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The Commune - Raiders

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Introduction:


Many years after the Commune was established by the remnants of what was the Samarran Raiders, Nomak and other high ranked individuals came to the conclusion that the Commune as an organisation was growing each day rapidly even after all the disasters facing them repeatedly.

Settlements were established, and the Maltese recognized them as a legal citizens once again, remembering what Samarran Raiders did for the Nation and realizing that the Commune is the direct legacy of the Raiders.

The Commune was then split into three cells, and each of them had specific purposes, working as one toward one main goal - The Great Work. The cells have been led by three individuals: Jared Nomak, on top of the Raiders, Bassam Hussaini, leading the Silver Sun and Dave Synk, leading Terminus cell.


General Information:


The Raiders cell can be considered as an attempt to bring back the old glory of the Samarran Raiders into the Commune, but this time as a smaller organisation. Led by Jared Nomak, it will specialize in bounty hunting, gathering income trough piracy, extortions and defending everything that belongs to the Commune, their allies and the Nomads. Generally, the main fighting force of the Commune.
Ranking structure

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List of ranks:



Overlord

Warlord

Marauder

Adept

Assailant

Raider


Rank descriptions:



Overlord - Currently, unavailable to anyone as the one exists already. Overlord is current leader of the Commune as a whole.

Warlord - It's the best of the best, second in command of raiding hosts. This individual is capable of leading the cell on it's own, the ultimate specialist when it comes to strategics. Only one individual is to hold this rank at a time. This rank grants usage of all shared vessels.

Marauder - The Warlord's assistant, or the third in command. As well capable ot leading the cell, and a good strategist. Takes the command if the above individuals are not present at the time. Only two individuals are to hold this rank at a time and if both present, to collaborate as one. This rank grants usage of all shared vessels.

Adept - These are the part of regular raiding forces and they are capable of organising raids on their own and bounty hits that were previously stated . This rank grants usage of special technology provided to Commune, and shared bombers, assault transports/liners and gunboats.

Assailant - This is the first rank to be considered as "full membership" of the Commune. This rank grants usage of shared bombers, technology developed by and provided to Commune

Raider - This is the entry rank of the Commune. Has no rights to use any shared vessels or technology developed or provided to Commune.


Rank directives and progression:



Overlord:
- Currently unavaible.

Warlord:
- Do 60 extortions.
- Claim 32 bounties on registered bounty boards.
- Escort 16 traders from Malta carrying Cardamine and back with the Slaves.
- Organise and lead 12 missions.
- Collect 600 mission points.

Marauder:
- do 30 extortions and submit report (s).
- Claim 16 bounties on registered bounty boards.
- Escort 8 traders from Malta carrying Cardamine and back with the Slaves.
- Organise and lead 6 missions.
- Collect 300 mission points.

Adept:
- Do 15 extortions and submit report (s).
- Claim 8 bounties on registered bounty boards.
- Escort 4 traders from Malta carrying Cardamine and back with the Slaves.
- Organise and lead 3 missions.
- Collect 150 mission points.
- Write a character bio.

Assailant:
- Do 10 extortions and submit report (s).
- Claim 4 bounties on registered bounty boards.
- Escort 2 traders from Malta carrying Cardamine and back with the Slaves.
- Collect 100 mission points.

Raider :
- Do 5 extortions and submit report (s).
- Claim 2 bounties on registered bounty boards.
- Collect 50 mission points.



Important notes:



Rank progression will as well be decided by the RP that one is doing. This as well means that if one wishes to be part of certain cell, he (or she) can begin RP-ing his character as that on the beginning.

When it comes to certain technology that individual brought into Commune (for example, Red Hessian and their ship/guns), it will be required to do RP in order to be able to SRP that certain technology (ships, guns, etc) for the usage in Commune. Of course, the elder members will help with that.

When it comes to special ships and guns that we will have limited in our stocks, we will rather give it to those who really deserve it. That means, if the member is active and really contributes to the faction, not just to achieve something and then have it.

Technology of use

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Technical information:


The Raiders, as the cell that is largest of all the cells and the main fighting force, took the most of assault and support vessels that Commune have obtained previously, due to the fact that the other cells are less combat-oriented.

This means that The Nighthawk, The Revenant are directly assigned to this cell, and as well as the bomber squadrons, Skywolves, and Assassins.

When it comes to technology, this cell will rely mainly on Maltese, codenamed and civilian weaponry. There are small limited portions of Rheinland technology, that was provided by allies from Rheinland, Das Wilde, and that will be provided to those worthy enough. Yet, more diverse technology will be acquired, however.


Regular ships, guns and equipment:



- Bombers, Very Heavy Fighters, Heavy Fighters and Light Fighters of CQ "Conquistador" Outcast ship line. Also known as the "Rapier" ship line.

- Outcast manufactured guns and equipment.

- Bombers, Very Heavy Fighters, Heavy Fighters and Light Fighters of Series Z ship line. Also known as the "Sabre" ship line.

- Bombers, Very Heavy Fighters, Heavy Fighters and Light Fighters of CTE-6000 ship line. Also known as the "Eagle" ship line.

- Very Heavy Fighter of CTU-7f ship line. Also known as "Raven's Talon".

- Civilian manufactured guns and equipment (not House civilian) and codename weapons.

- Rheinland MOX engines are standard and they are left overs from Samarran Raiders era whcih Commune managed to retrieve.


Current shared vessels of the cell:



- 2x Outcast class destroyer "Storta". The Nighthawk and The Revenant.

- 8x CTU-6b "Waran" Civilian Bomber. Skywolves and Assassins. Skywolves are meant to be used as heavy anti-capital bombardment. Assassins are meant to be used against lighter targets, such as Cruisers or when, certain environment doesn't allows usage of torpedo launchers.

- 1x Passanger or Prison Liner. The Shadow of Ur, which is used for gathering income and taking valuable cargo.


Irregular, special technology and equipment:



- N/A