01-26-2014, 11:31 PM
Okay, there is tons of rage now.
But this is the attempt to move this into a constructive atmosphere and suggest how it can work.
The main critizism of the new changes to scanners is:
It does not work.
It does all the wrong things.
The scanner nerfs...
To sum it up: It encourages everything we do not want, and makes successful gameplay and fun harder to get for those groups that we should encourage.
So, why was this done?
Because an infocard and a scanner name suggested it should only be used by big ships. In my opinion this is no justification to make gameplay worse and infuriate big parts of the community for nothing.
My porposal puts gameplay first:
1. Change the Battleship scanner (25k) we have now:
Consequences:
Then you can add another scanner for heavy ships with 25k range that can only be mounted on BS and Cruisers only. Give everything else 0% core, and make it 500 million.
My expectation:
I would ask Mods to delete rant that spills over here.
This is an attempt to somehow focus on something positive and creative.
But this is the attempt to move this into a constructive atmosphere and suggest how it can work.
The main critizism of the new changes to scanners is:
It does not work.
It does all the wrong things.
The scanner nerfs...
- ...encourage 5k powertraders by allowing them the 25k scanner without a disadvantage. They do not have guns, they do not need guns. They ignore the 75% core and just avoid every interaction, they would also ignore a 10 % core. It does not matter to the one who just wants to avoid interaction.
- ...put the fighting transports that do not avoid interaction at a disadvantage compared to the unwanted powertrader group. Why? Their firepower suffers from the 75% core. Not much. But it does.
- ...put the preferred Bomber pirate in an even worse position, and it is already hard on a bomber (due to other bugs/balancing changes). A 10% or even a 75% bomber is useless. A pirate bomber cannot keep up any more, even if the player wanted.
- ...make Cruiser solo-piracy more attractive again.
To sum it up: It encourages everything we do not want, and makes successful gameplay and fun harder to get for those groups that we should encourage.
So, why was this done?
Because an infocard and a scanner name suggested it should only be used by big ships. In my opinion this is no justification to make gameplay worse and infuriate big parts of the community for nothing.
My porposal puts gameplay first:
1. Change the Battleship scanner (25k) we have now:
- Rename the "battleship scanner" to "Long Range Scout Scanner"
- Change the infocards to (a universal, very sophisticated scanner mountable on all ships, incredibly high-tech and thus incredibly expensive)
- Give it a 18-20k scanning range.
- Allow every shiptype the use of that scanner without nerf.
- Keep the price tag of 250 million (= a brilliant money sink)
Consequences:
- Everybody can keep using their toys (much of the ranting comes from that, I assume)
- The OP-ness of 25k scanner would be reduced to 20k, which would have less impact on gameplay (transports vs. pirates debate)
- All classes (also pirate snubs) can use it and can compete on the same level (compared to at the moment where snubs cannot compete any more).
- Players with too much money would buy one (for 6k advantage in scanner range, which is still something but not OP)
- The moneysink that was created and worked perfectly would continue.
Then you can add another scanner for heavy ships with 25k range that can only be mounted on BS and Cruisers only. Give everything else 0% core, and make it 500 million.
My expectation:
- Hardly anybody would complain.
- No one would lose their toys.
- No one would be disadvantaged because everybody can get the 20k one and can compete on the same level.
- The 25k "I avoid interaction totally"-Op-ness would be gone.
- The 25k strategic cap-battlescanner would still be around and would not break transport-pirates balance but improve tactical cap fighting.
I would ask Mods to delete rant that spills over here.
This is an attempt to somehow focus on something positive and creative.