09-22-2017, 01:16 PM
Hello! Let`s go!
In short, the idea arose such - to create military scores between the belligerent states. Each month, both sides will need to destroy 400 ships each. In the event that such a limit is not reached, then the victory goes to those who destroyed more ships.
What will be given to the winning side?
The winning side will be given a military point. "Military point" is a special political currency, thanks to which it will be possible to give its state an advantage in the war. The maximum of such points will be 5. The more points, the stronger the advantage will be the side that these glasses use.
Let me give an example to the military account:
Liberty and Bretonia: 305/400 kills in one Month.
Gallic Royal Navy: 310 kills in one Month.
Since Gallia does not have a total of 400 murders, but the monthly "battle for military points" is over, she gets a military point for having overtaken her opponents for 5 murders. I think you understood the meaning.
Now about military glasses. What's the use of them? Again, an example: imagine, Liberty and Bretonia have one military point, which they can use. Since they are allies in the war against one enemy, they will have to agree on where to spend it.
So, one military point. Let's say that Liberty and Bretonia agreed to spend it on strengthening their presence in the Magellan system in order to force Gallia's forces out of the Leeds system. If the cost of such a requirement is equal to the number of points earned by the defenders, they can calmly issue such a demand to the administration. That strengthens their presence in Magellan, and the Gallic presence weakens. I think the administration should make a more detailed list of military requirements and their cost.
Sense in this idea:
1. Players will gather in groups to "fill" points for a certain party. For example, Liberty and Bretonia are increasingly going to meet in order to overtake the forces of Gaul in the military account by hunting their ships.
2. More often there will be any operations against defenders/attackers. If you want to influence the war, but you need a balance - go for it!
3. In connection with 1-2 points will increase online in the game ( yeah, elementary ).
It`s end! If you can not read something, I'm sorry. I can not build large texts well, so I use translate-google.
In short, the idea arose such - to create military scores between the belligerent states. Each month, both sides will need to destroy 400 ships each. In the event that such a limit is not reached, then the victory goes to those who destroyed more ships.
What will be given to the winning side?
The winning side will be given a military point. "Military point" is a special political currency, thanks to which it will be possible to give its state an advantage in the war. The maximum of such points will be 5. The more points, the stronger the advantage will be the side that these glasses use.
Let me give an example to the military account:
Liberty and Bretonia: 305/400 kills in one Month.
Gallic Royal Navy: 310 kills in one Month.
Since Gallia does not have a total of 400 murders, but the monthly "battle for military points" is over, she gets a military point for having overtaken her opponents for 5 murders. I think you understood the meaning.
Now about military glasses. What's the use of them? Again, an example: imagine, Liberty and Bretonia have one military point, which they can use. Since they are allies in the war against one enemy, they will have to agree on where to spend it.
So, one military point. Let's say that Liberty and Bretonia agreed to spend it on strengthening their presence in the Magellan system in order to force Gallia's forces out of the Leeds system. If the cost of such a requirement is equal to the number of points earned by the defenders, they can calmly issue such a demand to the administration. That strengthens their presence in Magellan, and the Gallic presence weakens. I think the administration should make a more detailed list of military requirements and their cost.
Sense in this idea:
1. Players will gather in groups to "fill" points for a certain party. For example, Liberty and Bretonia are increasingly going to meet in order to overtake the forces of Gaul in the military account by hunting their ships.
2. More often there will be any operations against defenders/attackers. If you want to influence the war, but you need a balance - go for it!
3. In connection with 1-2 points will increase online in the game ( yeah, elementary ).
It`s end! If you can not read something, I'm sorry. I can not build large texts well, so I use translate-google.