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extended battery bay - Printable Version

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+--- Thread: extended battery bay (/showthread.php?tid=123527)



extended battery bay - tommyt127 - 12-09-2014

bear with me on this one.

sooo.... when shields were buffed (ages ago) shield batteries weren't
the result is a large shield that uses more batteries
larger ships = more equipment type 1 slots

my suggestion:

to go on equipment type 1 slots (not sure on complete figures as this would be balance related)

Light Extended Battery Module
adds 10-50 shield battery capacity
power usage: medium
cargo usage: low

Medium Extended Battery Module
adds 50-100 shield battery capacity
power usage: medium
cargo usage: medium

Heavy Extended Battery Module
adds 100-300 shield battery capacity
power usage: high
cargo usage: high

they could be manufactured in a docking module factory, which could be renamed 'type 1 equipment factory'
this would give the base owners something new to do

the power and cargo usage stops people doubling up on buffs from high end gear (eg, cap8 cloaking double batteried gallic battleship)
you'd have to take the power drain and cargo usage on the chin to get more batteries

was thinking also of a nanobot alternative, but it seems harder to develop.

EBMs would theoretically then drain power to charge extra batteries



RE: extended battery bay - Emile - 12-09-2014

Hmm this would be a idea. Remove the bats and bots from transports (what i suggested here ) and give them the option to do this. I LIKE IT!