09-11-2017, 01:46 PM
Hello!
I'm currently working on a tiny project of my own, and was looking for some guidance regarding modding FL:
So far I've made myself some own systems with my own factions. However, I kinda wanna add actual voicelines to the NPC pilots / bases there.
I've found many voice lines are in Freelancer / DATA / AUDIO / atc_leg_m01.utf for example.
The sounds itself are, so I believe, defined in the many .ini files in the same folder. (voices_base_male.ini for example)
However, opening the UTF-file I get a gigantic mess.
Screenshot of the mess.
How am I supposed to add a .wav file into the .UTF-container, and in which files do I have to add it in?
And especially, how do I know which file (inside the UTF) is what? "0x804CAB46" doesn't really tell me anything. However, if I play that file (trough the UTF-editor) I can hear it's the station voice saying "good journey".
I'm a bit confused and would appreciate some halp.
Thanks in advance.
I'm currently working on a tiny project of my own, and was looking for some guidance regarding modding FL:
So far I've made myself some own systems with my own factions. However, I kinda wanna add actual voicelines to the NPC pilots / bases there.
I've found many voice lines are in Freelancer / DATA / AUDIO / atc_leg_m01.utf for example.
The sounds itself are, so I believe, defined in the many .ini files in the same folder. (voices_base_male.ini for example)
However, opening the UTF-file I get a gigantic mess.
Screenshot of the mess.
How am I supposed to add a .wav file into the .UTF-container, and in which files do I have to add it in?
And especially, how do I know which file (inside the UTF) is what? "0x804CAB46" doesn't really tell me anything. However, if I play that file (trough the UTF-editor) I can hear it's the station voice saying "good journey".
I'm a bit confused and would appreciate some halp.
Thanks in advance.