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World of Tanks - Printable Version

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World of Tanks - VoluptaBox - 03-16-2012


The idea is good, it's just that it's still buggy.

Regardless, I have more replays. They're all about the Pershing. Mediums wolfpacks :3

1/2/3/4

Enjoy =]


World of Tanks - ArmsAndLegs Guy - 03-22-2012

Camping on Malinovka doesnt work. Flanking and sniping does.
9 kills with a Tetrach, 6 of them with just 8 HP left.

http://youtu.be/EH64PsNYNmc



World of Tanks - ArmsAndLegs Guy - 03-26-2012

People failing on Mountain pass south base. If you are going to camp the base, then at least use cover and placement so you can protect the routes to the base.

http://www.youtube.com/watch?v=tuXfvCVCDTc




World of Tanks - Dashiell - 03-30-2012

so, finally got a Hellcat. Bought a camo net for the thing cuz it's dead as soon as it's seen. but eh, how do you 'activate' a camo net? does it work automatically?


World of Tanks - Slartibartfast - 03-30-2012

The net activates automatically after a few seconds of standing still, yes... Isn't that thing a paper-armoured, but fast TD though?

For some reason, I think standing still might not work all that well with that thing...


World of Tanks - lw'nafh - 03-30-2012

' Wrote:The net activates automatically after a few seconds of standing still, yes... Isn't that thing a paper-armoured, but fast TD though?

For some reason, I think standing still might not work all that well with that thing...
To the contrary. We used to use the speed of the StuGs back in beta.

StuG + Camo net with buddy is nigh-impossible to take down without some smart thinking. I'm not so sure about the Hellcat, but I'm sure you could do something similar.

Basically, you use the speed to get a good lead, find a good spot, sit there, wait for a good shot... Take it and either pull back to reload or leg it.


World of Tanks - Dashiell - 03-30-2012

ok, thx. And yes, my Hellcat experience so far:


WHAT A GIGGLE

Yes, it's paper thin. yes, it dies fast. But the point is: dont get seen.

shoot n scoot is they way. I use it to ambush enemy tanks. works like a charm. hell, I even made a 100% lorraire 40t work for his kill. he came out of the brawl at 40%


World of Tanks - ryoken - 03-30-2012

When was update? I have not played in like a week. I have to say i really do not like them nerfing accuracy of all guns, but the TDs. Most US guns are now .40. That was the old USSR accuracy. Also took me 30 minutes to reset all my crews skills. 18 tank crews arrggg. Some with 3 skills per crew.


World of Tanks - Crackpunch - 03-31-2012

What sort of specialised skills are yall using?

I go for:
Commander: Recon for TDs, the one that lets you see the damaged modules for brawlers.

Gunner: The one that let's you see a target longer for TDs, the one that makes you do more damage for brawlers.

Driver: Clutch braking for TDs, Smooth ride for others.

Radio Operator: Increased view range.

Loader: Increased ammo rack durability.

Then I generally do brothers in arms for the second skill.


World of Tanks - ryoken - 04-01-2012

Camo for first in all pretty much. Brothers in arms for second in most. Then a mix for third. Yep some of my units have 3. Crews from day 1 got some mad skills, and i used gold to keep some 100 after transfer's.