Freelancer Community Network
Post Reply 
Tractor beams
Author Message
Cuttsy
Member

Posts: 54
Joined: Feb 2013
Post: #1
Tractor beams
Tractor beams are still not working , they continuously stay on and only tractor so much !
11-09-2013 11:44 AM
Find all posts by this user Quote this message in a reply
Luke.
Member

Posts: 1,288
Joined: Mar 2013
Post: #2
RE: Tractor beams
I'd imagine the dev's are already aware.

[Image: LJMS-2.png]
Using Photoshop CC. If you would like a sig - Just ask
11-09-2013 11:57 AM
Find all posts by this user Quote this message in a reply
Asmodean
Member

Posts: 31
Joined: Oct 2011
Post: #3
RE: Tractor beams
(11-09-2013 11:44 AM)Cuttsy Wrote:  Tractor beams are still not working , they continuously stay on and only tractor so much !

Hello,

same issue for me at the moment. [just recently startet playing again]

Greetings

Asmodean
12-09-2013 10:54 PM
Find all posts by this user Quote this message in a reply
Ponge
Member

Posts: 1,123
Joined: Feb 2013
Post: #4
RE: Tractor beams
Yeah, bigger problem is, it is still not listed under the fixed issues here:

http://discoverygc.com/forums/showthread.php?tid=104956

I hope fixing is under way.

[Image: 2whqqh0.png]
12-10-2013 08:46 AM
Find all posts by this user Quote this message in a reply
Thargoid
Member

Posts: 748
Joined: Aug 2013
Post: #5
RE: Tractor beams
Known bug, pressing Shift-B stops the constant tractoring.

Also I can only tractor in one Nova/Missile etc from a killed opponent, is this intentional? I don't think it should be.

If I kill a bomber I want to tractor in those Novas and Nukes, and sell them for a sweet profit.
12-10-2013 10:05 AM
Find all posts by this user Quote this message in a reply
Hidamari
Member

Posts: 1,649
Joined: Jul 2009
Post: #6
RE: Tractor beams
tractor beams are broken because the devs set the amount of ammo that is allowed to be picked up to 1, to prevent a bug from letting people go over the new lower ammo limit for missiles.

though yes its very annoying, i think the missiles should be put back to how they were and let us pick up ammo again so it can be sold for cash

[Image: BSK-3d.png]
12-10-2013 10:34 AM
Find all posts by this user Quote this message in a reply
leonardo_tigre
Member

Posts: 805
Joined: Apr 2009
Post: #7
RE: Tractor beams
(12-10-2013 10:34 AM)Hidamari Wrote:  though yes its very annoying, i think the missiles should be put back to how they were and let us pick up ammo again so it can be sold for cash

[Image: not-sure-if-sarcasm-or-just-honest-remark.jpg]

12-10-2013 11:34 AM
Find all posts by this user Quote this message in a reply
mwerte
Inquisitor

Posts: 3,904
Joined: Nov 2007
Post: #8
RE: Tractor beams
Usually my fighters and bombers pick up enemy ammo and sell it at bases to provide spending cash for the next time I blow up and need bots/bats. It's not millions of credits, but it is nice to not have to /drawcash every other day.

All PMs to Player Requests please!
[10:03:16 AM | Edited 10:03:30 AM] Chris(Hawk): exactly....what Garrett said
12-10-2013 09:13 PM
Find all posts by this user Quote this message in a reply
Explorer487
Member

Posts: 295
Joined: Mar 2012
Post: #9
RE: Tractor beams
Something needs to be done. In a group fight, when someone dies, everyone hits B and tractors any stuff dropped. This causes the framerate to drop - By a huge amount. I've had the game crash before because of it. The server is unreliable and laggy enough as it is without this problem. Fix it ASAP please!

[Image: Untitled-1_zps53f5a435.jpg]
"[31/07/2014 01:49:35] (Moveit56): We lurk the forums as normal people too Tongue"
12-10-2013 10:27 PM
Find all posts by this user Quote this message in a reply
Post Reply 
User(s) browsing this thread:
1 Guest(s)

Forum Jump: