Discovery Gaming Community
User interface - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4)
+--- Forum: Media Center (https://discoverygc.com/forums/forumdisplay.php?fid=18)
+--- Thread: User interface (/showthread.php?tid=149638)

Pages: 1 2 3 4


RE: User interface - Aurora- - 04-22-2017

The thing is that this interface is static. For example "Performance menu" always have 520x520. It does not matter if you have screen resolution 1280x800 or 4k.
I had the same problem when I was doing graphics for fallout online. We've changed dynamic 3D graphics to static 2D (png format and animation to gif) and now everyone can easily modify them. This method works perfect (except resolution < 800x600)


RE: User interface - Epo - 04-22-2017

Gorgeous.


RE: User interface - Dave Synk - 04-22-2017

omg plz, what do I have to do for this. Plz.


RE: User interface - Apollon - 04-22-2017

In case this isn't all photoshopped and all, it would be appreciated if you can make a presentational video about it with a bit more elaboration. Good job, nonetheless.


RE: User interface - diamond1 - 04-22-2017

I was going to complain about the "AURORA UI" logo at the first thing, but my jaw absolutely fell apart, this DEFFINANTLY should be added to the approved list

Amazing work there!

Edit: Rip, didn't read everything. shame, wished it was a thing.


RE: User interface - sasapinjic - 04-22-2017

[Image: lqKlotB.png?fb]


RE: User interface - Shiki - 04-22-2017

(04-22-2017, 11:04 AM)Aurora- Wrote: The thing is that this interface is static. For example "Performance menu" always have 520x520. It does not matter if you have screen resolution 1280x800 or 4k.
I had the same problem when I was doing graphics for fallout online. We've changed dynamic 3D graphics to static 2D (png format and animation to gif) and now everyone can easily modify them. This method works perfect (except resolution < 800x600)

So you can only make it static? Then maybe make static versions for the most popular resolutions and then integrate patching into the launcher depending on selected resolution. Rather poor solution, but not really large waste of resources and I'd say it's worth it.


RE: User interface - sindroms - 04-24-2017

I just noticed, the version number is wrong.
4.90.1, not 49.


RE: User interface - sindroms - 04-24-2017

Aurora, if you could make me a neat splash screen intro banner thingie for a ModDB update, that would be amaze.


RE: User interface - Etaphreven - 04-24-2017

(04-24-2017, 06:36 AM)sindroms Wrote: I just noticed, the version number is wrong.
4.90.1, not 49.

Isn't it 4.89.1? Previous version was 4.88 xd