10-15-2013, 08:00 AM
(Xoria is probably going to throttle me for this suggestion)
TL.DR
Part one:
traders' supplying a base with goods receive reputation boost with faction that owns base
Part two:
traders with strong reputation get preferential prices
traders with neutral get base price
traders with slightly hostile get crappy price
can be selected for only chosen factions to boost activity
Explanation:
at the moment, reputation isnt fixed by activity, only pew. it seems oorp to have a trader that is almost hostile receiving the same price as one that is fully green with the guard rep. the suggestion is that trading offers the same rep boost as doing missions. the benefit is that people can rep-fix by trading, which means targets for pirates.
The advantage for the trader is that when he becomes more aligned with that faction, he receives the full price of the commodity. my suggested numbers for sell prices are -5% for having a rep of -0.5, receiving full price for neutral, and receiving +10% for being +10 rep. buy prices could remain unchanged - as there are commodities that cost only 1€ to buy.
This feature can be switched on for certain factions. i.e. the under-used ones, like planetform, OSC, Farmer's Alliance, Hogosha, etc etc.
suggest that it is always switched on for factions like the angels, and perhaps for underlevel players - although this might require careful balancing to stop people like me transfering cash out to enjoy the bonus.
The only issue that i can see is that the percentage would create fractional sell prices, and so rounding up/down might cause problems.
TL.DR
Part one:
traders' supplying a base with goods receive reputation boost with faction that owns base
Part two:
traders with strong reputation get preferential prices
traders with neutral get base price
traders with slightly hostile get crappy price
can be selected for only chosen factions to boost activity
Explanation:
at the moment, reputation isnt fixed by activity, only pew. it seems oorp to have a trader that is almost hostile receiving the same price as one that is fully green with the guard rep. the suggestion is that trading offers the same rep boost as doing missions. the benefit is that people can rep-fix by trading, which means targets for pirates.
The advantage for the trader is that when he becomes more aligned with that faction, he receives the full price of the commodity. my suggested numbers for sell prices are -5% for having a rep of -0.5, receiving full price for neutral, and receiving +10% for being +10 rep. buy prices could remain unchanged - as there are commodities that cost only 1€ to buy.
This feature can be switched on for certain factions. i.e. the under-used ones, like planetform, OSC, Farmer's Alliance, Hogosha, etc etc.
suggest that it is always switched on for factions like the angels, and perhaps for underlevel players - although this might require careful balancing to stop people like me transfering cash out to enjoy the bonus.
The only issue that i can see is that the percentage would create fractional sell prices, and so rounding up/down might cause problems.