12-05-2018, 03:59 PM
In the past, I encouraged Haste to buff them to the point where they're at least no longer worse than class 8 guns, however they're still interior picks to other Class 9 guns, which is the slot Adapteds occupy. There's just no reason to use them.
These things are in major need of a proper rebalance for a very long time. They've been so bad (and also uninteresting in terms of their refire rates and gun speeds) that many times in the past I was tempted to somehow secure a Wild/Hybrid cell on the Core ID because they're what adapted guns should be.
Either these things need a buff, or hell maybe get downgraded to class 8 and give more unique refires (1.00? 10.00?) or a wider variety of gun speeds (700ms, 650ms) so they're at least put into a gun class where they can be a viable pick.
These things are in major need of a proper rebalance for a very long time. They've been so bad (and also uninteresting in terms of their refire rates and gun speeds) that many times in the past I was tempted to somehow secure a Wild/Hybrid cell on the Core ID because they're what adapted guns should be.
Either these things need a buff, or hell maybe get downgraded to class 8 and give more unique refires (1.00? 10.00?) or a wider variety of gun speeds (700ms, 650ms) so they're at least put into a gun class where they can be a viable pick.
(12-07-2018, 12:50 PM)Lythrilux Wrote: [ -> ]Suggestion a:
Adapted Nomad Cannon
Class: 9 > 8
Refire: 3.03 > 1.00
Hull Damage: 944 > 1,850
Shield Damage: 472 > 925
Speed: 600ms > 650ms
Energy Consumption: 235 > 300
This would definitely add some uniqueness to this gun line, and class 8s overall.
Not sure about the Blaster yet. It'd also be neat to get new weapons in the cell to be honest, like missiles or cap guns.