07-24-2017, 12:08 AM
The third installment in the System Butchering Series, Gallia System Butchering was created by popular demand, and is now here! If you want to view the previous installments in this series, here they are.
Liberty System Butchering
Omicron System Butchering
Now, let's get to business. Gallia is a dead zone in activity. Here's my ridiculous plan to help solve that.
PICARDY
This system is probably the most active Gallic System. Adding more conflict and hazards here might make things even more active here.
Changes:
-The Normandy Separatists have returned. After a disaster in their home system when a supernova hit, the survivors have retreated to the newly constructed Ecommoy Star City. Their bases are marked in Pink.
-The Council has advanced on Amiens, as well as the Hirson Debris Field. They have taken the Saint-Quentin Space Colony, and are using it as their HQ in the system.
-Eplessier Depot has been abandoned by the Maquis in favor of the massive amounts of space on Saint-Quentin. A group of castaway Freelancers from Normandy have re-purposed the base for their needs.
-Planet Amiens is now accessible. The Council has an Airbase, while the Royals control a coastal city.
-The Jump Gate connections have been moved, and the prison is now a wreck. The Royals still hold a good portion of the system, though.
ILE-DE-FRANCE
Gallia's capital needs more smuggling and regular trading in it. Let's fix that, shall we?
Changes:
-All smuggling routes heading to Manhattan(except Cardamine) now have their best sell points on New Paris.
-Rare Edge World cargo(such as Nom Remains, Iridium, etc.) now sell extremely well on Melun Research Station.
-More ore routes now lead to Rambouilette Shipyard. Who doesn't love ore trading?
-Have a Premium Scrap mining field here.
CHAMPAGNE
The Council's homeworld, and the center of Gallic Crime.
Changes:
-Make the Jump Gate to Burgundy go to Picardy instead.
-Have more Black Market trade routes here.
-Make Montmiral a Junker Base. There's plenty of junk to collected in Gallia.
LORRAINE
A bit of a backwater system in Gallia.
Changes:
-Flip the system to where the trade lanes actually look like they're heading in the right direction.
-More Outcast NPCs please.
LYONNIAS
Gallia's border with Kusari.
Changes:
-More Kusari unlawful NPCs, please.
-Introduce a Hogosha base here. They do business with Gallia occasionally.
ORLEANAIS
The second most populated Gallic System.
Changes:
-Shorten up the trade lanes, and remove the debris fields and bases within them. They can be used elsewhere.
-Make the two jump points to Auvergne go to Provence.
-Remove the minefield. It serves no purpose at this point.
AUVERGNE
This system is useless. It's assets would do much better elsewhere.
Changes:
-Retcon the system, and move it's bases into Gallic-Occupied Sirius. I will explain how I envision this will work in the sequel to this, Reconquest System Butchering.
PROVENCE
Gallia's border with Crayter, and a center for crime.
Changes:
-Have the Council move their Battleship into the system.
-Change up the system background, nebula, and bases to where it's more aesthetically pleasing.
-Introduce a massive racetrack here. AFC would love that, I'm sure.
-Re-open the Sealed Jump Gate, and have it connect with the former Auvergne Jump Gate in Orleanais.
-Re-direct the Auvergne Jump Hole to Orleanais.
ORKNEY
This system is basically part of Gallia at this point.
Changes:
-Introduce a Jump Gate to Languedoc, and a trade lane system to boot.
-RENAME THE SYSTEM TO TUNISA.
-Move Fort Albi and Cordes Outpost farther away from the Jump Holes.
So that's pretty much it on this episode of system butchering. Leave your feedback below, and tell me if one of these ideas could be executed better.
Liberty System Butchering
Omicron System Butchering
Now, let's get to business. Gallia is a dead zone in activity. Here's my ridiculous plan to help solve that.
PICARDY
This system is probably the most active Gallic System. Adding more conflict and hazards here might make things even more active here.
Changes:
-The Normandy Separatists have returned. After a disaster in their home system when a supernova hit, the survivors have retreated to the newly constructed Ecommoy Star City. Their bases are marked in Pink.
-The Council has advanced on Amiens, as well as the Hirson Debris Field. They have taken the Saint-Quentin Space Colony, and are using it as their HQ in the system.
-Eplessier Depot has been abandoned by the Maquis in favor of the massive amounts of space on Saint-Quentin. A group of castaway Freelancers from Normandy have re-purposed the base for their needs.
-Planet Amiens is now accessible. The Council has an Airbase, while the Royals control a coastal city.
-The Jump Gate connections have been moved, and the prison is now a wreck. The Royals still hold a good portion of the system, though.
ILE-DE-FRANCE
Gallia's capital needs more smuggling and regular trading in it. Let's fix that, shall we?
Changes:
-All smuggling routes heading to Manhattan(except Cardamine) now have their best sell points on New Paris.
-Rare Edge World cargo(such as Nom Remains, Iridium, etc.) now sell extremely well on Melun Research Station.
-More ore routes now lead to Rambouilette Shipyard. Who doesn't love ore trading?
-Have a Premium Scrap mining field here.
CHAMPAGNE
The Council's homeworld, and the center of Gallic Crime.
Changes:
-Make the Jump Gate to Burgundy go to Picardy instead.
-Have more Black Market trade routes here.
-Make Montmiral a Junker Base. There's plenty of junk to collected in Gallia.
LORRAINE
A bit of a backwater system in Gallia.
Changes:
-Flip the system to where the trade lanes actually look like they're heading in the right direction.
-More Outcast NPCs please.
LYONNIAS
Gallia's border with Kusari.
Changes:
-More Kusari unlawful NPCs, please.
-Introduce a Hogosha base here. They do business with Gallia occasionally.
ORLEANAIS
The second most populated Gallic System.
Changes:
-Shorten up the trade lanes, and remove the debris fields and bases within them. They can be used elsewhere.
-Make the two jump points to Auvergne go to Provence.
-Remove the minefield. It serves no purpose at this point.
AUVERGNE
This system is useless. It's assets would do much better elsewhere.
Changes:
-Retcon the system, and move it's bases into Gallic-Occupied Sirius. I will explain how I envision this will work in the sequel to this, Reconquest System Butchering.
PROVENCE
Gallia's border with Crayter, and a center for crime.
Changes:
-Have the Council move their Battleship into the system.
-Change up the system background, nebula, and bases to where it's more aesthetically pleasing.
-Introduce a massive racetrack here. AFC would love that, I'm sure.
-Re-open the Sealed Jump Gate, and have it connect with the former Auvergne Jump Gate in Orleanais.
-Re-direct the Auvergne Jump Hole to Orleanais.
ORKNEY
This system is basically part of Gallia at this point.
Changes:
-Introduce a Jump Gate to Languedoc, and a trade lane system to boot.
-RENAME THE SYSTEM TO TUNISA.
-Move Fort Albi and Cordes Outpost farther away from the Jump Holes.
So that's pretty much it on this episode of system butchering. Leave your feedback below, and tell me if one of these ideas could be executed better.