Difference between revisions of "New Zoner Alliance"

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m (Space moved page Template:Remove soon to New Zoner Alliance without leaving a redirect: This looks like vandalism to me.)
(Restored to the revision from 22.01.2014.)
Line 6: Line 6:
 
| name = [ZA] Zoner Alliance
 
| name = [ZA] Zoner Alliance
 
| image = ZA1.jpg
 
| image = ZA1.jpg
| origin = Trash Bin
+
| origin = Omicron-74
 
| alignment = Quasi-lawful
 
| alignment = Quasi-lawful
 
| affiliation = [[Zoner]]
 
| affiliation = [[Zoner]]
| founding_date = 819 A.S
+
| founding_date = 819
| dissolution_date = 820 A.S
+
| dissolution_date =  
| leader = Lord Commander Lawn 'Mow'er & 'Tel'co bell
+
| leader = Lord Commander Mow
| founder = Lawn 'Mow'er
+
| founder = Mow & Tri Udent
| primary_role = Zoner Military
+
| primary_role = Construction of specialized equipment and bases.
| secondary_role = Base building
+
| secondary_role = Zoner Military and Smugglers.
| base = Comm station, Zoner Sanc', Storage one & Zoner Guard 74
+
| base = Fleet and Home Stations
 
}}
 
}}
  
 
='''Introduction'''=
 
='''Introduction'''=
  
The Zoner Alliance(ZA) are a independant group of Zoners that have evolved a more militaristic orientated world view due to hostile actions taken against them. The ZA continues to thrive in its Zoner roots and continues to base its economy off of trade and trade agreements, however refuses to let themselves get pushed around by outside forces.
+
The Zoner Alliance(ZA) are a independant group of Zoners that have evolved a more militaristic and defense orientated world view due to hostile actions taken against them. The ZA continues to thrive in its Zoner roots and continues to base its economy off of trade and trade agreements, however refuses to let themselves get pushed around by outside forces.
  
Many of its members came from all over Sirius, from all walks of life, creating a diverse group of people with different ideals united under one banner. This diversity has greatly benefited the Alliance, bringing in people with various skills and expertise. Mostly ranging from unlawful pirates, smugglers, military defectors, etc...
+
Many of its members came from all over Sirius, from all walks of life, creating a diverse group of people with different ideals united under one banner. This diversity has greatly benefited the Alliance, bringing in people with various skills and expertise.  
  
Their knowledge and experience comes from their backgrounds, those backgrounds include smugglers, house naval defectors, scientists, and pirates.
+
Their knowledge and experience comes from their backgrounds, those backgrounds include traders, miners, smugglers, house naval personal, construction experts, scientists, specialist equipment engineer's, mechanics, freelancers and pirates.
  
 
='''National Anthem'''=
 
='''National Anthem'''=
Line 43: Line 43:
 
'''819 A.S.'''
 
'''819 A.S.'''
  
The Zoner Alliance (ZA) started simply as a normal smuggler group and exploring the stars.
+
The Zoner Alliance(ZA)started simply as a normal zoner group, trading and exploring the stars.
 
   
 
   
As time progressed they did extensive construction within Omicron-74, building three large stations that blockade jump holes and attacked other Zoner's and stuff that were enemy to us.
+
As time progressed they did extensive construction within Omicron-74, building three large stations.  
These stations allowed the ZA to construct Docking Modules, Cloaks, Jump Drives, Hyperspace Survey Modules and store base building materials for construction contracts as well as store our military marines and other naval and pirate forces
+
These stations allowed the ZA to construct Docking Modules, Cloaks, Jump Drives, Hyperspace Survey Modules and store base building materials for construction contracts.
  
Later we attacked and destroyed a part of Livida shipyard due to the part we are hostile to Phoenix and their allies
+
One of the stations was a extension of the existing Lividia Shipyard and demands from the Phoenix and Order to have it demolished were after sometime agreed to, after its decommisioning the Phoenix constructed their own extension to the Lividia Shipyard.
  
  
Line 56: Line 56:
 
'''Early 820 A.S.'''
 
'''Early 820 A.S.'''
  
Two more bases were rushed into construction to ensure the security of Omicron-74; against Order ships that raided our bases.The Alliance also constructed a new Sigma-17 freeport at the same time which was destroyed later by the mighty Order
+
Two more bases were rushed into construction to ensure the security of Omicron-74; against Nomad ships that raided shipping constantly.The Alliance also constructed a new Sigma-17 freeport at the same time.
  
The Order and Phoenix contested this construction(of the defense stations) after it became apparent that the Zoner Alliance had had failed in defending against Nomad incursions and allied Corsairs. Following their continued aggression towards the Zoner Alliance, the first war began with the Zoner Alliance heavily outnumbered (5:1 ratio)against the Order, Phoenix. The war was mainly fought in Omicron 74, in which our side failed to defend our fleet and lost many people, and after several days of heavy fighting and needless losses, the war continued with the second war.
+
The Order and Phoenix contested this construction(of the defense stations) after it became apparent that the Zoner Alliance had had success in defending against Nomad incursions and rogue Corsairs. Following their continued aggression towards the Zoner Alliance, the first war began with the Zoner Alliance heavily outnumbered (5:1 ratio)against the Order, Phoenix. The war was mainly fought in Omicron 74, with neither side being able to destroy the other, and after several days of heavy fighting and needless losses, peace was declared with certain agreements.
  
Their eventual release saw them marooned in Omicron-99 deep within Nomad territory. The Alliance Fleet was dispatched to recover them and their ships, and the ensuing battle with the nomads occurred. The Alliance was destroyed and all their ships badly damaged were lost.
+
During the first war, Commander Tri Udent and Commander Striker were captured and incarcerated at the Bastille. Their eventual release saw them marooned in Omicron-99 deep within Nomad territory. The Alliance Fleet was dispatched to recover them and their ships, and the ensuing battle with the nomads occurred. The Alliance was victorious and all ships, though badly damaged, made it back to port.
 +
 
 +
----
 +
 
 +
 
 +
The Zoner Alliance now thought peace had come and they could continue without taking up arms again.
 +
However this was short-lived as a new threat emerged.
  
The Zoner Alliance now thought peace had come and they could continue with taking up arms again.
 
  
 
----
 
----
Line 68: Line 73:
 
'''Mid 820 A.S.'''
 
'''Mid 820 A.S.'''
  
The Artificial Consensus at first started on friendly terms with the Alliance. But we decided to attack them along side Corsairs and destroyed their AI base over Kappa. We also tried to hack their programs later on to make them join us.
+
The Artificial Consensus at first started on friendly terms with the Alliance. But after they suffered several setbacks against other factions, losing several installations against hostile forces they turned bitter and twisted. Their programming became erratic and over time they turned on the Alliance and became its most bitter enemies.
  
With the help of another Zoner group's they grew bold and invaded Omicron-74 with the goal of destroying the Alliance and won...
+
With the help of another Zoner group they grew bold and invaded Omicron-74 with the goal of destroying the Alliance.  
  
 
When this occured the Order then used this as an excuse to launch their own assault, once again on the Alliance.  
 
When this occured the Order then used this as an excuse to launch their own assault, once again on the Alliance.  
The Order has made many claims about the Alliance, calling them Nomad infected and with these wild excuses they proceeded to be-siege the Alliance once more. Vowing to rid the ZA from Sirius, once and for all. Which in truth we had more then 300+ nomadic remains on our station and LSF pilots and even LN pilots
+
The Order has made many claims about the Alliance, calling them Nomad infected and with these wild excuses they proceeded to be-siege the Alliance once more. Vowing to rid the ZA from Sirius, once and for all!
  
The seige lasted nine days before Kappa defense station was removed.
+
The seige lasted nine days, the besiegers started to lose heart as they were not able to stop the ZA from bypassing their blockade of Omicron 74. The Phoenix started to  realize that the prize they so wanted to have, was slipping away from their grasp, so they demanded the hand-over of the Kappa and Comms stations. After some consideration by the Alliance Admirals, the Phoenix were rejected after they threatened the Alliance with destruction.
  
So now the Phoenix joined the fight due to use blockading the system and attempting to raid Lividia with 50.000 marines
+
So now the Phoenix joined the fight with no real justification.
  
The battle raged and the Alliance gained support, its Allies destroying the Phoenix Base 'Lividia Palace' and then they moved onto Kappa, due to this we lost a good part of our fleet in a pointless raid
+
The battle raged and the Alliance gained support, its Allies destroying the Phoenix Base 'Lividia Palace' and then they moved onto Kappa.
  
Omicron Kappa was where their most hated enemies had built a base, the A.I. base lasted for forty minutes and then was vanquished by the Alliance fleet and their unlawful allies.
+
Omicron Kappa was where their most hated enemies had built a base, the A.I. base lasted for forty minutes and then was vanquished by the Alliance fleet and their freedom fighters.
  
The Alliance after one month of fighting, decided to offer the hand of peace (Not really)
+
The Alliance after one month of fighting, decided to offer the hand of peace.
  
But still the war crimes against the Alliance continue and they failed to defend their home.
+
But still the war crimes against the Alliance continue and they hold strong in their defence.
  
The fighting in Omicron 74 eventually calmed down as the Order and their allies realized the futility of attacking the highly pointless bases. The Alliance used this cease fire to try to defuse the situation, first by moving the defense turrets away from the jump holes, and secondly, ceasing their assaults into Omicron Kappa. The Alliance also used this time to finish construction of The Communication Station and resume its smuggling operations with the rest of Sirius.
+
The fighting in Omicron 74 eventually calmed down as the Order and their allies realized the futility of attacking the highly developed bases. The Alliance used this cease fire to try to defuse the situation, first by moving the defense turrets away from the jump holes, and secondly, ceasing their assaults into Omicron Kappa. The Alliance also used this time to finish construction of The Communication Station and resume its trading operations with the rest of Sirius. No battle has been fought between the ZA and the order since, although tensions remain high.
 
 
During this time we lost our defense station to the mighty Order fleet and their allies, we however have been keeping an eye on our newest storage base that is right under our comm's station.
 
  
 
='''Tactical Information'''=
 
='''Tactical Information'''=
  
* Fleet headquarters is located on the Colony Ship Falcon.
+
* Fleet headquarters is located on the Dreadnought Falcon.
* Tactical movements are on a need to know basis, which include having ale in your life pods at all time
+
* Tactical movements are on a need to know basis.
* Acceptable crafts range from Light Fighters to Bombers as long as you don't die
+
* Acceptable crafts range from Light Fighters to Bombers depending on rank.
* Capital ships are confined to those that can buy them
+
* Capital ships are confined to command personnel only; Special circumstances excluded.
  
 
Tactics:
 
Tactics:
Line 104: Line 107:
 
They include
 
They include
  
*Nomadic warfare
+
*Guerrilla warfare
 +
*Passive aggressive tactics
 +
*Psychological warfare
 
*Siege warfare
 
*Siege warfare
*Use of Cloaking Technology for smuggling and stealing
+
*Supply and Logistics for Sieged bases
*What to do while in a escape pod'''(ensure you have 2 bottles of Budweiser)'''
+
*Surviving the Omicrons
*How to steal Order and Corsair warships
+
*Use of Cloaking Technology for scouting and supplies
*How to anger Zoner groups and factions
+
*What to do while in a escape pod(ensure you have 2 bottles of Budweiser)
 +
 
 +
='''Requirements of Application'''=
 +
 
 +
* You absolutely must be able to RP, this is key to your acceptance. More so than combat ability, If you can not RP you will not be accepted, should we find out that you lied about your RP skills you will be removed from our Ranks.
 +
* You must be well acquainted with both Discovery Forum Rules and Discovery RP 24/7 Server Rules. You will be quizzed on this.
 +
* Forum participation on our network is also obligatory for this faction, if you do not post on the forums you will not be an acceptable member of the Zoner Alliance.
 +
* You will have access to our many contracts and operations depending on your time with us.
 +
* No offensive language, no childish comments, no out of character spam in both private and open channels.
 +
* Zoner, ID and an appropriate ship will be issued depending on your choice of role.
 +
* If you violate any or all of the above mentioned rules you will face demotion, removal or potential exile.
 +
* You must ''never'' use OOC in system chat. Even if the entire system is flaming your entire generation, country, caste, creed, family, universe, anything. You will always reply via the PM function. Failure to do with will result in a dismissal.
 +
* All Recruits are to learn the Alliance National Anthem
 +
[https://www.youtube.com/watch?v=zZ1WyBGG_Vw >>Zoner Alliance National Anthem Click here<<]
 +
 
 +
[http://discoverygc.com/forums/member.php?action=profile&uid=26806 >>Recruitment Officer<<]
 +
 
 +
[http://discoverygc.com/forums/showthread.php?tid=100808 >>Recruitment Page Click Here<<]
  
 
='''Rank Structure'''=
 
='''Rank Structure'''=
  
Military Lord
+
Lord  
  
 
''Rank of current head of the Zoner Alliance, taken from tribal backgrounds of old earth to designate the head of the clan/tribe.
 
''Rank of current head of the Zoner Alliance, taken from tribal backgrounds of old earth to designate the head of the clan/tribe.
 
''
 
''
  
Fleet Admiral
+
Admiral
  
''Fleet Admirals command the Zoner Alliance Military Fleet
+
''Admirals command the Zoner Alliance Military Fleet
 
''
 
''
  
Fleet Commander
+
Commander
  
''May have the use of all Zoner ships and are also designated into certain fields of operations. Such as Commanding divisions of the Zoner Alliance Intelligence, Research, Smuggling and Military.
+
''May have the use of all Zoner ships and are also designated into certain fields of operations. Such as Commanding divisions of the Zoner Alliance Intelligence, Research, Construction, Trade, Shipping, Mining, Smuggling and Military.
 
''
 
''
  
Fleet Captain
+
Captain
  
''A Fleet captain has proven his worth within the Zoner Alliance and is selected to join one of the many divisions within the Alliance, they are expected to be multi-skilled individuals. Their expected to recruit and train new recruits with an insight of where the pilot would be most suited within the Alliance.
+
''A captain has proven his worth within the Zoner Alliance and is selected to join one of the many divisions within the Alliance, they are expected to be multi-skilled individuals. Their expected to recruit and train new recruits with an insight of where the pilot would be most suited within the Alliance.
 
''
 
''
  
Military Sergeant
+
Sergeant
  
 
''After completing training as a recruit, the rank of Sergeant is given. The Sergeant will then be placed into a division that is most suited to his/her skills.
 
''After completing training as a recruit, the rank of Sergeant is given. The Sergeant will then be placed into a division that is most suited to his/her skills.
 
''
 
''
  
Rookie
+
Recruit
  
''Rookies are those that have very recently enlisted in the Zoner Alliance. They have yet to prove themselves worthy, useful or reliable and so cannot achieve the rank of Sergeant until they do so. Can fly up to a very heavy fighter without requiring authorization.''
+
''Recruits are those that have very recently enlisted in the Zoner Alliance. They have yet to prove themselves worthy, useful or reliable and so cannot achieve the rank of Sergeant until they do so. Can fly up to a very heavy fighter without requiring authorization.''
  
 
='''Approved Vessels'''=
 
='''Approved Vessels'''=
Line 150: Line 172:
 
*[ZA]-XXXX (Capital & Repair ship designation)
 
*[ZA]-XXXX (Capital & Repair ship designation)
  
 +
Capital ships are limited to Captains and above, and those that have been given special permissions by senior staff to operate them. This includes [[Gunboats]], [[Capital_Ships#Cruisers_and_Destroyers|Cruisers]], [[Capital Ships#Battlecruisers_and_Light_Carriers|Battlecruisers]], [[Capital Ships#Battleships.2C_Dreadnoughts.2C_and_Heavy_Carriers|Dreadnaughts]] and [[Capital Ships#Battleships.2C_Dreadnoughts.2C_and_Heavy_Carriers|Carriers]].
  
 
An application process will be instituted so that any pilots wishing to operate a capital ship may so apply with their credentials and state their case.
 
An application process will be instituted so that any pilots wishing to operate a capital ship may so apply with their credentials and state their case.
Line 174: Line 197:
 
{{Ship List | [["Corvo" Zoner Deep Space Explorer|Zoner Cruiser]] | [[Cruiser]] | YmwXowh.png}}
 
{{Ship List | [["Corvo" Zoner Deep Space Explorer|Zoner Cruiser]] | [[Cruiser]] | YmwXowh.png}}
 
{{Ship List | [[Zoner "Fearless" Destroyer|Zoner Destroyer]] | [[Cruiser]] | FcWXWHE.png}}
 
{{Ship List | [[Zoner "Fearless" Destroyer|Zoner Destroyer]] | [[Cruiser]] | FcWXWHE.png}}
 +
{{Ship List | [["Nephilim" Zoner Dreadnought|Zoner Juggernaut]] | [[Dreadnought]] | U1udeFm.png}}
 +
{{Ship List | [["Aquilon" Zoner Carrier|Zoner Carrier]] | [[Carrier]] | WehJkSt.png}}
 
{{Ship List/end}}
 
{{Ship List/end}}
 
|}
 
|}
  
 +
It is also permitted for pilots of the ZA to operate on a part time basis a Zoner Alliance trading craft for supplying themselves with funds as well as bolstering the Zoner economy. Permitted ships for this trade are listed as follows;
  
  
Line 198: Line 224:
  
 
{{Faction Diplomacy/begin}}
 
{{Faction Diplomacy/begin}}
{{FD | [[Zoner]] | 0.2}}
+
{{FD | [[Zoner]] | 0.9}}
{{FD | [[Outcast]] | 0.0}}
+
{{FD | [[Outcast]] | 0.3}}
{{FD | [[Corsairs]] | 0.0}}
+
{{FD | [[Corsairs]] | 0.3}}
{{FD | [[OSI]] | 0.0}}
+
{{FD | [[OSI]] | 0.2}}
{{FD | [[Outcast]] | -0.1}}
+
{{FD | ''All unlisted factions'' | 0.1}}
{{FD | ''All unlisted factions'' | -0.2}}
+
{{FD | [[Temporary Autonomous Zoners]] | -0.3}}
{{FD | [[Temporary Autonomous Zoners]] | -0.6}}
+
{{FD | [[The Order]] | -0.3}}
{{FD | [[Phoenix]] | -0.6}}
+
{{FD | [[Phoenix]] | -0.3}}
{{FD | [[Solar Runners]] | -0.6}}
+
{{FD | [[Solar Runners]] | -0.3}}
{{FD | [[Artificial Consensus]] | -0.7}}
+
{{FD | [[Artificial Consensus]] | -0.3}}
{{FD | [[The Order]] | -1.0}}
+
{{FD | [[Nomads]] / [[Wilde]] | -0.8}}
{{FD | [[Michal Golanski|Gollan the destroyer]] | -1.0}}
 
{{FD | [[Nomads]] / [[Wilde]] | -1.0}}
 
{{FD | [[Discovery Gaming Community]] | -1.0}}
 
  
 +
{{Faction Diplomacy/end}}
  
{{Faction Diplomacy/end}}
+
[[Image:Etag2G4.png]]
 +
==Links==

Revision as of 12:35, 24 April 2014

[ZA] Zoner Alliance

This is an unofficial player group. For the affiliated NPC faction, see Zoner.


[ZA] Zoner Alliance
ZA1.jpg
Origin Omicron-74
Affiliation Zoner
Alignment Quasi-lawful
Profile
Date of founding 819 A.S.
Founder(s) Mow & Tri Udent
Current leader(s) Lord Commander Mow
Base of operations Fleet and Home Stations
Primary role
Construction of specialized equipment and bases.
Secondary role
Zoner Military and Smugglers.


Introduction

The Zoner Alliance(ZA) are a independant group of Zoners that have evolved a more militaristic and defense orientated world view due to hostile actions taken against them. The ZA continues to thrive in its Zoner roots and continues to base its economy off of trade and trade agreements, however refuses to let themselves get pushed around by outside forces.

Many of its members came from all over Sirius, from all walks of life, creating a diverse group of people with different ideals united under one banner. This diversity has greatly benefited the Alliance, bringing in people with various skills and expertise.

Their knowledge and experience comes from their backgrounds, those backgrounds include traders, miners, smugglers, house naval personal, construction experts, scientists, specialist equipment engineer's, mechanics, freelancers and pirates.

National Anthem

The Alliance National Anthem was taken from an old recording from archives in the Zoner Alliance Libary

>>Zoner Alliance National Anthem Click here<<

Religion

The Zoner Alliance though with a Militaristic approach to life at times, does follow the teaching's of the Neo Covenant Church and aspire to follow the teachings of the great god-like figure Deux Machina.

>>Link to Neo Covenant Church<<

Historical Information

819 A.S.

The Zoner Alliance(ZA)started simply as a normal zoner group, trading and exploring the stars.

As time progressed they did extensive construction within Omicron-74, building three large stations. These stations allowed the ZA to construct Docking Modules, Cloaks, Jump Drives, Hyperspace Survey Modules and store base building materials for construction contracts.

One of the stations was a extension of the existing Lividia Shipyard and demands from the Phoenix and Order to have it demolished were after sometime agreed to, after its decommisioning the Phoenix constructed their own extension to the Lividia Shipyard.




Early 820 A.S.

Two more bases were rushed into construction to ensure the security of Omicron-74; against Nomad ships that raided shipping constantly.The Alliance also constructed a new Sigma-17 freeport at the same time.

The Order and Phoenix contested this construction(of the defense stations) after it became apparent that the Zoner Alliance had had success in defending against Nomad incursions and rogue Corsairs. Following their continued aggression towards the Zoner Alliance, the first war began with the Zoner Alliance heavily outnumbered (5:1 ratio)against the Order, Phoenix. The war was mainly fought in Omicron 74, with neither side being able to destroy the other, and after several days of heavy fighting and needless losses, peace was declared with certain agreements.

During the first war, Commander Tri Udent and Commander Striker were captured and incarcerated at the Bastille. Their eventual release saw them marooned in Omicron-99 deep within Nomad territory. The Alliance Fleet was dispatched to recover them and their ships, and the ensuing battle with the nomads occurred. The Alliance was victorious and all ships, though badly damaged, made it back to port.



The Zoner Alliance now thought peace had come and they could continue without taking up arms again. However this was short-lived as a new threat emerged.



Mid 820 A.S.

The Artificial Consensus at first started on friendly terms with the Alliance. But after they suffered several setbacks against other factions, losing several installations against hostile forces they turned bitter and twisted. Their programming became erratic and over time they turned on the Alliance and became its most bitter enemies.

With the help of another Zoner group they grew bold and invaded Omicron-74 with the goal of destroying the Alliance.

When this occured the Order then used this as an excuse to launch their own assault, once again on the Alliance. The Order has made many claims about the Alliance, calling them Nomad infected and with these wild excuses they proceeded to be-siege the Alliance once more. Vowing to rid the ZA from Sirius, once and for all!

The seige lasted nine days, the besiegers started to lose heart as they were not able to stop the ZA from bypassing their blockade of Omicron 74. The Phoenix started to realize that the prize they so wanted to have, was slipping away from their grasp, so they demanded the hand-over of the Kappa and Comms stations. After some consideration by the Alliance Admirals, the Phoenix were rejected after they threatened the Alliance with destruction.

So now the Phoenix joined the fight with no real justification.

The battle raged and the Alliance gained support, its Allies destroying the Phoenix Base 'Lividia Palace' and then they moved onto Kappa.

Omicron Kappa was where their most hated enemies had built a base, the A.I. base lasted for forty minutes and then was vanquished by the Alliance fleet and their freedom fighters.

The Alliance after one month of fighting, decided to offer the hand of peace.

But still the war crimes against the Alliance continue and they hold strong in their defence.

The fighting in Omicron 74 eventually calmed down as the Order and their allies realized the futility of attacking the highly developed bases. The Alliance used this cease fire to try to defuse the situation, first by moving the defense turrets away from the jump holes, and secondly, ceasing their assaults into Omicron Kappa. The Alliance also used this time to finish construction of The Communication Station and resume its trading operations with the rest of Sirius. No battle has been fought between the ZA and the order since, although tensions remain high.

Tactical Information

  • Fleet headquarters is located on the Dreadnought Falcon.
  • Tactical movements are on a need to know basis.
  • Acceptable crafts range from Light Fighters to Bombers depending on rank.
  • Capital ships are confined to command personnel only; Special circumstances excluded.

Tactics:

The Zoner Alliance used many tactics during the previous and current wars, these are now being put in lessons at the Zoner Alliance Military Academy.

They include

  • Guerrilla warfare
  • Passive aggressive tactics
  • Psychological warfare
  • Siege warfare
  • Supply and Logistics for Sieged bases
  • Surviving the Omicrons
  • Use of Cloaking Technology for scouting and supplies
  • What to do while in a escape pod(ensure you have 2 bottles of Budweiser)

Requirements of Application

  • You absolutely must be able to RP, this is key to your acceptance. More so than combat ability, If you can not RP you will not be accepted, should we find out that you lied about your RP skills you will be removed from our Ranks.
  • You must be well acquainted with both Discovery Forum Rules and Discovery RP 24/7 Server Rules. You will be quizzed on this.
  • Forum participation on our network is also obligatory for this faction, if you do not post on the forums you will not be an acceptable member of the Zoner Alliance.
  • You will have access to our many contracts and operations depending on your time with us.
  • No offensive language, no childish comments, no out of character spam in both private and open channels.
  • Zoner, ID and an appropriate ship will be issued depending on your choice of role.
  • If you violate any or all of the above mentioned rules you will face demotion, removal or potential exile.
  • You must never use OOC in system chat. Even if the entire system is flaming your entire generation, country, caste, creed, family, universe, anything. You will always reply via the PM function. Failure to do with will result in a dismissal.
  • All Recruits are to learn the Alliance National Anthem

>>Zoner Alliance National Anthem Click here<<

>>Recruitment Officer<<

>>Recruitment Page Click Here<<

Rank Structure

Lord

Rank of current head of the Zoner Alliance, taken from tribal backgrounds of old earth to designate the head of the clan/tribe.

Admiral

Admirals command the Zoner Alliance Military Fleet

Commander

May have the use of all Zoner ships and are also designated into certain fields of operations. Such as Commanding divisions of the Zoner Alliance Intelligence, Research, Construction, Trade, Shipping, Mining, Smuggling and Military.

Captain

A captain has proven his worth within the Zoner Alliance and is selected to join one of the many divisions within the Alliance, they are expected to be multi-skilled individuals. Their expected to recruit and train new recruits with an insight of where the pilot would be most suited within the Alliance.

Sergeant

After completing training as a recruit, the rank of Sergeant is given. The Sergeant will then be placed into a division that is most suited to his/her skills.

Recruit

Recruits are those that have very recently enlisted in the Zoner Alliance. They have yet to prove themselves worthy, useful or reliable and so cannot achieve the rank of Sergeant until they do so. Can fly up to a very heavy fighter without requiring authorization.

Approved Vessels

Naming conventions for ZA craft are as follows;

  • [ZA]-Firstname.Lastname (Fighter & Bomber designation)
  • [ZA]-Firstname.Lastname/ or ship name-[T] (Domestic and inter system trading craft designation)
  • [ZA]-XXXX (Capital & Repair ship designation)

Capital ships are limited to Captains and above, and those that have been given special permissions by senior staff to operate them. This includes Gunboats, Cruisers, Battlecruisers, Dreadnaughts and Carriers.

An application process will be instituted so that any pilots wishing to operate a capital ship may so apply with their credentials and state their case.

Please post on encrypted Comm's with your formal request for a capital ship.

Strike Craft
Captial Ships

It is also permitted for pilots of the ZA to operate on a part time basis a Zoner Alliance trading craft for supplying themselves with funds as well as bolstering the Zoner economy. Permitted ships for this trade are listed as follows;


Utility Ships
GxuImzK.png
Repair Ship
Freighter
2YrPNSY.png
Anki
Freighter
RWKZuqk.png
Firefly
Transport
Dsy trainx2.png
Heron
Train
Dsy trainx3.png
Crane
Large Train
Dsy trainx4.png
Stork
Advanced Train
Cx2VQYS.png
Zoner Whale
Large Transport
8UkrlZH.png
Renzu Liner
Liner

Diplomacy

Faction Relationship
Zoner
Allied
Outcast
Neutral
Corsairs
Neutral
OSI
Neutral
All unlisted factions
Neutral
Temporary Autonomous Zoners
Neutral
The Order
Neutral
Phoenix
Neutral
Solar Runners
Neutral
Artificial Consensus
Neutral
Nomads / Wilde
Hostile



Error creating thumbnail: Unable to save thumbnail to destination

Links