After finishing all tests on my new fighter, I decided to go on a patrol as there were very few police and Navy forces in the system. At Pueblo Station, I was patched to a frequency on which multiple reserve Navy gunboats and a LPI recruit were communicating. The Recruit seemed unfamiliar with his ship's communication settings, as his transmission volume fluctuated between transmissions.
In the New York system, it was brought to my attention that a pilot claiming to be a Commissar was making unnecessary transmissions.
I caught up with the vessel, where the Police recruit was attempting to make the vessel leave the system. I took over the situation and began to talk to the pilot. He seemed completely unresponsive to my commands, and completely ignored my requests for him to stop his engines. Following is a guncam shot of the conversation.
Conversation with unknown pilot
After giving the pilot ample warnings, I opened fire. My ship's weapon systems quickly downed his shield, but he did not return fire. I chased him into the Badlands, where a reserve gunboat attempted to chase the pilot, despite my orders to the contrary. Any other incidents with this ship will result in its captain being reported to the Navy. The LPI Recruit also followed.
Entering Badlands
Reserve Gunboat argument
The heavily damaged Falcata returned to its base after the gunboat finally broke off. I disconnected from this communication line and joined one occupied by the LSF.
The agent, Arnold Stone, had a headache but said he could still fly. I attempted to get him to land to rest, but he decided to follow me on patrol.
I came across a pirate Roc bomber who was stationed on the trade lane to the California jump gate who attempted to pirate a trader within radio range of my patrol and a bounty hunter. When I asked the pirate what he was doing and told me he was having a 'party' with several innocent pilots on board. I ordered him to drop the aforementioned pilots, which were carried home by my wingman.
Pilots Retrieved
After several warnings, I engaged in combat with the bomber. His Supernova attacks were extremely ineffective against my super-light fighter. His pulse weapons did minimal hull damage, so I took my time to get a good position on the bomber. After around 25 minutes of fighting, the bomber was destroyed with minimal damage to my own ship.
The rest of the mission is classified.