12-22-2016, 01:08 AM
This is a rather technical rule question and I hope I can explain it in a way that makes sense. Took me a while to figure out the problem, and translucentrabbit helped a lot with it. This is also at the core of my scepticism and (as of now) rejection of the O3/O7 ZoI extension for BAF and RM.
It's easiest to explain with an example:
The example also works with every law violation, of course. Normally everything is clear, but when Navies are allowed into the territory of their neighbouring navy via ZoI extension, things are not clear any more.
Invented situation:
To sum the example up: Rheinland law can be used to force roleplay consequences (e.g. a FR5) on an IMG even though the "crime" has taken place where the law that is used (Rheinland law) is not even valid.
A more exaggerated example might make it even clearer when the Navies operate further away from home laws:
Summed up: A Junker is screwed because he was seen in Leeds by a LN who had ZoI by the extension that was granted, even though I find it highly doubtful if Liberty law was used for something in Leeds.
The relevant rules:
Questions:
In my personal opinion, it should be: "Foreign guest navy can only assist home navy and is not allowed to enforce laws (neither home laws, nor host nation laws) on their own"
And I also think that this should be somehow included into the rules because even though it might sound harmless, it is not.
It's easiest to explain with an example:
> Blood Diamonds is illegal in Rheinland space.
> Blood Diamonds are legal in Bretonian space (e.g. O3).
> Blood Diamonds are legal in Bretonian space (e.g. O3).
The example also works with every law violation, of course. Normally everything is clear, but when Navies are allowed into the territory of their neighbouring navy via ZoI extension, things are not clear any more.
Invented situation:
- A Rheinland Military ship in O3 scans an IMG ship that carries Blood Diamonds.
- In O3 and Bretonia this is legal.
- For the RM (and his legal House codex) it is illegal (see Rheinland contraband laws).
- The ZoI rules allow the RM to enforce roleplay consequences if he sees the law violation himself when he has ZoI there (see the rules quoted below). With the new test run, he has ZoI in Omega 3, which would likely classify as "Outer Regional Space".
- RM reports the law infraction (against Rheinland law) to Rheinland Government
- RheinGov votes on a FR5
- A FR5 is filed with the roleplay evidence of the encounter attached
To sum the example up: Rheinland law can be used to force roleplay consequences (e.g. a FR5) on an IMG even though the "crime" has taken place where the law that is used (Rheinland law) is not even valid.
A more exaggerated example might make it even clearer when the Navies operate further away from home laws:
- Liberty Navy has ZOI in Bretonia to help against Gallia.
- A LN ship sees a Junker smugger carrying Liberty contraband in Leeds.
- As the LN has ZoI in Leeds, and as he saw the law violation himself, he can...
- Report the law violation to Liberty
- And Liberty could fine/punish/FR5 the smuggler for something he did in Leeds.
Summed up: A Junker is screwed because he was seen in Leeds by a LN who had ZoI by the extension that was granted, even though I find it highly doubtful if Liberty law was used for something in Leeds.
The relevant rules:
Quote:Outer Regional Space
- House Military, Police, and Intelligence factions may enforce roleplay consequences upon any players and factions found breaking House Laws within Outer Regional Space, only if they are personally there to witness to the legal infraction while uncloaked and equipped with a House Military, Police, or Intelligence faction ID.
Quote:All Systems
- House Miltary, Police and Intelligence factions may enforce roleplay consequences only for actions occurring within their ZOI.
Questions:
- Am I making a mistake here or are my assumptions correct?
- Are "foreign navies" restricted to only assisting the "home navy" who do the law-roleplay? (example: RM in O3 can just assist BAF in fights and in enforcing the laws that the BAF bring forward in roleplay. The RM can't do that in O3 on its own, but could e.g. shoot Sairs and Hessians, but not "police" in the strict sense)
- Are "foreign navies" restricted to enforcing the laws of the "host nation" (example: RM in O3 would be able to enforce Bretonian law, but not Rheinland law)?
- Are "foreign navies" able to enforce law of "host nation" PLUS force roleplay consequences by reporting law violations back to their house? (like in my examples above)
In my personal opinion, it should be: "Foreign guest navy can only assist home navy and is not allowed to enforce laws (neither home laws, nor host nation laws) on their own"
And I also think that this should be somehow included into the rules because even though it might sound harmless, it is not.