Discovery Gaming Community

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Feedback

As many of you will have noticed the Discovery Tutorial Team has been hard at work as of late to try and keep things updated and publish helpful information for the entire community. We shall continue to help and support everyone, but like any human beings we to make mistakes. This thread will serve as a repo for said mistakes and is a place that you can freely point out our errors. This is also a thread where you can suggest new tutorials or other helpful repositories of information.

(Yes this thread is a reboot)

Kind Regards,
The Discovery Tutorial Team
~ , , , , , ,



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[color=#FFFFFF]Location in Thread:[/color] <Fill out>
[color=#FFFFFF]Comments:[/color] <Fill out>
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Example:

Thread: Discovery Mining Guide [4.89.2]
Location in Thread: Ore Sellpoints
Comments: Omicron Epsilon was removed, incorrect price for Gold Ore in Kusari
Thread: Engines Of Sirius (and Gallia) - Visual Guide
Location in Thread: Engines types
Comments: Junkers have their own HF engine, MS-H4 Refurbished Fusion Core, have unique appearance, also Coalition have their own line of engines, like Red colored liberty XV series.
Thread: The Discovery ID Database
Updates:
- Added Pirate ID
- Added Gammu AI ID ( reported by )

Thread: Engines Of Sirius (and Gallia) - Visual Guide
Updates:
- Added Blood Dragons ( reported by )
- Added Coalition and Junkers ( reported by )

Thanks to everyone for feedback!
Thread: Engines Of Sirius (and Gallia) - Visual Guide
Location in Thread: Selling locations and ship types
Comments: Junkers and coalition selling locations and ship types swapped)
Thread: The Discovery ID Database
Updates:
- Fixed Core ID Errors ( reported by )

Thread: Engines Of Sirius (and Gallia) - Visual Guide
Updates:
- Fixed error on sellpoint for Junker and Coalition engines ( reported by )

Thread: Discovery TLAGSNET Tutorial
Updates:
- Added disclaimer ( reported by )

Thanks to everyone for feedback!
Thread: Discovery TLAGSNET Tutorial
Location in Thread: TLAGSNET Addon: The Remote Scanning Tool (RST):
Comments: It would be good if you could find out the exact limitations of the RST. List all the stellar objects (lanes and gates) that form part of the network and the maximum distance from one of these a ship must be to be within scanning range.

Thread: All/General Feedback
Location in Thread: All/General Feedback
Comments: You have put together a great collection of tutorials and I applaud your efforts to consolidate a hub of essential guides. One thing I wanted to suggest for all of your guides is to try to refrain from using jargon too much. The Angels were started to assist new players in getting to terms with the new Freelancer universe that is Discovery. I wouldn't underestimate how much experience new players have or how much they know about the game. Be careful especially of newer terms that have been developed with discovery. The acronym 'PoB' will mean nothing to most new players.
Thread: Discovery TLAGSNET Tutorial
Updates:
- Added additional information ( requested by )

Thread: All/General Feedback ( In responce to post #6 )
Updates: This point has been raised within the Discord, and shall be tended to when we do out next set of big updates.

Thanks you for your feedback.
Thread: The Discovery ID Database
Updates:
- Updated Lane Hackers ID ( reported by anon )

Thread: Engines Of Sirius (and Gallia) - Visual Guide
Updates:
- Added Hellfire Legion

Thread: Discovery Mining Guide
Updates:
- Added Military Salvage
- Removed Colorado as Copper ore sellpoint ( reported by )

Thanks to everyone for feedback!
Thread: https://discoverygc.com/forums/showthrea...tid=150826
Location in Thread: Other
Comments: Title: "So you think you want to Roleplay a Nomad?" Tutorial link: link


Would be great to have this added, thanks Smile
Thread: Player Base Guide
Location in Thread: Post #6, Defense Modules
Comments: Pictures not showing, so i went to make new pictures for the WP's...
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