04-13-2018, 05:20 AM
So as some may have noticed, I've been working with rewriting the Playerbase plugin - As I continue to work on what still needs done, I've been brainstorming some extensions which can be built on top of it.
Perhaps the most controversial thought I've had so far, is extending the amount of data which the plugin makes public externally. Would you folks like to see (in the far future) a section on the website here which lets you see ALL of your playerbase stats?
It's health, it's current market (everything the station is buying and selling, as well as quantities) - Bank amount, module status (this plugin will allow some complicated modules to be programmed in, so there may be a lot of information available), friendly/unfriendly tags, etc.
All of this information can be locked behind a page requiring you to type in one of your base passwords in order to view it, that way nobody else can peek in uninvited. - There used to be something similar which the staff had previously, although this would be something public.
With some Javascript, and perhaps Semantic-UI or some other good looking CSS framework, this could be made to look really darn pretty.
Good feature? Bad feature? What do you folks think.
Primarily all this would require on my end, is the proper functions to export all of the data, as well as some additions to the Freelancer-API. It's certainly feasible. You'd only have read-only access, so if you wanted to make changes, you'd have to sign into the game, but this may be nice too.
Perhaps the most controversial thought I've had so far, is extending the amount of data which the plugin makes public externally. Would you folks like to see (in the far future) a section on the website here which lets you see ALL of your playerbase stats?
It's health, it's current market (everything the station is buying and selling, as well as quantities) - Bank amount, module status (this plugin will allow some complicated modules to be programmed in, so there may be a lot of information available), friendly/unfriendly tags, etc.
All of this information can be locked behind a page requiring you to type in one of your base passwords in order to view it, that way nobody else can peek in uninvited. - There used to be something similar which the staff had previously, although this would be something public.
With some Javascript, and perhaps Semantic-UI or some other good looking CSS framework, this could be made to look really darn pretty.
Good feature? Bad feature? What do you folks think.
Primarily all this would require on my end, is the proper functions to export all of the data, as well as some additions to the Freelancer-API. It's certainly feasible. You'd only have read-only access, so if you wanted to make changes, you'd have to sign into the game, but this may be nice too.