(05-15-2017, 07:49 PM)Loki557 Wrote: Honestly I think it would be silly to change the existing music through the mod unless there was an easy option to opt out of the change. Even then it seems a bit unnecessary since it is so easy to just change it yourself or get someone else's music mod. Now if there was a way to randomize the music for combat and a few similiar tracks could be added to add diversity to the existing tracks without replacing or removing them I could see something like that making more sense to be included in the mod or I would be interested in what was posted earlier about making some of the generic music more individualized to the house/area.
(05-17-2017, 11:35 AM)Chills Wrote: I would really like it if you could give each system its own music, even for the asteroid/junk fields and nebulars
Right. Dublin could have celtic inspired motifs in what is otherwise a quite grim, dangerous soundtrack. New York can stay exactly as it is - it's the little systems which need new details. I'm still going to be using many of FL's loops, just updating them and making them cooler with the abilities modernity gives.
I always liked the idea of Iota being the place where even humans can hear the choirs. In my soundpack, I gave it a low-pitched version of Enya's Boudicea and fitting choir-based soundtracks for danger and battle.