07-18-2008, 01:29 PM
hello all, I'm Cyfier, currently an utter newbie to the mod, after 3 days i'm still trying to get on my feet, flying a tech 3 ship with little credit to afford repairs. I am Highly ambishous whcih ties in well with what i have planned. As former commander of the Traders Alliance from another server, i hope to rebuild much of the same here without the ties of 'we help you start, so you help us now' hense why i'm still struggling on the DIY start up.
I'm a heavy Roleplayer but fail to understand this 'you are this pilot type so you only do this', i feel that is always very narrowminded and always ask the questions like 'why can't a trader have dealings with a pirate?' or 'Whats wrong with that police force having back hand contracts with that Merc group?' I think Roleplay, or true form Roleplay should make allowances for every possibility otherwise we become nothing more than slightly advanced NPC's, this of course is within reason, jumping from one pilot type to another never made much sense to me but neither do traders committing crimes such as piracy. Roles allow us certain 'fronts' be don't define the four axes (Good-Evil or Lawfull-Chaotic), this are simple boundries and it is the roleplayers choice on how far he/she can push these with acceptance to consequence.
I'm also very out-spoken, i say my piece but i never preach it. I never expect everyone to have the same standards in everything as i do, much as i would lack knowledge of something else they may be aware of, this is one of the many reasons i don't preach to people despite my abililty to be excessively out-spoken.
My Intentions are clear at the moment, i intend to build a large scale trade corporation, i say Corp in no reference to eve-online's tag for guilds/clan's but only to the fact that a trade guild seems to small for what i would like to do, I want it to be primarly a Trade group, but i don't want that to narrow the field for alternative business oppertunities, by all means this does not indicate that the group will pirate the oppisssion, in fact it means to say that going from A to B and back again is not the only function of trade groups, Trade simply refers to the exchange of something in order to gain profit, this can be weapon dealing, arms trade, the exchange of intelligence, in short, an ID Chip will not define what or how pilots trade. again, within reason, things like services (escort, bounty) are best left to those with more appropiate chips. This one of many dreams i have, this is my primary dream, this is what i will not budge on, but, i'm a roleplayer thats just gone on about the acceptance of possibility, who knows where RP may take me, for all i know, i could fall into a bad bunch and end up a pirate, with that said, i can't afford the I.D Chip.
oh, and another couple of my skills, are ranting on about complete nonsense and writing long forum posts
Fly Safe.
Cyfier
I'm a heavy Roleplayer but fail to understand this 'you are this pilot type so you only do this', i feel that is always very narrowminded and always ask the questions like 'why can't a trader have dealings with a pirate?' or 'Whats wrong with that police force having back hand contracts with that Merc group?' I think Roleplay, or true form Roleplay should make allowances for every possibility otherwise we become nothing more than slightly advanced NPC's, this of course is within reason, jumping from one pilot type to another never made much sense to me but neither do traders committing crimes such as piracy. Roles allow us certain 'fronts' be don't define the four axes (Good-Evil or Lawfull-Chaotic), this are simple boundries and it is the roleplayers choice on how far he/she can push these with acceptance to consequence.
I'm also very out-spoken, i say my piece but i never preach it. I never expect everyone to have the same standards in everything as i do, much as i would lack knowledge of something else they may be aware of, this is one of the many reasons i don't preach to people despite my abililty to be excessively out-spoken.
My Intentions are clear at the moment, i intend to build a large scale trade corporation, i say Corp in no reference to eve-online's tag for guilds/clan's but only to the fact that a trade guild seems to small for what i would like to do, I want it to be primarly a Trade group, but i don't want that to narrow the field for alternative business oppertunities, by all means this does not indicate that the group will pirate the oppisssion, in fact it means to say that going from A to B and back again is not the only function of trade groups, Trade simply refers to the exchange of something in order to gain profit, this can be weapon dealing, arms trade, the exchange of intelligence, in short, an ID Chip will not define what or how pilots trade. again, within reason, things like services (escort, bounty) are best left to those with more appropiate chips. This one of many dreams i have, this is my primary dream, this is what i will not budge on, but, i'm a roleplayer thats just gone on about the acceptance of possibility, who knows where RP may take me, for all i know, i could fall into a bad bunch and end up a pirate, with that said, i can't afford the I.D Chip.
oh, and another couple of my skills, are ranting on about complete nonsense and writing long forum posts
Fly Safe.
Cyfier