01-27-2017, 10:48 PM
Mind the color of this text.
This is a reminder to any and all participants of the PvE events that they are still IRP encounters and should be treated as such. Today, once more, I saw that once the event ended, people simply flew away without any interaction apart from the Aux shooting up the two Order vessels there, while the LNS watched.
The console message regarding fickle treaties and sciesefires was not a random comment. It was to hint at something that should have happened.
The purpose of these events are to gather players in one spot and generate activity. The only exception for this intention was the recent Colorado PVE event, which I made in order to reveal the Uncharted system and PMed the potential hostiles to not engage in PVP.
I can fully agree that people would not be keen to engage others while their holds are full of goodies, but this was not the case. Once more only the players who were interested in the loot in the first place were tractoring it and flew away long before any hostilities broke out and the ones who were present were empty.
This is a roleplay server and we expect you to immerse yourself in what is happening. And if you want us to take into account the recent feedback of wanting these events to be longer and have much more serious outcomes and actual sway in the server environment, please show us that it is worth it.
This is a reminder to any and all participants of the PvE events that they are still IRP encounters and should be treated as such. Today, once more, I saw that once the event ended, people simply flew away without any interaction apart from the Aux shooting up the two Order vessels there, while the LNS watched.
The console message regarding fickle treaties and sciesefires was not a random comment. It was to hint at something that should have happened.
The purpose of these events are to gather players in one spot and generate activity. The only exception for this intention was the recent Colorado PVE event, which I made in order to reveal the Uncharted system and PMed the potential hostiles to not engage in PVP.
I can fully agree that people would not be keen to engage others while their holds are full of goodies, but this was not the case. Once more only the players who were interested in the loot in the first place were tractoring it and flew away long before any hostilities broke out and the ones who were present were empty.
This is a roleplay server and we expect you to immerse yourself in what is happening. And if you want us to take into account the recent feedback of wanting these events to be longer and have much more serious outcomes and actual sway in the server environment, please show us that it is worth it.