08-14-2015, 06:26 PM
Everybody using Cerberus loadout, because Cerberus is the most effective weapon but Mortar and Missiles are not effective
In Fleet Battle scenario, You see green projectile spam. Its very rare to see Mortar and Missiles in the fleet battle.
Discovery Wiki: Cruisers are long-range bombardment ships. Their heavy artillery is quite capable of damaging Carriers and Battleships from afar and anything smaller caught in the crossfire will be eviscerated almost instantly.
Discovery Wiki: Battleships are the floating fortresses of space. They are machines of destruction, capable of tearing apart all ships in range, glassing entire planets, but unable to defend from long ranged strikes of bombers and cruisers.
It is impossible to destroy battleship with mortars because Battleship can dodge that or even you get hit by light mortar, you can recharge your shields before you take another mortar hit.
Mortars/Forward Cannons
Missiles
Forward cannons eat more energy because they do more damage also their projectile speed is very high.
Maybe this BUFF can lower usage of Cerberus Turrets
Numbers can be high
In Fleet Battle scenario, You see green projectile spam. Its very rare to see Mortar and Missiles in the fleet battle.
Discovery Wiki: Cruisers are long-range bombardment ships. Their heavy artillery is quite capable of damaging Carriers and Battleships from afar and anything smaller caught in the crossfire will be eviscerated almost instantly.
Discovery Wiki: Battleships are the floating fortresses of space. They are machines of destruction, capable of tearing apart all ships in range, glassing entire planets, but unable to defend from long ranged strikes of bombers and cruisers.
It is impossible to destroy battleship with mortars because Battleship can dodge that or even you get hit by light mortar, you can recharge your shields before you take another mortar hit.
Mortars/Forward Cannons
-Cruiser-
Light Mortar
Hull Damage: 150.000 ---> 225.000
Shield Damage: 75.000 ---> 112.500
Reload: 5s ---> 7s
Light Trebuchet (Gallic Mortar)
Hull Damage: 170.000 ---> 245.000
Shield Damage: 85.000 ---> 122.500
Reload: 5s ---> 7s
Nomad Cruiser Annihilator Turret
Hull Damage: 160.000 ---> 235.000
Shield Damage: 80.000 ---> 117.500
Reload: 5s ---> 7s
Blood Dragon Cruiser Forward Cannon
Hull Damage: 165.000 ---> 230.000
Shield Damage: 82.500 ---> 115.000
Reload: 4s ---> 7s
Energy: 550.000 ---> 950.000
Liberty Siege Cruiser Forward Cannon
Hull Damage: 180.000 ---> 255.000
Shield Damage: 90.000 ---> 127.500
Reload: 4s ---> 7s
Energy: 700.000 ---> 1.000.000
Nomad Tundra Siege Cruiser Forward Cannon
Hull Damage: 198.000 ---> 270.000
Shield Damage: 99.000 ---> 140.000
Reload: 4s ---> 7s
Energy: 700.000 ---> 1.000.000
-Battleships-
Mortar
Hull Damage: 280.000 ---> 370.000
Shield Damage: 140.000 (because more damage can deshield cruisers in single hit)
Reload: 5s ---> 7.5s
Trebuchet
Hull Damage: 290.000 ---> 390.000
Shield Damage: 145.000 (because more damage can deshield cruisers in single hit)
Reload: 5s ---> 7.5s
Heavy Trebuchet
Hull Damage: 540.000 ---> 830.000
Shield Damage: 270.000 (because more damage can deshield Battleships in single hit)
Reload: 10s ---> 15s
Heavy Mortar
Hull Damage: 520.000 ---> 810.000
Shield Damage: 260.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 15s
Nomad Battleship Annihilator Turret
Hull Damage: 550.000 ---> 855.000
Shield Damage: 275.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 15s
Gallic Battleship Forward
Hull Damage: 650.000 ---> 910.000
Shield Damage: 325.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 17s
Energy: 2.400.000 ----> 2.850.000
Red Hessian Battleship Forward
Hull Damage: 520.000 ---> 810.000
Shield Damage: 260.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 15s
Energy: 1.900.000 ---> 2.500.000
Light Mortar
Hull Damage: 150.000 ---> 225.000
Shield Damage: 75.000 ---> 112.500
Reload: 5s ---> 7s
Light Trebuchet (Gallic Mortar)
Hull Damage: 170.000 ---> 245.000
Shield Damage: 85.000 ---> 122.500
Reload: 5s ---> 7s
Nomad Cruiser Annihilator Turret
Hull Damage: 160.000 ---> 235.000
Shield Damage: 80.000 ---> 117.500
Reload: 5s ---> 7s
Blood Dragon Cruiser Forward Cannon
Hull Damage: 165.000 ---> 230.000
Shield Damage: 82.500 ---> 115.000
Reload: 4s ---> 7s
Energy: 550.000 ---> 950.000
Liberty Siege Cruiser Forward Cannon
Hull Damage: 180.000 ---> 255.000
Shield Damage: 90.000 ---> 127.500
Reload: 4s ---> 7s
Energy: 700.000 ---> 1.000.000
Nomad Tundra Siege Cruiser Forward Cannon
Hull Damage: 198.000 ---> 270.000
Shield Damage: 99.000 ---> 140.000
Reload: 4s ---> 7s
Energy: 700.000 ---> 1.000.000
-Battleships-
Mortar
Hull Damage: 280.000 ---> 370.000
Shield Damage: 140.000 (because more damage can deshield cruisers in single hit)
Reload: 5s ---> 7.5s
Trebuchet
Hull Damage: 290.000 ---> 390.000
Shield Damage: 145.000 (because more damage can deshield cruisers in single hit)
Reload: 5s ---> 7.5s
Heavy Trebuchet
Hull Damage: 540.000 ---> 830.000
Shield Damage: 270.000 (because more damage can deshield Battleships in single hit)
Reload: 10s ---> 15s
Heavy Mortar
Hull Damage: 520.000 ---> 810.000
Shield Damage: 260.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 15s
Nomad Battleship Annihilator Turret
Hull Damage: 550.000 ---> 855.000
Shield Damage: 275.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 15s
Gallic Battleship Forward
Hull Damage: 650.000 ---> 910.000
Shield Damage: 325.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 17s
Energy: 2.400.000 ----> 2.850.000
Red Hessian Battleship Forward
Hull Damage: 520.000 ---> 810.000
Shield Damage: 260.000 (Because more damage can deshield a battleship in single hit)
Reload: 10s ---> 15s
Energy: 1.900.000 ---> 2.500.000
-Cruiser-
Basic Cruiser Missile Turret
Hull Damage: 112.000 ---> 150.000
Shield Damage: 56.000 ---> 75.000
Reload: 10s
Council Cruiser Missile Turret
Hull Damage: 140.000 ---> 180.000
Shield Damage: 70.000 ---> 90.000
Reload: 10s
GRN Cruiser Missile Turret
Hull Damage: 178.000 ---> 210.000
Shield Damage: 89.000 ---> 105.000
Reload: 10s
Liberty Cruiser Missile Turret
Hull Damage: 120.000 ---> 160.000
Shield Damage: 60.000 ---> 80.000
Reload: 10s
Bretonia Destroyer Missile Turret
Hull Damage: 170.000 ---> 200.000
Shield Damage: 85.000 ---> 100.000
Reload: 10s
Order Cruiser Missile Turret
Hull Damage: 141.000 ---> 183.000
Shield Damage: 70.500 ---> 91.500
Reload: 10s
Rheinland Cruiser Missile Turret
Hull Damage: 185.000 ---> 220.000
Shield Damage: 92.500 ---> 110.000
Reload: 10s
Red Hessian Cruiser Missile Turret
Hull Damage: 190.000 ---> 230.000
Shield Damage: 95.000 ---> 115.000
Reload: 10s
Kusari Cruiser Missile Turret
Hull Damage: 105.000 ---> 140.000
Shield Damage: 52.500 ---> 70.000
Reload: 10s
-Battleships-
Basic Battleship Missile
Hull Damage: 180.000 ---> 370.000
Shield Damage: 90.000 ---> 135.000
Reload: 20s
Council Battleship Missile
Hull Damage: 200.000 ---> 415.000
Shield Damage: 100.000 ---> 150.000
Reload: 20s
GRN Battleship Missile
Hull Damage: 220.000 ---> 450.000
Shield Damage: 110.000 ---> 170.000
Reload: 20s
Liberty Battleship Missile
Hull Damage: 200.000 ---> 415.000
Shield Damage: 100.000 ---> 150.000
Reload: 20s
Bretonia Battleship Missile
Hull Damage: 220.000 ---> 450.000
Shield Damage: 110.000 ---> 170.000
Reload: 20s
Rheinland Battleship Missile
Hull Damage: 220.000 ---> 450.000
Shield Damage: 110.000 ---> 170.000
Reload: 20s
Kusari Battleship Missile
Hull Damage: 180.000 ---> 370.000
Shield Damage: 90.000 ---> 135.000
Reload: 20s
Basic Cruiser Missile Turret
Hull Damage: 112.000 ---> 150.000
Shield Damage: 56.000 ---> 75.000
Reload: 10s
Council Cruiser Missile Turret
Hull Damage: 140.000 ---> 180.000
Shield Damage: 70.000 ---> 90.000
Reload: 10s
GRN Cruiser Missile Turret
Hull Damage: 178.000 ---> 210.000
Shield Damage: 89.000 ---> 105.000
Reload: 10s
Liberty Cruiser Missile Turret
Hull Damage: 120.000 ---> 160.000
Shield Damage: 60.000 ---> 80.000
Reload: 10s
Bretonia Destroyer Missile Turret
Hull Damage: 170.000 ---> 200.000
Shield Damage: 85.000 ---> 100.000
Reload: 10s
Order Cruiser Missile Turret
Hull Damage: 141.000 ---> 183.000
Shield Damage: 70.500 ---> 91.500
Reload: 10s
Rheinland Cruiser Missile Turret
Hull Damage: 185.000 ---> 220.000
Shield Damage: 92.500 ---> 110.000
Reload: 10s
Red Hessian Cruiser Missile Turret
Hull Damage: 190.000 ---> 230.000
Shield Damage: 95.000 ---> 115.000
Reload: 10s
Kusari Cruiser Missile Turret
Hull Damage: 105.000 ---> 140.000
Shield Damage: 52.500 ---> 70.000
Reload: 10s
-Battleships-
Basic Battleship Missile
Hull Damage: 180.000 ---> 370.000
Shield Damage: 90.000 ---> 135.000
Reload: 20s
Council Battleship Missile
Hull Damage: 200.000 ---> 415.000
Shield Damage: 100.000 ---> 150.000
Reload: 20s
GRN Battleship Missile
Hull Damage: 220.000 ---> 450.000
Shield Damage: 110.000 ---> 170.000
Reload: 20s
Liberty Battleship Missile
Hull Damage: 200.000 ---> 415.000
Shield Damage: 100.000 ---> 150.000
Reload: 20s
Bretonia Battleship Missile
Hull Damage: 220.000 ---> 450.000
Shield Damage: 110.000 ---> 170.000
Reload: 20s
Rheinland Battleship Missile
Hull Damage: 220.000 ---> 450.000
Shield Damage: 110.000 ---> 170.000
Reload: 20s
Kusari Battleship Missile
Hull Damage: 180.000 ---> 370.000
Shield Damage: 90.000 ---> 135.000
Reload: 20s
Maybe this BUFF can lower usage of Cerberus Turrets
Numbers can be high