11-12-2017, 06:24 PM
Long time, no rant. Here's how I see the smuggling situation.
Try smuggling when there are lawfuls online, in place like Manhattan. The impromptu bonus on smuggling has sort of made me think. Why bother? All it does is make you think about logging and sneaking by when the system is empty. That shouldn't be an option players are pushed towards, when the alternative is certain loss. This has actually been something I've been trying to figure out for a while on how to make it so that logging out is not your best option when trying to smuggle past a lawful.
Its not that there shouldn't be cops or navy or LSF out to stop smuggling, of course they should. But what do they have to do to stop it? Nothing. They sit by the docking ring, with a cloak disruptor. So, even if you go for it cloaked, they can uncloak and no dock you and that's it. You walked into it ridiculously.
So all it made me think was, an event like that just makes me make less money, not more, and encourage more lawfuls to pile on, sort of scaring away any attempts. So, in many things, deterrence is a totally legit tactic to employ. They stop smuggling just by being on the field. But how much do they catch? And if so, was there a challenge? Was there a chance on both sides to succeed and/or fail within a reasonable margin?
Suggestion:
Put atmospheric docking points on all smuggling destination planets. Either would let you land and sell the good like normal. But at least you have a 50/50 chance of a successful approach, even when LPI/LSF/LN are in close proximity. It would also make them move around a bit and actually patrol, not just camp and wait. Is that what you lawfuls really want to do do fight smuggling? Just scare them away, and catch the odd ship you are fast enough to cloak disrupt and /nodock? Uncloaked smugglers would be basically asking to be caught by even trying.
If there was even a chance for a non cloaking smuggler, it might be worth making a run at the planet. Their complaint was, they can't stop you from docking on the planet, once you're gone, your'e gone and got away with it. That's true, game mechanics make it hard to catch up to someone once they slip by. That's why they have little choice but to camp. This just blocks more attempts than catches them I think. So I'd like to know, especially over a couple days this event runs, how many lawfuls are catching smugglers? If you're one or the other and reading this, I'd like you know where you caught them, or were caught, and what was the circumstance? Mostly, I'd like to hear from you if you are trying to catch smugglers (anytime) and aren't catching much.
This would make much more sense to me if there were one other point to try to dock at (on the back side of the planet) that also had to be patrolled. Now, I know the lawfuls might not like that option any better, but is it really better so see a ship on your scanner for a second, and then see it disappear because it knows your're waiting and decides to not even bother make a run? What's the point of marching into getting caught? Why even smuggle at that point? And why be satisfied with scaring away a smuggler, and not having a better chance to catch them?
As it stands, really the emphasis should be on catching smugglers as they enter the system. Currently, its easy to get in the system, and pointless to approach manhattan. But its not just manhattan, most planets, especially capital planets, should have a back door these days.
Now I know the lawfuls are thinking: but then we'd have even more of a hard time catching you! But what if we sweeten the deal. What if, inrp, docking on a planet without using its gate, be considered ILLEGAL. Meaning, you could try to make a run at the backside of Manhattan, BUT, it would become known that lawfuls could simply engage and destroy any vessel attempting to dock on the backside, regardless of their cargo or ID (except other police/military). So, you can try to run at the landing gate, and at worst get caught, fined, impounded, etc (lose the cargo) OR make a run at the planet, and risk destruction, but heighten your odds the approach is not pointless. Lawfuls who choose to patrol the backside might station themselves far enough out (10k) from the backside, and if they catch you within 10k of the backside, you get attacked immediately. This way, if lawfuls aren't going to block the gates AND jumpholes,they can at least surround manhattan, and divide up. Even cloaked ships trying to dock on the atmospheric point, could be disrupted and destroyed before making it. Even if they had the /nodock for the atmo point, it would make it a challenge to cover the right dock point.
This would also apply in many other circumstances as well, in other houses. Docking on the back of planets could be a thing, always inrp illegal, so even quasi's and lawfuls that smuggle may choose the option, and it makes patrols do more than just sit. Long term wise, it would be a new thing to try to catch people landing without using the docking ring, and report them/bounty them etc. Even though it would be possible, no house would tolerate unauthorized landings, and add something else to enforce over.
At least at that point, there would be more open ended chances on both sides, making attempts to run at the planet not totally ridiculous if lawful enforcers are around. So, I totally welcome input, criticism, and any experiences that seem relevant. I think it would make smuggling far more interesting, even during normal levels of activity. Please, admins/devs, consider it!
Try smuggling when there are lawfuls online, in place like Manhattan. The impromptu bonus on smuggling has sort of made me think. Why bother? All it does is make you think about logging and sneaking by when the system is empty. That shouldn't be an option players are pushed towards, when the alternative is certain loss. This has actually been something I've been trying to figure out for a while on how to make it so that logging out is not your best option when trying to smuggle past a lawful.
Its not that there shouldn't be cops or navy or LSF out to stop smuggling, of course they should. But what do they have to do to stop it? Nothing. They sit by the docking ring, with a cloak disruptor. So, even if you go for it cloaked, they can uncloak and no dock you and that's it. You walked into it ridiculously.
So all it made me think was, an event like that just makes me make less money, not more, and encourage more lawfuls to pile on, sort of scaring away any attempts. So, in many things, deterrence is a totally legit tactic to employ. They stop smuggling just by being on the field. But how much do they catch? And if so, was there a challenge? Was there a chance on both sides to succeed and/or fail within a reasonable margin?
Suggestion:
Put atmospheric docking points on all smuggling destination planets. Either would let you land and sell the good like normal. But at least you have a 50/50 chance of a successful approach, even when LPI/LSF/LN are in close proximity. It would also make them move around a bit and actually patrol, not just camp and wait. Is that what you lawfuls really want to do do fight smuggling? Just scare them away, and catch the odd ship you are fast enough to cloak disrupt and /nodock? Uncloaked smugglers would be basically asking to be caught by even trying.
If there was even a chance for a non cloaking smuggler, it might be worth making a run at the planet. Their complaint was, they can't stop you from docking on the planet, once you're gone, your'e gone and got away with it. That's true, game mechanics make it hard to catch up to someone once they slip by. That's why they have little choice but to camp. This just blocks more attempts than catches them I think. So I'd like to know, especially over a couple days this event runs, how many lawfuls are catching smugglers? If you're one or the other and reading this, I'd like you know where you caught them, or were caught, and what was the circumstance? Mostly, I'd like to hear from you if you are trying to catch smugglers (anytime) and aren't catching much.
This would make much more sense to me if there were one other point to try to dock at (on the back side of the planet) that also had to be patrolled. Now, I know the lawfuls might not like that option any better, but is it really better so see a ship on your scanner for a second, and then see it disappear because it knows your're waiting and decides to not even bother make a run? What's the point of marching into getting caught? Why even smuggle at that point? And why be satisfied with scaring away a smuggler, and not having a better chance to catch them?
As it stands, really the emphasis should be on catching smugglers as they enter the system. Currently, its easy to get in the system, and pointless to approach manhattan. But its not just manhattan, most planets, especially capital planets, should have a back door these days.
Now I know the lawfuls are thinking: but then we'd have even more of a hard time catching you! But what if we sweeten the deal. What if, inrp, docking on a planet without using its gate, be considered ILLEGAL. Meaning, you could try to make a run at the backside of Manhattan, BUT, it would become known that lawfuls could simply engage and destroy any vessel attempting to dock on the backside, regardless of their cargo or ID (except other police/military). So, you can try to run at the landing gate, and at worst get caught, fined, impounded, etc (lose the cargo) OR make a run at the planet, and risk destruction, but heighten your odds the approach is not pointless. Lawfuls who choose to patrol the backside might station themselves far enough out (10k) from the backside, and if they catch you within 10k of the backside, you get attacked immediately. This way, if lawfuls aren't going to block the gates AND jumpholes,they can at least surround manhattan, and divide up. Even cloaked ships trying to dock on the atmospheric point, could be disrupted and destroyed before making it. Even if they had the /nodock for the atmo point, it would make it a challenge to cover the right dock point.
This would also apply in many other circumstances as well, in other houses. Docking on the back of planets could be a thing, always inrp illegal, so even quasi's and lawfuls that smuggle may choose the option, and it makes patrols do more than just sit. Long term wise, it would be a new thing to try to catch people landing without using the docking ring, and report them/bounty them etc. Even though it would be possible, no house would tolerate unauthorized landings, and add something else to enforce over.
At least at that point, there would be more open ended chances on both sides, making attempts to run at the planet not totally ridiculous if lawful enforcers are around. So, I totally welcome input, criticism, and any experiences that seem relevant. I think it would make smuggling far more interesting, even during normal levels of activity. Please, admins/devs, consider it!