07-08-2014, 06:27 PM
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]They are part of the RP environment, called ambient life. You don't go around the street talking to every random passer by, you treat them as background and they treat you as background. You try talking to a random pedestrian and there's a good chance they will intentionally avoid you.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]That's how activity on disco works, activities are exclusive to the involved parties. You complaining about not interfering with JTs is like a Xeno complaining about not being able to interfere with Gallic affairs. Either make yourself relevant or don't bother at all.Hardly, all positive disco activity involves multiple parties.
Or are you saying we shouldn't bother interaction with these people? Are you saying that, on a multiplayer server, we should leave these people alone and act as if they are not part of the RP environment?
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]1 Because you are the agressor.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]RENAME. Don't be in a (large) group.Why do I have to rename?
Why am I not allowed to hunt them in a group?
Why am I not allowed to hunt them with my faction?
The Jump traders don't have to rename, and are freely allowed to do their activity in a group as well as being allowed to do it with their faction. As a player, why am I not allowed this luxury?
And weren't you telling me that I should hunt Jump traders in a group?
2 A group as in grouped in the chatlist. Use TS if you have to, just don't be pirate obvious.
3 You are allowed to have a faction ID without a faction tag, with the same people in your faction
4 JTs might want to rename but they don't because their activity does not have such a heavy emphasis on discretion. Pirates on the other hand is a good idea to change names and appearances often to catch traders off guard.
5 Refer to 2
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]When I'm in the mood to RP and am prepared to lose my cargo, I will avoid the chatlist. However when I'm trying to get over with a long boring trade route I will be more attentive and do everything in my power to prevent getting pirated, or blown up so that I don't have to spend extra 40 mins of my life recuperating my losses. And part of the pirate-trader RP is the lack of interaction in which the Trader successfully averts the pirate.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]Take precautions. Don't tell me that you're somehow able to find traders without even a bit of metagaming, because when the server is 50 players the chat list is the only method to find interaction.Allow me to take your post and rewrite it as if I was a Jump trader, giving another Jump Trader some advice:
Jump Trader Wrote:Take precautions. Don't tell me that you're somehow able to detect pirates without even a bit of metagaming, because when the server is 50 players the chat list is the only method to avoid interaction.
Those seeking interactions in the right places will find quality RP. Those who want to force everyone to conform to their standards will be heavily disappointed.
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]Oh wow you're just really against other players making spacemoney. The only way you'll be happy is if everyone wasted their time on making money the pirate way - which isn't really a reliable source of income but then everyone would share your strifes and suffer as much as you do. The solution you suggest is as simple as determining an accused's guilt by rolling dice or flipping coin. Simple yes but unworkable for obvious reasons, such as Jump Trading being a good way to make money, for expensive gear such as bs scanners armor and other advanced equipment, as well as base-building in remote regions.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]Otherwise, maybe we should just remove the chat lists, maybe that will be good for activity since it will force everyone back into liberty. In an confined area as small as liberty, no one will need to jump trade.Doubtable, people would still Jump Trade, or at least try to.
In any event, isn't the solution I suggest much simpler?
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]Just like how airplanes make getting from continent to continent easier than it should be. Next time you cross the atlantic take a cargo ship in the interest of fairness and balance, after all why do you deserve better treatment than "waterback" immigrants?(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]A lot of dinosaurs reminiscing about the "good ol' days" think today's youngsters have it too easy because of all this technology. But this technology didn't just fall out of the sky, someone had to put in the effort to make it easy.What. I'm not sure what you're trying to say, other than how Jump Trading makes trading easier than it should be.
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]Someone else earning lots of money has little impact on you. You don't lose a leg when someone else makes a spacebuck. Unless you have empirical evidence that Jump Trading harms the server interaction, there's no reason to ruin the JT's day because you think their life is too good. And remember its you who is proposing the change so the burden of proof is on you, not just anecdotal evidence but statistical evidence that JT on a whole is doing more harm than good.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]Wealth in Disco is largely pointless since the most expensive battleship combo can be obtained for around 1.5b, which is much less than the required startup cash for a barge jumping kit.Your point?
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]I have 7x5 chars on the server. Not a lot, but my chars cover a lot of Sirius so I visit whereever in Sirius if I wanted to, gives me options. And by making spacebucks I can buy more ships which gives me even more options and thus more interaction.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]Yes JTing might be a pointless activity and those involved might be better off RPing, but its their choice what to do with their time on Disco, and if they want to make 9999999999999 credits to fuel their fleet its their choice. These Jump Traders have EARNT EVERY INCH of protection by taking all of the neccesary steps to avoid getting pirated.So are we now glorifying those who work 'tirelessly' at trading, only to end up buying the necessary equipment to remove themselves from the RP environment as much as possible, so that they can then make tons of cash and promote their bad behaviour to other players around them?
I'd say that a bunch of organized lolwuts who are neither interested in RP nor wish to participate in the RP environment are not entitled to earn anything.
And again, you are mistaken. People who successfully make money are entitled to earn that money which they make. Besides as you said JTs don't have interactions so how could they promote their "bad behavior" if they don't interact with their promotees first?
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]Ah, the ol ************, I dig. I think the obvious thing, as you seem to be suggesting, is to ban Russians from the server. After all I've seen Ageira JTs RP quite well in fluent English, so if "Cyrillic-only Russian" is the problem then a Cryrillic ban seems to be in order. After all Vladmir can't complain if he doesn't know the language yes? And if Dimitri has a problem he could take it up with his local embassy, surely someone at the Moscow German/English/American embassy speaks English and can tell him "his kind is not welcome".(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]If you really, really, really want to pirate them, TRY HARDER. DO WHATEVER IT TAKES, (inrp) infiltrate their organizationLet me quote Omi's post:
(07-07-2014, 12:56 PM)Omicega Wrote: [ -> ]Watching the Texas jump traders relog, like, fifteen different ships each yesterday kind of put this in perspective.Do you really think such people would be interested in taking up such complex RP?
Your average jump trader is a Cyrillic-only Russian with no ability to comprehend either the server rules or basic English, and with a huge dose of contempt for anyone who would dare get in between them, their scrap, their barge, and the Valetta mooring point.
Thankfully money doesn't buy you skill, and three or so Scyllas can dismantle the Russian lolfleet of one Ranseur, two Stortas, five/six bombers, a few Salvagers, a Tridente, an LAC, an LABC, and two Liberty Gunboats without even breaking a sweat
There may be legitimate uses of jump trading, sure, but I'd wager that the vast majority is endless expanses of Dmitris and Vladimirs RUSing their way to their 500th CAU8 lolbs.
And in general, such RP is pointless and it only ends up in ooRP hatred and further metagaming for both sides. Tears for all.
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]And I've gone over this as well, if they notice the chat list then rename, if they F1 when your in radar range and they can see you then report.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]send cloaked scouts,We've gone over this already, they just F1.
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]Why not, there's no rule against that (i think), and if you're willing to go to oorp lengths to ruin the JD4 just so you could "encounter" them with your pirate gank fleet then I don't see how far fetched befriending them skype-wise is. Maybe you'll find that these guys like the occasional "disrupted jump"(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]get intelSo do I add them on skype in order to find out everything about them? /sarcasm
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]Stop saying "we've been over this" when you never provided a conclusive argument that actually settles the debate. Disco's RP is largely coherent logical storytelling, and people often inspire RP by real life, trying to see if they can apply the same cause and effect of current real world events into a hypothetical space age, and sometimes the answer is yes. The bank robbery analogy in this case is imo appropriate as bank robbery is as difficult as pirating jump traders, while your casual trade lane encounter is more like a mugging in terms of relative significance.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]do absolutely EVERYTHING in your power because bank robberies aren't spontaneous, the successful ones take hard planning and immense strategy to pull off. On the flip side, all the bank has to do is to construct a really thick walled metal vault, among other precautions.We've been over this. Disco =/= Real life
So, who gets to decide when should the game be seriously RP-oriented and when it should be more gameplay oriented? Answer: the server rules, which enforce a basic level of RP. Even though some players like to think of an RPers as actors, the difference between us and actors is that we have a control over our characters destiny, and we don't neccesarily have to follow a script if we don't want to. Acting is a job for a reason, don't expect anything above the basic RP reqs of the server rules.
Disco is not RL but it takes a ton of cues from real life, and being even just a bit like real life is neccesary for the RP component to continue to function.
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]And I provided the Warp Trails solution. BSG, the cylons tailed the humans jump drives. SW, Fett tailed the Falcon albeit through a tracking device. Trek, the crew are able to analyze warp trails to figure out the rough direction of a jumped ship. RL, ppl can see where you went through footprints. It's a cool mechanic that would not disappoint the hypothetical effort gone into programming it.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]So basically you want traders to give the OP advantage to you, because somehow your cause is superior to their cause, and somehow them being OP means its ok for you to take away their unfair advantage and give yourself the unfair advantage, instead of proposing a solution that gives both sides an equal fighting chance.I put that into a PvP context in systems such as NY where people keep constantly jumping out of combat, refilling, then coming back.
Regardless, it's not an unfair advantage. If they're about to jump, there's nothing I can do to stop them from getting away. It's like firing CDs at a transport in cruise but they have no effect, even though you're e-killed right next to them.
And this solution does give both sides an equal chance, by eliminating the imbalance. Traders can just hire escorts, like the older times.
Also stop reminiscing about the "older times" and get with the times. The imbalance is there because you aren't seriously deluding yourself with a persecution complex into thinking that a fleet of traders can somehow take on a fleet of combatcentric warships - even with escorts (unless ofc you're just really crappy players).
(07-08-2014, 04:57 PM)Lythrilux Wrote: [ -> ]Appreciation of an entity does not necessitate personal experience with it. I think space-ships are cool, but just because I have an idea about the harsh realities of space travel or even the negative implications - does not make these ships any less cool. What does change my opinion is the people who can't coexist with something that doesn't really affect them, like ppl who oppose gay marriage or abortions or swearing even though they totally have the option to ignore it if they wanted to.(07-08-2014, 03:55 PM)lIceColon Wrote: [ -> ]I'm impartial to JTs, but I'm partial to cool features, and I'm partial against unthinking feature removal threads such as these.If you're impartial to them, then there's no point in you posting here in a discussion about Jump traders. I used to think JDs are cool, and I still kind of do. But seeing them used in such bad ways quickly made me change my opinion.
It's like your one of those drug groupies, who never actually takes the drugs. They're always like "Yeah man, LSD is cool. Have I done it? Nah, never".
I'm not like a drug groupie who says "LSD is cool"
I'm the person that says "the positive effects of LSD is cool, can we at least try to keep it, and maybe find another way to limit the negative impacts or look upon this as an opportunity to enrich the LSD experience even more"
And in the case of a computer game, yes we totally can.