08-03-2013, 10:57 PM
So, I was a dev for a bit, and one of the things I worked on was the Renzu Liner project. When 4.86 was getting ready to roll out, I was talking to Mjolner about the price of the ship. I wanted it to be uber expensive and his argument was that it wasnt good enough as a ship to be uber expensive.
This brings me to my first idea.
1. Ships should be priced by their rp value, not their comparative, disco value.
The more rare a ship is in rp, the more expensive it should be. This would become a reenforcing cycle, keeping the rarer ships in lower number sheerly by the price of the ship. This reflects the realist market value in an rp setting we are looking for. The Renzu liner should cost 1.5 billion, a battleship? an easy 3 billion. Now, I know what you are going to say, "Stoopid Zelot, Y U so Stoopid, ships have a maximum value. Stoopid Zelot." And I know, I do, which brings me to my second idea.
2. Cut the price of everything in Sirius by 3/4. Every commodity, weapon, armour, ship, bribe, everything. Cut it all by 3/4. This make the inflation toward the value cap reduce. This will allow us to make things that should be rare, much, much more expensive and allow my first idea to take shape.
So, thats what I think, this is where you call me "stoopid."
This brings me to my first idea.
1. Ships should be priced by their rp value, not their comparative, disco value.
The more rare a ship is in rp, the more expensive it should be. This would become a reenforcing cycle, keeping the rarer ships in lower number sheerly by the price of the ship. This reflects the realist market value in an rp setting we are looking for. The Renzu liner should cost 1.5 billion, a battleship? an easy 3 billion. Now, I know what you are going to say, "Stoopid Zelot, Y U so Stoopid, ships have a maximum value. Stoopid Zelot." And I know, I do, which brings me to my second idea.
2. Cut the price of everything in Sirius by 3/4. Every commodity, weapon, armour, ship, bribe, everything. Cut it all by 3/4. This make the inflation toward the value cap reduce. This will allow us to make things that should be rare, much, much more expensive and allow my first idea to take shape.
So, thats what I think, this is where you call me "stoopid."