(03-14-2017, 07:13 AM)Mr NPC Wrote: Not really. You might be sanctioned for some fancy rp demands, like spreading propaganda
Seriously ?
If I remember well someone got sanctioned for making someone to say that he supports/likes some faction. So yeah. Demands should be monetary / cargo. Otherwise it might be tricky.
As I said in a previous post that will be based on the commodity being pirated. Most items taking what will fit in a fighter/bombers cargo bay is not enough to prove profitable. So there would need to be a P-train or something. If using a P-train you should base it off the commodities top sell price and take 10-20 percent of the total amount that could be made. (this would probably only be useful when being selective in what commodities you pirate or if you can pirate a convoy) Other than that the only feasible commodities to pirate are rare commodities that can be used for role play purposes. Anything other than what I have stated above would be both a waste of the pirates and traders time (as the pirate won't want to fly all over Sirius to offload his goods. On the other hand if a pirate base was made into a sort of fence where other traders could come to buy pirated goods at a discounted price you might stand to make a tidy sum (at which point the pirating everything at 10-20 percent makes sense).
@Devastator
There's an small issue though with such a piracy. Not all ship certain commodities so pirate has no inRP (and even not ooRP) idea what's value of the cargo the other guy has in his or her hold. Hence, I usually pirate guys on basis of their ship (no more than 4M), not the cargo they fly - unless guy has ores in his hold, then I can surely adjust the 'safety tax'.
Also, some people characters earn credits off the piracy, you know?
@Calo
I think characters in a piracy faction should earn creds for pirating. And I understand the issue I was just think that for quasi-lawful factions being able to fly to a Bazzar that may or may not have every little thing you could want (because of the constant inflow of various commodities being pirated) would be fun.
I think if a trader is within his means to demand extortionate amounts from me, then he should be able to so. I think the line comes in morality.. but then you take away from the whole idea of being a pirate by discussing morality as, traditionally, most pirates have none (Do not quote me on this and start socially outcasting RL pirates, i don't actually know any and could be wrong) and the more you regulate a particular part of the game the less attractive it becomes to play. I say, No limit! If a trader knows he's only going to get fined/taxed/charged or encouraged to make a 'donation' of a certain amount then he will start to plan his route with that in mind, i think that takes away some of the forced fun of being a trader, it's not easy.. but that's why it's good. I'm hard to catch and those that have tried can contest to that.. But catch me and i'll pay the pretty penny.. After some sketchy RP of course
And to add some RL perspective to the RP
If i'm walking down the street and a criminal of no defined gender jumps out in front of me with a weapon and demands my cash i'm not gonna barter with the miscreant to take less, if i feel like i can beat them, i will.. if i can run away, i will.. But if my life depends on it and i can do neither of the former, i'd sign over the deeds to my house if it meant seeing another day
(03-14-2017, 11:53 PM)Smokey Wrote: To add another trader's point of view..
I think if a trader is within his means to demand extortionate amounts from me, then he should be able to so. I think the line comes in morality.. but then you take away from the whole idea of being a pirate by discussing morality as, traditionally, most pirates have none (Do not quote me on this and start socially outcasting RL pirates, i don't actually know any and could be wrong) and the more you regulate a particular part of the game the less attractive it becomes to play. I say, No limit! If a trader knows he's only going to get fined/taxed/charged or encouraged to make a 'donation' of a certain amount then he will start to plan his route with that in mind, i think that takes away some of the forced fun of being a trader, it's not easy.. but that's why it's good. I'm hard to catch and those that have tried can contest to that.. But catch me and i'll pay the pretty penny.. After some sketchy RP of course
And to add some RL perspective to the RP
If i'm walking down the street and a criminal of no defined gender jumps out in front of me with a weapon and demands my cash i'm not gonna barter with the miscreant to take less, if i feel like i can beat them, i will.. if i can run away, i will.. But if my life depends on it and i can do neither of the former, i'd sign over the deeds to my house if it meant seeing another day
That's a good point of view I hadn't thought of it that way.
(03-14-2017, 07:05 PM)Calo Wrote: I am still quite dubious when it comes to a trader that wants a chat, especially within or at Libertonian border. There were at least three times when prolonging negotiations quickly turned into trap. Since then, I careful all traders that if I see any authority or bounty hunter in sight - their vessel will be destroyed on spot (of course, if they haven't paid in less than a minute since demand).
Less than a minute huh?
If I was killed for not being fast enough with the credit transfer, I would be thinking about making a sanction report, depending on how much time I had to make the transfer.
Some Pirates have long names with occasionally interesting spelling and it can take some time to get it right, so 'less than a minute' is probably not going to be enough time to set up the transfer for some people.
Nobody wants to transfer $$ to the wrong person by accident, so getting that right the first time is important.
Of course a Trader trying to stretch out the 'pirating' so you can be trapped is part of the being a Pirate deal, it is not a safe occupation after all, so you are within your rights to make them go 'BOOM' if other players suddenly come along to help.
Balance is the key i believe i dont think there is a measurements for it i have seen many topics like this one in disco going around the same thing, its all depend on the situation but i believe everyone will agree about some principles.
As a trader:
I dont liked when a pirate demand all of my 5k ore cargo specially if his own cargo is not enough to hold all of them and it end up in destroy the extra.
Demanding a hilarious amount of money. i would understand if a pirate demand up to 15 hardly 20 mil if i carry ore but i wouldnt understand who demand 20 mil and above for none Ore cargo hold.
I dont like when pirate avoid RP and insist he goes like pay now or you die and refuse to open any sort of RP conversation.
I dont like when i get pirated by someone and a freelancer hanging beside him in silent waiting for my death to take my cargo. it must be RPed in the game or in the forum to hire a freelancer to move for him the cargo.
As a pirate:
I dont like being avoided with no single word.
Kill me i dont care <<< well you are supposed to be the person in the ship how the hell you dont care ? lol
Kill me its cheaper. that happen with high demand from pirates but still some say it even when i demand 2 or 3 mil.
I dont pay pirates. and that kind is the majority to be honest i dont know what is their mindset about piracy to come our with such a conclusion but this problem need to be treated.