Mines

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Mine Dropper
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Mine

Mines are explosive munitions that lack a long-range propulsion system, and have very rudimentary short-range propulsion. They are typically dropped from the rear of a Fighter or Bomber (and some Freighters), and simply drift towards the nearest mass object, and then detonate on impact. Unlike other projectile weapons, mines do not explode when they reach the end of their life, but instead become inert.

Explosion damage does Direct damage to everything within the explosion radius. This includes any unshielded equipment, such as the target's guns and support equipment, but also includes the attacker if he gets too close.

Mines can also be detonated by Cruise Disruptors and other missiles, and can be led off-target by Countermeasures, pushed off-target by Battleship Flak Turrets, and can also be evaded with defensive maneuvers.

Mine Droppers

Name Hull Dmg Energy Dmg Expl Radius Seek Range Max Time Speed Refire Cargo Space Hit Points Ammo HP Price Ammo Price
Drone Mine 600 300 16 400 10 60 1.00 0 400 2 500 20
Wardog Mine 920 460 16 400 10 60 1.00 0 750 2 1,830 80
Tadpole Mine 1,600 800 16 400 10 60 1.00 0 1,405 2 7,460 200
Swatter Mine 2,700 1,350 16 400 10 60 1.00 0 2,632 2 24,790 500
Screamer Mine 1,000 24,000 100 400 10 60 1.00 0 8,800 2 380,480 6,000
Seeker Mine 750 375 16 400 10 80 1.00 0 548 2 860 30
Razor Mine 1,200 600 16 400 10 80 1.00 0 1,026 2 3,710 120
Driller Mine 1,850 925 16 400 10 80 1.00 0 1,923 2 14,300 400
Cutter Mine 4,000 2,000 50 400 10 80 1.00 0 4,215 2 54,810 1,250
Ripper Mine 10,000 5,000 50 400 10 80 1.00 0 8,200 2 322,580 5,000
Nuclear Mine 17,000 8,500 64 400 10 60 1.00 0 9,200 2 425,400 6,000
Nomad Mine 17,000 8,500 64 400 10 60 1.00 0 9,200 2 425,400 6,000