07-25-2017, 10:08 PM
Good day, everyone.
The trial period for the previously announced rules change is over and we have decided to revert/modify the changes to once again include traders under the exception list, however with a few key differences in wording. We have ditched the name ''trader'' and specified ''transports'' to be the exclusion. Other changes include the migration of 2.3 to 1.8 and the re-introduction of 3.0 as a separate rule for easier processing for reports regarding overall oorp behavior, rather than simply oorp chatter in local/system chats.
The ingame banner will be updated to inform players of this change.
The trial period for the previously announced rules change is over and we have decided to revert/modify the changes to once again include traders under the exception list, however with a few key differences in wording. We have ditched the name ''trader'' and specified ''transports'' to be the exclusion. Other changes include the migration of 2.3 to 1.8 and the re-introduction of 3.0 as a separate rule for easier processing for reports regarding overall oorp behavior, rather than simply oorp chatter in local/system chats.
Previous Rule Version Wrote:Discovery Freelancer 24/7 RP enforced rules:
4.1 If you die whilst in a PVP situation, in any form, you are considered as ''PVP Dead''. A PVP Dead player must:
Leave the system the fight took place in for two hours. You must not carry cargo while doing so and must not engage in any player interaction while you are leaving. Other players must allow a PVP Dead player to leave the system.
Not re-enter the system they died in on any of their characters for two hours.
Not attack the player/players they died to on any of their server characters for two hours.
4.2 Demands should be reasonable and only one monetary or cargo demand can be issued during each piracy interaction.
4.3 Docking during combat with hostiles in docking message range (15k) counts as PvP Death.
4.4 Every char must have only one type of ID equipped and they must play to that ID. Nomads are allowed to be engaged by all IDs. In all other cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules
New Rule Version Wrote:Discovery Freelancer 24/7 RP PvP rules:
4.1 If you die whilst in a PVP situation, in any form, you are considered as ''PVP Dead''. A PVP Dead player must:
Leave the system the fight took place in for two hours. You must not carry cargo while doing so and must not engage in any player interaction while you are leaving. Other players must allow a PVP Dead player to leave the system.
Not re-enter the system they died in on any of their characters for two hours.
Not attack the player/players they died to on any of their characters for two hours.
4.2 Demands should be reasonable and only one monetary or cargo demand can be issued during each piracy interaction.
4.3 Docking during combat with hostiles in docking message range (15k) counts as PvP Death, except for transports. If a player combat docks in a transport they may remain in the system for the sole purpose of trading only. They may not attack anyone unless in self defense. This restriction lasts for two hours.
4.4 Every char must have only one type of ID equipped and they must play to that ID. Nomads are allowed to be engaged by all IDs. In all other cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules
The ingame banner will be updated to inform players of this change.