inb4 fecal storm Personally, I like where this is going. I think. |