Nomad Technology
The Dyson Sphere
The Dyson Sphere is quite obviously the largest piece of Nomad technology located in the Sirius system. The functionality of the device has changed quite a bit over the last few thousand years. Initially the Dyson Sphere was built to be part of the Hyper-gate network for inter-connectivity between the Nomad worlds. The device was powered on prematurely and drained of its energy stores, upsetting the internal balance of the sphere drastically; causing the massive jolt both disconnected the Nomads from the old Mindshare, as well as sending a large amount of the Nomad Forms far away from the Sirius Sector scattered throughout the hyper-gate network.
The nomads use of the sphere since retaking it after the battle of Toledo seems to have been shifted from a hypergate generator to a manufacturing center for something... Huge.
Nomad Bacteria
Much like other organic life form throughout the known universe, the Nomads too have micro flora organisms similar to bacteria. Perhaps the most interesting aspect of this "nomad bacteria" is them being a byproduct of Nomad travel form life cycle. These artificially engineered microorganisms are serving as protection of the organic shells within planetary environment. Exposure to these organisms is deadly for humans as they seem to be programmed to engage in a hostile overtake of other microorganisms within a certain range, and the human immune system cannot effectively protect against this attack. Infection would cause lethal effect to a human in less than twenty-four hours. Nomad bacteria can exist in open space and in stellar nebula as they seem to be silicon in nature.
There is no known immediate cure for infected humans, who usually have no chance of survival after prolonged exposure - however, the orange gases of the cardamine plant seem to pacify the bacteria's aggression, allowing the infected one to survive at the price of heavy cardamine reliance for the rest of their life. While normally never encountered in non-Nomad inhabited planetary environments there is an notable exception: a planet hidden deep in the Siniestre cloud. Some containment of orange gases allowed a minimal ecosystem to evolve despite the whole surface being covered with high amounts of nomad bacteria. When humans attempted to colonize the planet they encountered, the environment was deemed hostile to humans and reported as poisonous.
Nomad Ships
As a space-faring species the Nomads are capable of traversing long distances in open space and sustain harsh environments of the cosmos. For this purpose they have special shape forms they use travel with and inside of, simply known as Nomad ships.
Nomad vessels are crystalline entities. They do not grow from one shape to the other but rather are specialized constructions like human vessels. However each one utilities a powercell at its center that almost spends its essences in the formation of the ship before being able to produce its own via some form of osmosis.
Nomad Weapons
While assumed to be weapons only at first, the Nomad ships possess various assemblies which allow them to act as weapons. They are, however, but focusing mechanisms allowing the Nomad to concentrate a small part of its energy into a beam, which, upon hitting an object, acts like a small explosive charge, expanding in all directions from its beam-like state, having a devastating effect on everything around it. The strength of the beam depends on the quantity of the accumulated energy; thus, the more time it takes for the beam to be created, the more energy it will discharge upon hit.
The effect of nomad energy can be replicated with several meson accelerators but the true essence of these "cannons" have yet to be 100% duplicated.
Nomad Veils
The Nomads have adapted the concept of shield technology but in rather unique fashion; instead of energy screens that shield generators project, they create lattices of semi-sentient micro-organisms around their ships which take the energy impact on themselves, preventing the hull of the ship from being damaged. It is assumed that the same technology is used to repair vessels in space, somewhat reminiscent of nano-bots, but instead of micro-machines the Nomads have created artificial organic life-form for that purpose. Due to very little human use with solid projectile weapons, it is unknown what effect these weapons have on nomad veils. It is logical to assume the nomads have some sort of protection against projectiles since they travel through and operate in many asteroid fields.
No working sample of the Veil technology has been acquired and is likely not possible due to it being an internally delicate part of the ship and is protected by subroutines and 'suicide' commands. Once the ship is destroyed or the nomad's connection to the body form is lost, the nomad cells in charge of the veil, and some other functions, revert to a liquid or gaseous state and no longer function as seen in combat or in flight.
These seem to interfere with the nomads ability to cloak. until recently however the invention of the veil kept nomad ships from cloaking as they previously did.
Nomad Cloaks
The Nomads have always been able to render themselves near, if not completely invisible to the naked eye and sensors. For a time without this ability while nomads created or replicated their own shield technology. That adapted to human technology and tactics. Outside of the indomitable fortress shields of nomad cities, it is understood that Nomads can channel many different types of energy.
its now clear that along with the changing nature of nomad technology the ships crystal makeup changed to accommodate their ability to invert their shield veils to create a thin distortion matrix that makes the ship completely invisible.
Some cloaks like the Wanderers cloaking ability can change its atomic vibration enough to go through walls and forcefields. So far this ability has not been able to be given to micro-nodes or their vessels.
Hybrid Technology
Infected weapons were originally nomad bacteria infesting the components of human technology, this caused great amounts of degradation. Eventually retrofitting human technology with Nomad technology was easier in giving the infected direct control over hybrid modules.
Hybrid Weapons
The key difference between the two technologies is nomad technology is inherently part of their vessels. Nomad optimized hybrid technology was made for immediate mounting and use on infected ships and assets. They have the same destructive output and self destructive abilities when tampered with as nomad tech.
Hybrid Cloaks
Hybrid cloaks are not very different compared to the human version of cloaking devices. Their ability to invert shields into a stealth field is similar to nomad cloaks. Though if the ship has a veil generator installed on the ship it functions akin to a nomad cloak, but either way the generator requires a power-cell to function.
Frequently Asked Questions
What are the Keepers? Don’t we have the K’Hara currently?
Here is the low fat version:
Keepers got so bored they disbanded. So I spent a devil of a time convincing Yuri to let some of the newer guys to take things in a different direction. He left. Through an utter lack of imagination renamed the keepers K'Hara. Will we rename it to something awesomer?! Time will tell...
Did Nomads and Daam K'Vosh wage war against each other?
its a theory. in vanilla so its only a theory in disco.
What about Nomads from original introduction?
As hinted at, other groups of Nomads may have inhabited other regions of space, not just Sirius. Furthermore the storyboard drawings for original introduction shows a bipedal entity controlling the Nomad sun destroyer which bears close resemblance to original artwork for Nomads. While Sirius Nomads are called Slomon K'Hara, we do not know the real name for ones that have destroyed Sol, or if they exist anymore.
Aside that this intro is not considered canon.
Shouldn't the K’Hara be limited to the Omicrons and Alaska System only?
The Nomads were in the Sirius sector before Humans were. All of Sirius and more was left to the Nomads by the Daam K'Vosh; there is no logical nor roleplay reason to restrict the Slomon K’hara to the Omicron and Alaska systems only.
Do the Nomads get addicted to Cardamine?
Only if its pineapple.
What are the "remains" that drop from the Nomad ships, are those the Nomads?
Mostly stardust and the things dreams are made of... in sand form.
How do the Nomads get through Jump Gates? And especially the Alaska Jumpgate. Isn't that particular gate extremely high security? How can they get through like they do so often?
Jump gates and trade-lanes are technologies from Valhalla 1 a Daam K'vash vault and thus technology nomads are intimately familiar with.
I heard that nomads cannot speak to A.I. ships is this true?
Nomads themselves originate as a type of biological machine, while predominantly telepathic nomad ships receive an array of radiation and signals all the time. They would in a sense have more difficulty speaking to an a.i. ship at any sort of range since they are more attuned to a biological wavelength.
So in short as long as the nomad has line of sight communication can occur. But like many radio signals flowing in the void a voice might be lost in the background.
Can Nomads have independent clans?
In short: No.
Apparent divisions would be due to sickness from active artifacts, or a cataclysmic failure in the Share.. These have happened in the past and may happen again.
Also the Share is able to fake or literally lie to micro-nodes to create a Manchurian type agent... so even though its a nomad it maybe in a reality all its own.. for some nefarious purpose.