11-08-2017, 02:31 PM
Story time!
In late 2015 the Dev team of the time arbitrarily raised the cargo capacity of the Pilgrim Slave Liner outside the bounds of what the Freelancer ID is allowed to fly. I made a thread then where which it was pointed out to me that ID issues fall under the preview of the Admin Team. I submitted a player request to have an exception added to the ID. In Febuary 2016, the admin team of the time, approved of my player request provided that the Dev Team slightly lowered the cargo capacity of the Pilgrim Liner. The resulting drama over the summer of 2016 lead to that request falling off of the radar until July 2016 when I again posted about how Freelancers still couldn't use the Pilgrim Liner where I languished over the next 15 months before having my thread locked.
Since apparently being productive doesn't fall under the preview of arguing for a already agreed upon change. I suppose we can start this all over again, and realistically it makes sense to restart this thread all over again, seeing as its a new admin team and a new dev team all over again, maybe the arguments really do need to be rehashed and reposed.
The Freelancer ID Reads as follows
I would like to suggest that the Pilgrim Liner have its cargo lowered to 4,200 and the Freelancer ID be modified to read "...Cannot use any transports with more than 3,600 cargo, except for the Pirate Train, and Pilgrim Liner..."
This would allow Freelancers to continue to use the Slave Pilgrim Liner in a nefarious perfectly lawful manner, and provide an alternative to the P-Train
In late 2015 the Dev team of the time arbitrarily raised the cargo capacity of the Pilgrim Slave Liner outside the bounds of what the Freelancer ID is allowed to fly. I made a thread then where which it was pointed out to me that ID issues fall under the preview of the Admin Team. I submitted a player request to have an exception added to the ID. In Febuary 2016, the admin team of the time, approved of my player request provided that the Dev Team slightly lowered the cargo capacity of the Pilgrim Liner. The resulting drama over the summer of 2016 lead to that request falling off of the radar until July 2016 when I again posted about how Freelancers still couldn't use the Pilgrim Liner where I languished over the next 15 months before having my thread locked.
Since apparently being productive doesn't fall under the preview of arguing for a already agreed upon change. I suppose we can start this all over again, and realistically it makes sense to restart this thread all over again, seeing as its a new admin team and a new dev team all over again, maybe the arguments really do need to be rehashed and reposed.
The Freelancer ID Reads as follows
Quote:Freelancers are people not affiliated with any faction in particular. They generally operate independent trade ships or small ships. They sometimes act as mercenaries, but mostly just explore Sirius, taking the odd job here or there to pay for fuel and supplies.
Pilot carrying this quasi-lawful ID is a Freelancer, who:
Can attack any ship in self-defense or to protect an friendly or allied ship.
Can fulfill any bounty and escort contracts, and may treat transports as combat targets when executing a bounty or escort contract against them.
Cannot use any transports with more than 3,600 cargo, except for the Pirate Train.
Cannot participate in unlawful actions except as described above.
Allowed ships: Fighters, Freighters, Transports, Gunboats
I would like to suggest that the Pilgrim Liner have its cargo lowered to 4,200 and the Freelancer ID be modified to read "...Cannot use any transports with more than 3,600 cargo, except for the Pirate Train, and Pilgrim Liner..."
This would allow Freelancers to continue to use the Slave Pilgrim Liner in a nefarious perfectly lawful manner, and provide an alternative to the P-Train