01-03-2018, 02:13 PM
After a few fights against the new battlecruisers in the Coalition destroyer I have noticed one major issue: Speed. Why are destroyers, small ships with low armor and power core, slower than battlecruisers? It's a pain to fight them and once they have you in a certain range you are doomed, as you are unable to thrust away due to their speed. Why is the normal speed of a destroyer 69ms and 129ms while thrusting? A battlecruiser has 79ms in free flight and 119ms while thrusting, the difference is so minor that you can barely get away from those ships.
They seem to have this "perfect" range at which almost every shot of a battlecruiser is a hit, no matter how much you turret steer in a Typhoon, should be around 1k distance, everything below is almost certain death, as you can only outsteer a few shots at once, some will hit, and with the new battlecruiser weapons, those that hit hurt you a lot. Normally you wouldn't come that close to a battlecruiser of course, but their reverse speed is very fast at 25ms, so if a battlecruiser decides to thrust backwards to get away from you, you will have to turn. Now this is a common practice for larger ships to make smaller ships come close to them so that they can quickly snap forward and unleash their fire. A battlecruiser will do just the same to try and get you in this super fine range of 1000m and less. Everyone does mistakes once but doing the mistake of getting only a tad too close to a battlecruiser is instant death because that is the moment where a destroyer should be able to run from the behemoth shooting at it but no, it can't, it is too slow. If you are lucky you are at ~900m so if you dodge well enough you will get away but with significantly less hull than before, at 800m and below you are dead.
I don't think it is logical for destroyers to be almost as slow as a battlecruiser (they're already slower in reverse as them in the first place) when they get nothing in return. One mistake and a destroyer suffers a lot.
They seem to have this "perfect" range at which almost every shot of a battlecruiser is a hit, no matter how much you turret steer in a Typhoon, should be around 1k distance, everything below is almost certain death, as you can only outsteer a few shots at once, some will hit, and with the new battlecruiser weapons, those that hit hurt you a lot. Normally you wouldn't come that close to a battlecruiser of course, but their reverse speed is very fast at 25ms, so if a battlecruiser decides to thrust backwards to get away from you, you will have to turn. Now this is a common practice for larger ships to make smaller ships come close to them so that they can quickly snap forward and unleash their fire. A battlecruiser will do just the same to try and get you in this super fine range of 1000m and less. Everyone does mistakes once but doing the mistake of getting only a tad too close to a battlecruiser is instant death because that is the moment where a destroyer should be able to run from the behemoth shooting at it but no, it can't, it is too slow. If you are lucky you are at ~900m so if you dodge well enough you will get away but with significantly less hull than before, at 800m and below you are dead.
I don't think it is logical for destroyers to be almost as slow as a battlecruiser (they're already slower in reverse as them in the first place) when they get nothing in return. One mistake and a destroyer suffers a lot.