Hello everybody. I have some questions adressed to developers and admins. As Rheinland Military cruiser RNC-Herschel I recognized we are allways winning battles with Liberty.
-Why Texas isn't part of Rheinland? Or at least Bering and Hudson?
-Who blew up jump gates in Bering and Hudson?
---If gate destroyers were Rheinlanders, it is pretty ridiculous because we needn't to close our way to Liberty. We are allwyas winning so blowing gates is quite out of our strategy and basic logic.
---If gate destroyers were Libertonians, it is quite ok.
-Can we repair those gates? (in next update or possibly in 4:88) Or when?
---By the way I really affraid what will come with 4:88, in my opinion, discovery is worse update by update (for example: rescalled Ku_dessie?! eh...?). 4:85 was excellent! 4:86 to! 4:87...no comment (This is not to be discussed here, I wanna know those things about Rheinland vs Libety)
-How can we capture these three systems? What is required to it?
Discuss everyone...
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It's simply not a part of canon, Rheinland was made to lose the war, this could be explained by their current economy and that they can't fund the military properly. They were canonically pushed back to Hudson and Bering so they destroyed the gates in order to prevent the LN from entering Stuttgart and Hamburg respectively.
But if Rheinland can't beat Liberty cuz of that, Gallia might. Devs need to keep balance in the universe.
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You won often because:
You had a lot of players in the same timezone available to raid.
You had massive cruiserspam fleets you threw at everything you saw.
Liberty lost often because:
At the time you arrived, most of them weren't online.
Lots of Liberty's cap pilots are complete newbies and think that driving their Dread into 20 Cruisers before support logs on is a good idea.
In the lore, however:
Rheinland barely has a fleet because their fleet got stomped during the Nomad War.
Rheinland doesn't have the economic power or resources to churn out massive fleets.
Liberty actually is an economic powerhouse with a well-organized and advanced fleet.
If you wanted your ingame actions to represent and affect the lore, you'd have to use three cruisers against ten LABCs and five Dreadnoughts every time you raided Texas or so.
Canon is "broken" Why is RM winning even with horrible economic nerf? Blowing gates was stupid from devs. This is ridiculous. And Gallia can, but even at war with Liberty, no Libertonian system in GRN zoi I think developers loves Liberty way too much... RM is to lose... That is not funny. But thanks for response.
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Liberty is a powerhouse and was meant to win the war in the beginning. Space 'Murica, you know? Even though ingame events (KRIEG!) did always favored the Rheinland side, the outcome was already decided long before.
I've been in [RM] since 2011 and was told that Rheinland will loose the war, just because the lore says so. During that time I participated in hundreds of Texas raid. Not to mention that infamous NY raid which ended up with Del pushing the huge Rheinland fleet back to where they come from with his Admin Lasers. Fun times.
Therefore I can fully understand your displeasure. Unfortunately it's not always ingame events that influence the story/lore, but devs who simply wrote it down some day. (Not sure who's the story lead dev nowadays. Maybe Max knows.) Just get used to it. I can best understand that it kind of gets lame to play the "meant-to-be-inferior-side" of the war. Since Freelancer story was quite a sterotpye-filled one (Rheinland-Nazi-Germans being the bad guys, defeated by the good Liberty Americans).
Whatever. As for your questions:
(06-15-2014, 12:52 PM)Absinthe Wrote: -Why Texas isn't part of Rheinland? Or at least Bering and Hudson?
Because they're meant to be independent systems and aren't of any use for Liberty nor Rheinland. Texas/Hamburg is much easier to defend.
(06-15-2014, 12:52 PM)Absinthe Wrote: -Who blew up jump gates in Bering and Hudson?
Rheinland did as they were afraid of a large-scale invasion by the Liberty forces. Blowing up the gates was an act of desperation.
(06-15-2014, 12:52 PM)Absinthe Wrote: -Can we repair those gates? (in next update or possibly in 4:88) Or when?
They could build new ones I suppose. But they won't. The war is meant to be continued in Bremen/New Hampshire. In reality nobody goes there though. We had a few events there, but Texas/Hamburg was just much more suitable for quick fun war skirmishes.
(06-15-2014, 12:52 PM)Absinthe Wrote: -How can we capture these three systems? What is required to it?
Ever since I played on this server (2010) there was KRIEG between Liberty and Rheinland. Aside from NPC stations being captured temporarily (Westfalen and Munster), nobody ever managed to capture a whole system (unlike Gallia did with Tau-31 or Leeds). Considering that such didn't happen within over 4 years, I doubt that it will in future. Try to convince a story dev, but I can't imagine that you'll be successful.
Keep in mind, that most of this information I gave here is from personal experience. I was too lazy to search/quote the old story/lore threads about it.
(06-15-2014, 01:15 PM)Haste Wrote: [*]Lots of Liberty's cap pilots are complete newbies and think that driving their Dread
Agree, I think this is because starting system is in Liberty. I would place it into some separated system like Bastille and players would choose char's life by /restart Good players are everywhere, but newbies stays in Liberty.
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That wasn't my point. My point is that in-game events aren't representative of the lore. The Liberty Rogues roleplay that they only have one or two Scyllas, I believe, but there have been raids with over a dozen Scyllas online at once. Such raids aren't considered canon the same way giant Rheinland Cruiser raids overwhelming one or two Libertonian caps aren't considered canon.
What is considered canon is that that stationary Dread in orbit of Houston didn't die during a single Texas raid. There's your explanation (:
Come to an agreement between Liberty players and Rheinland players in which they all agree that a system/base swaps sides. Could/should be backed by events (in which lore-wise numbers log) and proper ingame/forum roleplay, to make it visible to those who are not part of it.
Then get the infocards together, and have Devs agree with everything.
If you cannot make that happen, it will not happen.