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Bring back Capital Ship Nanobots - Printable Version

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+--- Thread: Bring back Capital Ship Nanobots (/showthread.php?tid=174123)

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Bring back Capital Ship Nanobots - SnakeLancerHaven - 10-12-2019

So we've been talking about it on the official Discovery GC discord server as the additional hull kinda kills the tactical quick eliminations (insta kills) that the previous setup had. Noobs that would just tank you and forget to repair in time would get insta'd thus giving you as a player an advantage and turning the battle if one side makes a mistake. There was a very long discussion about this but I'm not gonna go down that as for some reason I have been asked to make this thread 8| just because I gave my 2 cents, but here you are.


RE: Bring back Capital Ship Nanobots - Yazov - 10-12-2019

What caps would use are the oldschool Cerberus turrets.


RE: Bring back Capital Ship Nanobots - Kalhmera - 10-12-2019

(10-12-2019, 04:12 PM)Ironblood Wrote: What caps would use are the oldschool Cerberus turrets.

+1


RE: Bring back Capital Ship Nanobots - Felipe - 10-12-2019

Cant deny i miss instaing som noob cap and its firepower by focusing w som buddy: few HM on it and he was gone many times ppls forgott to repair, needed search right key on kb or forgott to buy nanos.

Im for changing back to nanos and all that good stuff


RE: Bring back Capital Ship Nanobots - Black.Cat - 10-12-2019

No nanobots for BS/ BC. Because it will make BS and BC imbalance against cruisers.


RE: Bring back Capital Ship Nanobots - Goliath - 10-12-2019

Nah. That would mean changing a lot of weapon stats to balance for the lower hull points. Devs already have enough things to do.

My answer is no.



But I'm all in for old school cerbs


RE: Bring back Capital Ship Nanobots - Thunderer - 10-12-2019

Old cerbs were all-in-one no-skill guns.


RE: Bring back Capital Ship Nanobots - Yazov - 10-12-2019

(10-12-2019, 04:41 PM)Thunderer Wrote: Old cerbs were all-in-one no-skill guns.

Speak of the Hellbores.


RE: Bring back Capital Ship Nanobots - Lucas - 10-12-2019

Man, Instakills sure are fun and engaging in any ship class, are they not?


RE: Bring back Capital Ship Nanobots - Lythrilux - 10-12-2019

(10-12-2019, 04:43 PM)Lucas Wrote: Man, Instakills sure are fun and engaging in any ship class, are they not?

Don't see why we permit them for some classes and not for others tbh. Should be all or nothing really.