06-21-2017, 12:36 AM
The Omicrons are a vast and lonely place full of unknown dangers. An undeniable fact every space traveler could verify. Despite those disillusioning prospects, a few outposts of human civilization had been built over time, prime examples of mankind's bold and unbroken pioneer spirit. Now, it's no wonder that this fistful of stations have early realized the urgent need for socialisation in the middle of nowhere. To serve this basic human need, stressed pilots, Freeport dwellers, guests and whatnot can enjoy relatively small, but high-quality establishments.
One of those establishments is the "Flying Dutchman", Freeport 11's first and official bar and coffeehouse. Placed in the middle of the central market, it can be accessed by taking an escalator from the shopping arcade down to the next floor. A retro disco, some more shops and a large area with tables and seats share the same level with the bar.
Charlie O'Conner is the boss and one of the barkeepers in this watering hole which has been in family's hand since its founding. He is a rather serious, taciturn fellow with a grumpy attitude, but makes that up with dirty drinks and a clean counter. Enough reason for almost everyone to become a repeating costumer when visiting the Port.
The menu offers a wide variety of beverages, drinks, liquors, shots and coffees. The prices might be higher than on planets or in House Space, but considering the distance to the next bar and the import costs, it is still justified.
And as colourful and busy the Freeport's visitors and citizens are, you can meet literally every kind of personalities from every corner of Sirius here at this bar. May it be business meetings, shady agreements, gossip, some quality time or a proper hangover - The Flying Dutchman gives you the opportunity to do whatever pleases you!
The closer the descending escalator brought Hans von Goeben to Level 8 of Freeport 11, the more noticable became a monotonous bass hammering in the disco right next to the "Flying Dutchman".
It was the best bar on this station which was still functional, even after the gruesome attacks by The Core. But this one certainly would serve its porpuse perfectly as the meeting spot for the two other guests who would join Hans later on.
It was good to mingle with the crowd again after a week of pure paperwork and cleaning up his ship. This also presented a chance to get back in shape and lay off the shabby lab coat for once. In casual black trousers, black shoes and a comfy white shirt, the scientist approached a couple of empty seats at the counter...the evening was still young and therefore, only a few people were around. He gave his glasses a last polish before sitting down.
"Alright", thought Goeben,"They both docked twenty minutes ago...this means it will still take some time for them to get here...". He ordered a glass of tap water. It would have been rude to start with a hard drink while the others were still on their way. "...hopefully everything goes according to plan."
One of those establishments is the "Flying Dutchman", Freeport 11's first and official bar and coffeehouse. Placed in the middle of the central market, it can be accessed by taking an escalator from the shopping arcade down to the next floor. A retro disco, some more shops and a large area with tables and seats share the same level with the bar.
Charlie O'Conner is the boss and one of the barkeepers in this watering hole which has been in family's hand since its founding. He is a rather serious, taciturn fellow with a grumpy attitude, but makes that up with dirty drinks and a clean counter. Enough reason for almost everyone to become a repeating costumer when visiting the Port.
The menu offers a wide variety of beverages, drinks, liquors, shots and coffees. The prices might be higher than on planets or in House Space, but considering the distance to the next bar and the import costs, it is still justified.
And as colourful and busy the Freeport's visitors and citizens are, you can meet literally every kind of personalities from every corner of Sirius here at this bar. May it be business meetings, shady agreements, gossip, some quality time or a proper hangover - The Flying Dutchman gives you the opportunity to do whatever pleases you!
A GUEST ARRIVES
The closer the descending escalator brought Hans von Goeben to Level 8 of Freeport 11, the more noticable became a monotonous bass hammering in the disco right next to the "Flying Dutchman".
It was the best bar on this station which was still functional, even after the gruesome attacks by The Core. But this one certainly would serve its porpuse perfectly as the meeting spot for the two other guests who would join Hans later on.
It was good to mingle with the crowd again after a week of pure paperwork and cleaning up his ship. This also presented a chance to get back in shape and lay off the shabby lab coat for once. In casual black trousers, black shoes and a comfy white shirt, the scientist approached a couple of empty seats at the counter...the evening was still young and therefore, only a few people were around. He gave his glasses a last polish before sitting down.
"Alright", thought Goeben,"They both docked twenty minutes ago...this means it will still take some time for them to get here...". He ordered a glass of tap water. It would have been rude to start with a hard drink while the others were still on their way. "...hopefully everything goes according to plan."