12-19-2013, 09:33 AM
Hello.
I was flying around in my Cryer ship, and I was constantly stopped by LN/LPI NPCs to drop the human organs I was carrying. Cryer is allowed to ship them by ID. I know NPCs cannot read the ID, that' why I have this suggestion:
remove all contraband commodities from their contraband list, that can be shipped by even one legal faction legally. Only keep ABSOLUTE contraband commodities on that list (cardamine, slaves, artifacts, hypnotainment bands, nox, etc.), which are always considered contraband, with no exception.
Reason: as in the said example, NPC's meddling destroys the player interactions and RP in this case, as for example an LPI player stops me, and we have a nice chat about the stuff on board my ship, but an LN NPC cruiser opens fire on me for having said stuff, despite it is legal for me. I consider this rather an annoyance, not something that improves my experience.
I was flying around in my Cryer ship, and I was constantly stopped by LN/LPI NPCs to drop the human organs I was carrying. Cryer is allowed to ship them by ID. I know NPCs cannot read the ID, that' why I have this suggestion:
remove all contraband commodities from their contraband list, that can be shipped by even one legal faction legally. Only keep ABSOLUTE contraband commodities on that list (cardamine, slaves, artifacts, hypnotainment bands, nox, etc.), which are always considered contraband, with no exception.
Reason: as in the said example, NPC's meddling destroys the player interactions and RP in this case, as for example an LPI player stops me, and we have a nice chat about the stuff on board my ship, but an LN NPC cruiser opens fire on me for having said stuff, despite it is legal for me. I consider this rather an annoyance, not something that improves my experience.