04-27-2017, 05:13 PM
Of course this might need some discussion, but here is the idea:
Players to be allowed to store cargo on the NPC bases.
It will require a new database table, but nothing more complex than /pimpship requires.
On any NPC base I can type:
where 3 is item 3 on my cargo list and 500 is quantity, which can be dropped to store all the cargo, in which case it would be
(store all the cargo from slot 3).
Also might use
to store all the cargo there is in the ship.
A command to list stored items could be
Outcome might look as
then we can use command
again, 1 is item number (Food Rations), 200 is quantity which can be dropped.
Of course, the item storage is permanent (limited by the ship activity wipe), and may charge a fee, maybe per unit and per time. It would be charged to get the items back, when /load command is issued.
A global command to list all stored items of a character should exist (to remind what and on which planet/base is stored), maybe
which would show like:
Possibly a command to transfer ownership could be implemented too, like this:
which transfers item 2 3000; Food Rations; Stuttgart; Planet Stuttgart to the new owner called [NewOwnerName]
I think that's it for now, surely this may be incremented more, but this is the base idea.
Players to be allowed to store cargo on the NPC bases.
It will require a new database table, but nothing more complex than /pimpship requires.
On any NPC base I can type:
Code:
/store 3 500
Code:
/store 3
Also might use
Code:
/store all
A command to list stored items could be
Code:
/liststored or simply /ls
Code:
1) 300; Food Rations
2) 1234; Cardamine
3) 99; Reinforced Alloy
Code:
/load 1 200
Of course, the item storage is permanent (limited by the ship activity wipe), and may charge a fee, maybe per unit and per time. It would be charged to get the items back, when /load command is issued.
A global command to list all stored items of a character should exist (to remind what and on which planet/base is stored), maybe
Code:
/listallstored
Code:
1) 500; Reinforced Alloy; New York; Battleship Missouri
2) 3000; Food Rations; Stuttgart; Planet Stuttgart
Possibly a command to transfer ownership could be implemented too, like this:
Code:
/transfer [NewOwnerName] 2
I think that's it for now, surely this may be incremented more, but this is the base idea.