Difference between revisions of "Pirate ID"

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* Cannot land on any lawful bases across [[Sirius]] except for [[Zoners|Zoner]] bases
 
* Cannot land on any lawful bases across [[Sirius]] except for [[Zoners|Zoner]] bases
  
Allowed ships: [[Civilian Fighters|Civilian]] and [[Borderworld Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Pirate Train]]
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Allowed ships: [[Fighters|Civilian and Borderworld Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Pirate Train]]
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Players using the Pirate ID must have either an unlawful tag or freelancer tag and their equipment, ship and area of operation must also reflect their tag.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Players using the Pirate ID must have either an unlawful tag or freelancer tag and their equipment, ship and area of operation must also reflect their tag.

Revision as of 04:38, 12 October 2009

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Pirate ID

Pilot carrying this ID is an independent Pirate of the Sirius sector, who :

  • Can demand credits or cargo from traders and unallied smugglers or factions
  • Can engage pirates, terrorists and lawfuls within their Zone of Influence
  • Can fulfill unlawful bounty contracts
  • Can trade and escort smugglers
  • Can ally with unlawfuls, mercenaries, and freelancers
  • Cannot ally with any lawfuls
  • Cannot use any ship with more than 3,800 cargo capacity, except for the Pirate Train
  • Cannot land on any lawful bases across Sirius except for Zoner bases

Allowed ships: Civilian and Borderworld Fighters, Bombers, Freighters, Transports, Gunboats, Pirate Train

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Players using the Pirate ID must have either an unlawful tag or freelancer tag and their equipment, ship and area of operation must also reflect their tag.

Availability