Difference between revisions of "Neutral ID"
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Pilot carrying this [[ID]] has declared themselves to be lawful and Neutral towards all factions. | Pilot carrying this [[ID]] has declared themselves to be lawful and Neutral towards all factions. | ||
* Cannot ally with anyone | * Cannot ally with anyone | ||
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Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. | Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. | ||
− | * | + | * * |
==Availability== | ==Availability== | ||
<span style="color:red;">Only given via Admin</span> | <span style="color:red;">Only given via Admin</span> | ||
[[Category: ID]] | [[Category: ID]] |
Revision as of 04:12, 10 January 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 10.01.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Pilot carrying this ID has declared themselves to be lawful and Neutral towards all factions.
- Cannot ally with anyone
- Cannot fulfill bounty contracts
- Cannot attack other players except in self-defense
- Cannot be attacked by any other players except in Guard systems or by mutual agreement
- Cannot join any faction, except factions that are Neutral themselves
Allowed ships: Fighters, Freighters, Transports, Liners, Gunboats, Cruisers, Battleships
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
- *
Availability
Only given via Admin