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I got few times funny situation, when transports cover escort at PvP. Why are u made em like GBs? In my vision transports shoud be transports.

Single fighter cant deal with em. What the hell? Is that balance?

QQ
Are you saying, you lost to a transport in a PvP situation?
Ofhourse, that one cover my target and they both escaped.
The only real issue I see is with 5kers.
If you choose a smaller transport, you're sacrificing profit and that's why you gain offensive potential.

The problem is that you do not sacrifice survivability by using a 5ker. They have as much or even more hull*bb leading to the situation that if you're being attacked by something you can't properly hit, a Shetland is a better ship for survival than a Shire.

Transports in general got a big buff when their thrust speed was increased and transport turrets improved, and even though there have been many balance adjustments since - such as fighter guns becoming a lot stronger - it's never really been balanced out.

Now people are surprised when cancerous cruiser piracy is commonplace, but that's an unsurprising effect of transports simply being too tough for most typical pirate ship classes to handle.

In essence balance could be largely restored by simply nerfing the hull on 5kers.

Edit: The situation you described in the OP, multiple transports getting away because they were covering each other, is intentional. That's the reward of teamwork.
It's solo transports getting away effortlessly because they're so durable that's a problem.
Or you could ya know buy a GB and kill it.
bomber piracy
If in a normal bomber, a 5ker can survive up to 40-50k on thruster before dying, which is a bit too much.
+1 to what Karst says, 5kers and near-5kers (Titanic for example) should have lower HP than currently.
Quote:stuff karst said

Since there are only snub balance men in the dev team we can't take care of this issue, sadly.
I have looked into this already
( ͡° ͜ʖ ͡°)