Liberty Navy [LN] - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: Liberty Navy [LN] (/showthread.php?tid=11128) Pages:
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Liberty Navy [LN] - Etaphreven - 11-07-2008 ' Wrote:Ok few things i should mention Oh. So that's all? Ain't that just peaches. ^_~ There's still only one small issue with this though... This Meyer/whatever-stuff can be perfectly described as "bollocks," totally unrelated to the thread, and must therefore be: A. Forgotten; B. Solved in PMs; C. Solved in a different bloody thread. Now then, the LN folks have told you (all of you) to stop arguing about this subject in their faction feedback thread. If one of you really wants to explain himself or something like that... then read the three options above again.:dry: Show some bloody respect for the faction. PS: Loved the death mail part. Lolled the bunnies out of myself. Liberty Navy [LN] - SevereTrinity - 11-07-2008 Right, no more non [LN] related posts, anymore, and I'll be asking the Admins/Moderators to clean this thread up Liberty Navy [LN] - Grumblesaur - 11-13-2008 RP is decent. Although your Fighter pilots could use some training. If I might make a suggestion, I'd put them in Civilian Fighters like an Eagle, seeing as it has more weapons and may allow for less unbalanced brawls. Give the bombers a Mini-Razor and a Supernova for fighter and capital ship combat. Fighters should have the cruise disruptors. Pair a fighter with a bomber and you've just stopped excessive cap using. Even if a faction is all-out hostile, still try to RP more than 'engaging hostile target at X location'. Try to speak with them first. Most of the time, you'd want an enemy away from you and bothering someone else rather than you wasting valuable time fighting with them. {Some of these comments may or may not relate to the [LN] faction on a regular basis. But on occasion.} Signed, Talia, Olivia, Elaiya, and Kurosora Satarae; The Otsego family;' The traders Quorxnog and Waffles; and various others. Liberty Navy [LN] - SevereTrinity - 11-14-2008 ' Wrote:RP is decent. Although your Fighter pilots could use some training. If I might make a suggestion, I'd put them in Civilian Fighters like an Eagle, seeing as it has more weapons and may allow for less unbalanced brawls. Give the bombers a Mini-Razor and a Supernova for fighter and capital ship combat. Fighters should have the cruise disruptors. Pair a fighter with a bomber and you've just stopped excessive cap using. Liberty Navy [LN] - Ximen_Benitez - 01-15-2009 I think you're doing good and all... just one question. Why all the cap ships? In RP you already have a million NPC capitals flying around. You don't have many capital ship attacking constantly. I realize there are a lot of enemies in Liberty, but not that many that can't be handled by a fleet of fighters. Every time I log on there are way more capitals then there are fighters/bombers. [LN]-Kyle.Whisperdale 55 New York Executioner [LN]-LNS-Durango 86 New York LI Dreadnought [LN]-LNS-Indiana 61 New York LI Gunboat LNS-Chisos 88 New York LI Dreadnought LNS-Viking 65 New York Havoc MkII LNS_BB-6X"Iowa" 87 New York LI Dreadnought LNS_Louisbourg.Fortress 76 New York Assault Frigate That's who is on right now. I count five capital ships... Why so many? Liberty Navy [LN] - JakeSG - 01-15-2009 I'd say doing missions at present, or just sitting around chatting. Two of the Dreadnoughts and a frigate are independents, and so it's not our choice when they're on and which ships they're using. Just be thankful they're well mannered ones. And more capitals than fighters? Quite often we have a small handful of bombers/fighters holding off against a fleet of gunboats and higher. We consider ourselves incredibly lucky to have a Dreadnought or similar available during the dead shift. Err... Yeah, I don't think half of what I said was entirely relevant, but hopefully it answered the question to your satisfaction. Liberty Navy [LN] - jimmy Patterson - 01-15-2009 COMMANDER OF THE FORTRESS HERE AND IM ALLWAYS ON WHEN THE LN IS ''DEADSHIFTED'' TO HELP COUNTER SOME OF THE "GUNBOAT ARMADAS"(MISSLE SPAMMERS) THERE BOMBERS HAVE TO TEND WITH YOU ALL RP GOOD AND ASIDE FROM YOUR FIGHTERS NEEDING WORK YOUR A OK EDIT: just realized i had caps on sorry but im dead tired and dont feel like retypeing so forgive my caps as to so many caps right now there was a diplomatic meeting and a fleet of bog caps tend to disway most attacks we had tons of fighters on before but they logged Liberty Navy [LN] - Ximen_Benitez - 01-15-2009 ' Wrote:I'd say doing missions at present, or just sitting around chatting. Two of the Dreadnoughts and a frigate are independents, and so it's not our choice when they're on and which ships they're using. Just be thankful they're well mannered ones. Well that explains some of it, thanks. ' Wrote:COMMANDER OF THE FORTRESS HERE AND IM ALLWAYS ON WHEN THE LN IS ''DEADSHIFTED'' TO HELP COUNTER SOME OF THE "GUNBOAT ARMADAS"(MISSLE SPAMMERS) THERE BOMBERS HAVE TO TEND WITH Yeah, I understand what you're saying, but this is not near the first time I've seen this many on. Other times there are more. Thanks. Liberty Navy [LN] - MB52 - 01-15-2009 Eh, I'd personally prefer to see the LN use their capships more often. The only times I really see the LN caps is when they are in PVP, almost never exclusively RPing. Liberty Navy [LN] - JakeSG - 01-15-2009 Usually the [LN] caps are launched in retaliation, IF they are available. Even the High Command, as the only ones with access to Dreads, tend to use their fighters whenever possible. |