Discovery Gaming Community

Full Version: The Council
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
[Image: Council_Logo.png]

_Le Conseil Gaulois de Liberation et Unité Nationale_
The Gallic Council of National Freedom and Unity





Général - General




The Gallic Council of National Freedom and Unity, or just simply The Council, is the populist revolutionary movement in the Kingdom of Gallia, aiming to overthrow the tyrannical monarchy and estabilish a democratic republic in it's place. The Second Gallic Civil War, which has been ongoing for almost three decades by now, is the result of the opposition between royalist and revolutionary forces.


Name of Faction: The Council
Full name of Faction: The Gallic Council of National Freedom and Unity
Faction Tag: [C]-
Faction Affiliation: Council
Faction Identification: Council
House of Origin: Gallia

Ship Naming:

Snubcraft: [C]-Firstname.Lastname or [C]-Codename
Warships, Fleet Support: [C]-CLN-Shipname (something french)
Freighters, Transports: [C]-CLT-Shipname (something french)
Science Vessels: [C]-CLSV-Shipname (historical french scientist)
Experimental Spacecraft: [C]-CLX-Shipname
Special Ships: [C]-Shipname

Faction Bank with required amount of cash: [C]-Stock#1






Histoire - History




L'origine du Conseil - The origin of The Council

The Council was originally part of the first liberalist movement in Gallia, the Mouvement de Liberation Gaulois or MLG. Their ideological forefathers fought on the side of what they believed was a progressive, unifying, monarchist movement. Overtime the most liberal and progressive elements of the MLG, which had become known as the Council, began to clash more and more with the conservative and isolationist government of the Crown.

Finally, in 636 AGS, after many years of increasing tension, the inevitable occurred. Fearing The Councils cause was gaining too much popular support, King Louis IV ordered the disbandment of the MLG.

Rather than halt the tide of support for the liberalist movement, all that the Crown achieved was the radicalization of the Council, who in 637 AGS began a phase of militant expansion. Recruiting from all areas of Gallic society The Council began to train pilots and build bases within the isolated and remote parts of the Gallic Border Worlds. The Councils goals were simple, if the Monarchy refused to meet their Sirian brothers then The Council would introduce them.


La Deuxiéme Guerre Civile Gauloise - The Second Gallic Civil War

La Révolution de Marne - The Revolution of Marne

The industrial planet of Marne, in the Champagne system, had always been a hotspot of liberalist activity. For centuries before the war, the populace had fought to regain the rights the French people had had on ancient Earth. After the MLG was disbanded local officials, under the influence of the Monarchy, began to honor fewer and fewer of these rights. Lacking legal ways in which to peacefully express their discontent, the trodden upon workers of Marne flooded the ranks of The Council and The Maquis. The rich and privileged members of Marne society began to show up dead all around the Planet. When the government began arresting random members of The Council for these crimes the seething tides of resentment reached a critical mass.

In 711 AGS a popular uprising, covertly supported by the Council, led to the effective Liberation of the majority of Marnes population centers. Most of Marnes military forces, however, were located in isolated fortresses across the planet. The space around Marne remained in the firm control of the Gallic Royal Navy (GRN), but underestimating the support that was provided from off planet, the GRN did not assign enough forces to blockade the planet. Light military vehicles and artillery brought in by The Council as well as light arms by the Brigands allowed the revolutionary forces to maintain control of the cities, but were not enough to allow the capture of any of the military strongholds.

By 714 AGS the crown felt they must end this conflict and end it now. The Gallic Army (GA) amassed a force of over 110,000 troops in the core worlds and readied them for transport to Marne. Unknown to the GRN the Council had been secretly amassing within the un-patrolled Aube Asteroid Field in Champagne. While en route to Marne The Council struck the convoy nears Reims Station. The Navy was caught completely unprepared and was forced to retreat. The Council managed to drive the transports for all but 45,000 of the troops away. This was the first major engagement fought by the Council and the first of many fights in the war.

With the troops that were able to get through The Councils ambush, the GA launched a massive attack against the revolutionists, striking on all fronts. Knowing the forces of the Council would surely soon arrive to help them, the revolutionists focused their defenses entirely on the spaceports and waited. Soon enough The Council captured Reims and with their flank now protected, moved on to Marne where the attacking forces of the GA were scattered by the newly arrived Council units. This forced the remaining GA forces into a protracted and ultimately doomed defensive position. In 717 AGS the battle for Marne was over, but it was not until 719 AGS that The Council cleared Champagne and broadcasted, on open frequencies throughout Gallia, that not only had Marne been freed, but that Champagne was completely free of the royalist yoke.



La tentative sur la Lorraine - The Attempt for Lorraine

With Champagne secure The Council High Command was relocated to Marne and began to plan for the next offensive in Lorraine. If Lorraine could be taken, the minefield could be breached and contact with Sirius established. Having been made aware of The Councils final goal to access the minefield by either spies or Junker informants, the GRN massed a fleet in Lorraine and launched a pre-emptive attack at the beginning of 720 AGS. When the GRN fleet advanced to Marne, though, all but a handful of ships were destroyed or captured under the combined onslaught of The Council, The Maquis and even The Brigands.


La Reverse á Dauphine - The Setback in Dauphine

With the failure of the invasion of Lorraine The Council decided to focus its attention on Dauphine and Languedoc. Years of guerrilla style attacks had significantly weakened the Navy forces in these systems, and, with the exception of Montpellier Guard Station, they lacked any strong permanent defensive installations. In 725 AGS forces of The Council destroyed Bourgon-Jallieu Station in Dauphine using a diversionary tactic. It was also in 725 that one of the most controversial events of the war occurred, the assault on Gap Station.

Gap Station occupied a crucial location on the route from Burgundy to Languedoc. However Gap had many civilian inhabitants, eliminating its destruction as on option for The Council. Instead The Council planned to blockade the station and use marines to secure it from the inside. Once again learning of The Councils plans the GRN placed several Gallic Army attachments on board the station. Once the Council fleet secured the space around the station dropships full of marines were deployed. The fighting lasted for more than four days, after which all the Council forces had been defeated. The GA forces inside the station took positions by the airlocks to prevent a second assault. It was then that a large GRN fleet arrived to breach the blockade. In a move of desperation several Council ships launched a missile attack against Gaps airlocks. Gaps engineers were able to seal the bulkheads before hardly any of the station depressurized but there was no time for any of the Gallic Army to evacuate these areas. Those who werent blown into space by the initial attack quickly asphyxiated.

Realizing the capture of Gap Station and Briancon Station would take too much time and resources the Council opted to bypass them, setting up multiple repair and supply depots en route to the jumpgate to Languedoc so the fleet could be moved through the system covertly. Meanwhile the guerrilla attacks continued so as to keep the GRN off balance.



L'aquisition de Languedoc - The Taking of Languedoc

At the beginning of 729 AGS a massive Council fleet moved through the unguarded jumpgate to Languedoc. The first station in the system between The Council and the minefield was Remoulins. It is rumored that The Council delayed the initial attack on Remoulins so as to give its civilian inhabitants, which consisted largely of Gallic Metal Service personnel, time to evacuate. In the ensuing battle the explosion of a duel storage tank destroyed the station in addition to crippling the GRN fleet.

Having learned from the failed attack on Gap Station, The Council utilized infiltration to take control of Nimes in 730. Once the stations systems were completely under the control of the infiltrators the fleet arrived to capture the station personnel, who had no choice but to surrender.

The next, and final goal of The Council before Montpellier was the invasion of Quillan. Having numerous and more highly trained forces on the ground the Gallic army had a significant advantage. With reinforcements from Burgundy and the help of miners on the ground, though, Quillan was taken in 732 AGS.

By the end of that year The Council had amassed a fleet large enough to attack Montpellier. It was perhaps the largest battle that human kind had participated in since the Alliance/Coalition war centuries before and it raged for weeks. During this time the GRN were able to retake the gate to Dauphine, but The Council knew there was no turning back. In a courageous suicide attack a Council battleship filled with thermonuclear explosive rammed Montpellier and detonated, destroying a large part of the station and killing most of its crew. The path to the minefield was at last clear.



Réunion

In 817 AS (733 AGS), with the fall of Montpellier and the security of the jump hole guaranteed, the high command issued orders to the engineers to clear a path to Tunisia, or Orkney as it is known by the Sirian Houses.

Shortly thereafter, a new station was rapidly constructed at the edge of the Northern Minefield - Reunion. Despite having poor living conditions, the station has become a very busy place, serving a large amount of ships coming to and from Gallia.

At the same time, with the help of the Maquis and several persuadable Junkers, The Council was able to clear a covert path within the Lorraine minefield. The "reunion" with the outcasts in Berne, or Omicron-80 was not quite as pleasant. Council pilots informed the outcasts of the situation and their friendly intent and were destroyed. The reasons for this attack are unclear but all subsequent ships passing through the area have been attacked by Outcast patrols.



En exil - In exile

With a passage-way to Sirius forged, the Council has turned to the task of defending its holdings from the Crown and keeping the passage open as long as possible so that they can warn Sirius about the upcoming threat. The Gallic Core Worlds has been sealed only to give enough time for the Gallic Royal Navy to prepare an assault on the Council and on Sirius. Languedoc eventually fell and Council forces, accompanied by Maquis and Brigands had to flee from the onslaught.

Settling down in Roussillon, the Council quickly estabilished their foothold in this remote system while developing alliances with nearby anti-GRN factions, like the Independent Miners' Guild, the Colonial Republic, or the Houses of Liberty and Bretonia. During this time they also managed to restore connection between the exiled forces and those staying in Champagne, constantly defying the will of the Crown. All in the meanwhile the Gallic Royal Navy began besieging Bretonia.

On flower le Conquêt, temps présents - Halting the Conquest, present days

The Gallic Royal Navy seems to be unstoppable. They took control over the Tau systems, half of Bretonia, and now threatening the borders of Liberty by raiding Magellan frequently. However, their forces continuously spreading thin might give more and more opportunities for the Council for a successful attack in the Tau region, and possibly in the Core worlds of the Kingdom as well. With the Champagne-Picardy gateway available for exploitation the Council has begun executing a long plan to take over another system while the Crown pours more and more GRN forces out of the Kingdom into Sirius.






Objectifs - Goals




1. Protect the rights of Gallic citizens (not organizations) against those who would infringe upon them, both foreign and domestic.

1.1. Stop the planned war between Gallia and Sirius.
1.2. End the war between Gallia and Sirius.
1.3. Overthrow the monarchy and form a government of the people.

2. Hold Champagne.
3. Find outpost, settlement and base of operation locations in the Tau systems/outside of Gallia.
4. Evacuate Languedoc.

5. Hold Roussillon.
6. Take over Picardy.
7. Ensure the Council has the resources to achieve the above goals.
8. Encourage good relations between Sirians and Gallics in the cause of achieving the above goals.






Diplomatie - Diplomacy




The Maquis ___________________________________
Gallic Brigands ________________________________
Independent Miners' Guild ______________________
Crayter Republic ________________________________
Temporary Autonomous Zoners _____________________
Bretonian Armed Forces __________________________
Bretonian Police Authority ______________________
Bretonian Intelligence Services _________________
Imperial Kusari Navy ____________________________
Bretonia Mining and Manufacturing ________________
Borderworlds Exports _____________________________
Gateway Shipping Incorporated ____________________
The Order ________________________________________
Liberty Navy _____________________________________
Liberty Police Incorporated ______________________
Liberty Security Forces __________________________
Bretonian Privateers ______________________________
Ageira Technologies _______________________________
Universal Shipping Incorporated ___________________
Deep Space Engineering ____________________________
Interspace Commerce _______________________________
Union Corse ________________________________________
Red Hessians _________________________________________
Gaians _______________________________________________
Blood Dragons ________________________________________
Gallic Metal Service _________________________________
Gas Miners' Guild ______________________________________
Hellfire Legion ________________________________________
Junkers ________________________________________________
Sirius Coalition Revolutionary Army ____________________
Corsairs _______________________________________________
ALG Abfallentsorgung ___________________________________
Daumann Heavy Construction ___________________________
Krüger Mineralien ____________________________________
Republican Shipping __________________________________
Rheinland Militär __________________________________
Rheinland Federal Polizei __________________________
Samura Heavy Industries ____________________________
Büro der Marineintelligenz _______________________
Mollys ___________________________________________
Kusari Naval Forces ______________________________
Kusari State Police ______________________________
Kishiro Technologies _____________________________
Hogosha __________________________________________
Île-de-France Shipping ___________________________
EFL Oil & Machinery ______________________________
Liberty Rogues __________________________________
Lane Hackers ____________________________________
Xenos ___________________________________________
Kempeitai ______________________________________
Outcasts _____________________________________
Gallic Royal Police __________________________
Gallic Royal Navy ____________________________



The Council finds it's diplomatic position as precarious as it has been since the split from the Maquis. Inside Gallia all forces loyal to the crown remain staunch enemies, of course, but they also must be given the opportunity to defect if they are not as loyal as they might initially appear.

The Brigands, having helped our military efforts in the past and contuing to help us by smuggling supplies to us are The Council's closest allies, besides the Maquis. Even the relationship with them is somewhat tenuous though, as to win the hearts and minds of the Gallic people The Council cannot be seen to support those who prey on helpless traders with no motive but profit.

The Unione Corse are perhaps the most difficult to fathom. Their only motives are survival and continued profit but their methods are much less clear. As of this moment they are still willing to provide us with some logistical support in return for a degree of operational freedom within our territories, however the future relations with the Corse are nigh impossible to fathom.

The Council is generally unfriendly with the Gallic Junkers, as most of them have decided to serve the crown and have provided the monarchy with a wealth of information from our long lost brothers in Sirius as well as potentially providing intelligence on Council activities. Unfortunately some among them have also provided invaluable information to The Council in the past, more recent actions even include piracy against commercial vessels of the movement. Among Council forces they are generally regarded with hatred.

As all of Gallia's civilian companies are under the firm influence of the monarchy The Council also regards them as unfriendly, with the exception of the Gallic Metal Service, whose downtrodden have endeavored to do as much as possible to support our cause without drawing too much of King Charles' attention. The Council must tread carefully though, as it's reputation with the people of Gallia, including those in the employ of these companies, is very important.

As far as the factions of Sirius are concerned, The Council has had mutually beneficial dealing with both the IMG and the Crayter Republic. Both share with The Council a second mutual enemy besides the Crown: The Outcasts. From the time of The Council's first contact with the Outcasts in the system they call Omicron-80 they have acted with little but hostility towards us. All other Sirian unlawfuls are regarded as unfriendlies and all independent and lawful forces are regarded as neutral until diplomatic contact can be established.

Given cooperative efforts against their mutual enemies, the GRN, the Council managed to get on better terms with the Houses of Liberty and Bretonia, but mostly with the latter. These advantageous relations provide two great allies in combat and two major hubs to expand financially towards in peaceful times. Sadly as a vassal of the Gallic Kingdom, the Republic of Kusari has decided to outlaw the Council within it's jurisdiction, but that did not seem to pose any serious obstacles yet.

In addition to the above the Council managed to achieve cordial relations with both the Temporarily Autonomous Zoners and the remainder of the Imperial Kusari Navy, with the promise of these relations lasting for quite long. Recurring issues of alien nature resulted in occasional cooperations with the Order as well, and the arrogance of the Lane Hackers led both factions into hostilities one may not hope to ease anytime soon.






Zone d'Influence - Zone of Influence




Primary ZoI: Gallia, Tau Region
Secondary ZoI: Bretonia



MAP IS WIP - Will probably be finished in the next two months.


Key Facilities

Auvergne

Vichy Base

Burgundy

Macon Base

Champagne

Châlons-en-Champagne Station
Courville Wreck
Montmirail Base
Reims Station

Roussillon

Le Boulou Outpost
Perpignan Spaceport


Planets

Champagne

Marne

Roussillon

Toulouse


Stationary Capital Ships

Champagne

CLN Cambrai
CLN Chaumont

Orkney

CLN De Grasse

Picardy

CLN La Fierté

Roussillon

CLN Pamiers

Tau-44

CLN Oblique






Voie Hiérarchique - Chain of Command

Tableau de Service - Roster




Général en Chef

The General en Chef is the highest ranked individual in the entire Council Navy. He retains absolute authority over all the Council's Navy assets, unless overruled by all the members of the High Command. He can command any vessel at the Council's disposal. This rank is limited to one person.

Pierre LaFlamme (Thyrzul)
Général en Chef Du Conseil Gaulois de Liberation et Unité Nationale

Colonel

Colonel is the second highest rank in the Council military. The Colonels report only to the General en Chef and serve as his right hands when it comes to decisions made regarding strategy, tactics, politics and diplomacy. Along with the General en Chef and the Commandants, they form the High Command. Colonels can command any vessel at the Council's disposal. This rank is limited to two persons only.

Gervais Pineau (Teerin)
Chef de Groupement tactique Champenoise

Jeanne Francois (Wesker)
Chef de Groupement tactique Roussillonnaise


Commandant-Chef, Commandant

The Commandant rank is the lowest rank in the High Command. The officers bearing it have usually proven their worth within the Council Navy on numerous occasions and are war-steeled veterans of the fleet. They can command any vessel up to the Redemption-Class Battleship, however access to those requires permission from the Colonels or the General en Chef.

Eight of the Commandants have the rank of Commandant-Chef and with that additional authorities and responsibilities, but apart from that they aren't more senior to the rest of the Commandants.

Henri Croix (Thyrzul)
Chef de Division Commerce et Ravitaillement de Groupements tactiques Champenoise et Roussillonnaise


Adjutant Commandant

The Adjutant Commandant is a non-commissioned rank for those retired ex-members of the High Command who still wish to share their knowledge and wisdom to help our cause. Their role is merely advisory.

Gustave Mazuret (Joneh)
Anton Simard (Benchee)
Refaello Sanzio (Pancakes)
Aubert Giroux (Ryummel)
Gustavo Voler le Chasseur (KaiserDietz)
Quentin Chasinal (Lanakov)



Capitaine

Capitaines make up the top of the Mid Command. Together with the Lieutenants and Sergents, they form the backbone of the Council Navy. They are seasoned veterans, responsible for relaying orders and information to the lower structure. They keep the majority of the force in line, undertaking training duties and other disciplinary matters. They can command any vessel up to the Obstinate-Class Cruiser, but only with permission from the High Command.


Lieutenant

Lieutenants are experienced enough to lead patrols, and issue orders to other Sergents or Caporals. Lieutenants with combat expertise can command any vessel up to a Perilous-Class Gunboat, with permission from the High Command.

Milo Reims (Xenord)


Sergent

Sergents are the lowest ranking officers of the Mid Command. They are former Caporals that have proven their leadership capabilities, and are given the task of commanding the new Aspirants and Caporals in space. They can fly any snub-craft (fighters, bombers) at the Council's disposal or serve on a Perilous-Class Gunboat with permission from the High Command.

Etienne Savoie (Neptune)



Caporal

The Caporal rank is the most common amongst the Council Navy. Caporals make up the mainstay of any fighting force after proving themselves worthy, useful and reliable enough to become a full part of the military. They can fly any snub-craft (fighters, bombers) at the Council's disposal or serve on a Perilous-Class Gunboat with permission from the High Command.

Xavier Henri Maginot (Thyrzul)
Gaetan LeBatelier (Swifty)
Louis Charron (Luka)
Lazacas (Laz)
Mathieu Jisuit (Wasserdrache)
Ladina de Suisse (Snake)
Jacques Reynaud (Yolks)
Charles de Valois (King Owl)
Lyon Blanche Al’Mandragoran (Seth Shadow)
Renat Mironov (-Normandy)
Mia Mori (Shinju)
Zoe Kato (Shinju)
Helgwen Hawk (Gomi_G)
Martin Pernicieux (Lanakov)


Aspirant

Aspirants are individuals who have just enlisted in the Council Navy. They are to prove themselves to be a worthy addition to it before they can achieve the rank of Caporal.






Vaisseaux Spatials - Spacecrafts




The vast majority of Council ships were stolen, looted or otherwise plundered from the GRN or GRP, many are older than those currently in use by these factions. The rest are constructed of any metal The Council can get it's hands on that is of high enough quality. While the GRN is more likely to scrap a fighter after it has received significant combat damage Council technicians will do their best to patch the hull and repair it. All of these things give Council ships their aged appearance.


Snubcraft




Warships




Support vessels








Code de Conduct - Code of Conduct




(OOC)

1. Be courteous to all other players on the server. This does not mean your character has to be nice to them, but as a player you should give them opportunities to make choices and if they have made a mistake as a player, communicate that to them privately and politely.
2. Know and obey all server rules.
3. Know and obey all forum rules.
4. RP is required during all encounters.
5. The roleplay of any of your other characters should not affect the roleplay of your council characters with the exception of any interaction they might have had in RP. If you plan on doing this please contact a member ranked commandant or higher.
6. Ships and weapons are to only include those permitted to a member of your rank. Special dispensations may be granted.
7. Remember, you are interacting with real people, not automated drones. You want to have fun, but so does the opposing party. Keep that in mind. Fairplay and common sense are the golden rules of this faction.



From Neuralpedia, the unbiased encyclopedia.
Not to be confused with the National Council, the defunct Council of Dons, the Council of Elders, or the defunct Zoner Council.
Two months and a few extra days have passed since the posting of the application for officialdom as well as the taking of the half-billion application fee. During this time The Council tried their best to recruit new members, maintain decent activity and roleplay both on the server and on the forum. By these efforts a total of six players were recruited, server presence maintained over the required minimum both in terms of collective as well as individual activity during both May and June, and we weren't lacking roleplay either on forums or in-game.

Now The Council patiently avaits the decision of the Administration Team about whether The Council should once again become an Official Faction or not.
Your officialdom request passed. Welcome back, and... Do not lose it again.
Congratulations guy. Well deserved.
Congrats!
Congratz Council. Hope you guys stick around. ^_^
Finally you got it back, and pls don't lose it again.
[Image: stock-vector-thumbs-up-116480014.jpg]
(07-15-2016, 09:11 PM)Dimon Wrote: [ -> ] Your officialdom request passed. Welcome back, and... Do not lose it again.

Thank you very much, we'll do our best to stay Official.
[Image: giphy.gif]
Pages: 1 2