Discovery Mod Balance
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Threads
- Them NPCs!!!!!! (20 Replies)
- Ship balance (in general) (0 Replies)
- Changing the Carrier Game (4 Replies)
- Yachts speed in 4.87 (10 Replies)
- MK1 ships (3 Replies)
- Universal should have a good gunboat (12 Replies)
- Gunboat use in 4.87 (5 Replies)
- [Suggestion/Experiment] Allow indie nomads to use Nomad caps during the beta. (2 Replies)
- A look back at the Junker and Hogosha IDs. (53 Replies)
- Remove Cargo Limit from Equipment (29 Replies)
- Mining Mod in .87: Collection & Feedback (9 Replies)
- Regarding the bomber EMP torpedo (7 Replies)
- [Suggestion]Open Wild restarts during the beta test (6 Replies)
- Vote: The New NPC's and Jump-gate Weapon Tweaks (90 Replies)
- [Suggestion] Throw money at us while in beta? (7 Replies)
- Rep affecting commodity buy/sell? (3 Replies)
- 4.87 ID/restart rephack balance reports (0 Replies)
- Bot Feeding [ugh] (3 Replies)
- Renzu Liner: More Cargo? (89 Replies)
- Capital Ship Ideas. (22 Replies)