01-25-2018, 04:03 AM
I would like to see a pair of permanent "Uncharted" systems, with jump holes connecting them to each of the five Houses, with one additional JH each in the Omegas, Omicrons, Sigmas, and Taus.
The initial entry JH would be usable only by IDs native to the area. The entry Uncharted would be PvP-light; standard ID rules apply here. This would be a system in which many factions that don't typically see one another would get the chance to interact without having to worry about being chased by foreign factions through your own JH. Only transports up to a certain size (Say, 3,000) would be able to enter. Generic IDs such as Freelancers would only be able to enter via Generic-Only JHs that block access to anything above 1,000 cargo, to prevent economy destabilization concerns.
Reachable from the "Uncharted Entry Sysyem" by all IDs is a "Deeper Uncharted System," where the Wild West rules standard to other Uncharted sectors apply. This far more dangerous area would be a hot bed for PvP and factional relations that would be completely seperate from the rest of Sirius. What happens here, stays here. You fly into this system knowing you will likely be ganked in order to obtain a high risk, high reward cargo type. There might also be a special material found only here in order to construct a unique weapon type on POBs, whether it be a cap or snub weapon. Finally, this system might have a reduced respawn time of 30-60 minutes.
The Uncharted Entrance may encourage more social RP, whereas the Deeper Uncharted will encourage RP-PvP. Since each JH leading to this system would be locked to certain ID types and cargo capacities, the economy remains stable, while many people are able to converge and hang out or pew.
Yay, or nah?
The initial entry JH would be usable only by IDs native to the area. The entry Uncharted would be PvP-light; standard ID rules apply here. This would be a system in which many factions that don't typically see one another would get the chance to interact without having to worry about being chased by foreign factions through your own JH. Only transports up to a certain size (Say, 3,000) would be able to enter. Generic IDs such as Freelancers would only be able to enter via Generic-Only JHs that block access to anything above 1,000 cargo, to prevent economy destabilization concerns.
Reachable from the "Uncharted Entry Sysyem" by all IDs is a "Deeper Uncharted System," where the Wild West rules standard to other Uncharted sectors apply. This far more dangerous area would be a hot bed for PvP and factional relations that would be completely seperate from the rest of Sirius. What happens here, stays here. You fly into this system knowing you will likely be ganked in order to obtain a high risk, high reward cargo type. There might also be a special material found only here in order to construct a unique weapon type on POBs, whether it be a cap or snub weapon. Finally, this system might have a reduced respawn time of 30-60 minutes.
The Uncharted Entrance may encourage more social RP, whereas the Deeper Uncharted will encourage RP-PvP. Since each JH leading to this system would be locked to certain ID types and cargo capacities, the economy remains stable, while many people are able to converge and hang out or pew.
Yay, or nah?