Quote:Can attack lawful and unlawful targets in self-defense, to protect another FACTION ship, or in defense of FACTION bases.
I'm able to attack those who pew or threatens ships or bases of my faction. But for how long? Say A is hit by a terrorist. Can B go after terrorist tomorrow? Or has it got to be now?
Furthermore... does this ID line allow the ID holder to sigh up on bounty boards put up by his/her own faction?
If you caught him beforehand, harming your faction ships/bases, I guess you can engage him again with proper RP when you end up meeting him. Though, enough amount of RP would be needed in both of these two encounters I suppose.
That is how I percieve it to be and have seen it quite a few times when I was new here. Sorry, if I am wrong.
I think it's fairly clear. I mean, you can't be saying that you are defending an ally or base, if you are in fact avenging a dead ally or base. Logically, "defense" or "protection" would seem to imply that it requires the aggressor and the dude you want to protect to already be engaged in a fight.
What? are you even for real? So rp only works for 24 hours? Get outta here. If you find someone tommorow - from a previous day, you don't have to mumble too much and just start blasting him, thats if you have a solid role-play from the day before, like a picture perhaps.