Is there any way to prevent it from working/being vulnerable during certain hours? For example during low pop time. It's a cool addition, but i wouldnt want to have it destroyed by a random lolwut withno rp. Also how much firepower does it require to be poofed?
It has roughly the same amount of HP as a core 2 or 3 POB, so you need at least a battleship to ''comforatbly'' shoot it down.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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The amount of scientific data on the server does not allow spam.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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I still think they should have something similar to the PoB attack notice thread. RP consequences are only for people that don't know how to use /renameme.
Did anybody ( developers/administrators ) try to do something similar to work with Docking modules for players to be able to spamm NPC ships instead Weapons/CD platforms ?
NPCs do not see difference between players. They either ignore you or attack you. Such a command will, most likely, never be put in the hands of the average player.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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No, they act like POBs.
They are gone once they are destroyed and will remain in the position you have specified after server restarts.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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