01-01-2019, 08:58 PM
Tales of Darlington 3
Bretonia vs Wild, Commune & Nomads
Bretonia vs Wild, Commune & Nomads
Overview:
Date: Saturday, January 5th 2019. 20:00 UTC
Location: Darlington, Sector D/E 5
· Bretonia
· Wild/Commune/Nomads
· Wild/Commune/Nomads
Premise:
Darlington, a planet where Bretonia hoped for a potential scientific breakthrough by studying alien ruins was deemed safe for the longest time. However, recent activity proved the exact opposite - the planet is experiencing more and more turmoil. Although not frequent, alien attacks are quick and indiscriminate. No one knows where they come from exactly nor how to stop them, but they do know one thing - to exterminate them at all cost. Another breakthrough is about to happen, and although Bretonia is already spread thin with its forces they must stop the Nomads from gaining an upper hand and defend humanity.
Participants:
Bretonia lawfuls, Wild, Commune, Nomads. Indies welcome, Nomad indies need admin approval.
Registration List:
Bretonia Forces:
Battleships:
1. BRF|HMS-Vanguard
2. BAF|A-HMS-Indomitable
3. BAF|HMS-Sovereign
2. BAF|A-HMS-Indomitable
3. BAF|HMS-Sovereign
Cruisers:
1. BRF!HMS-Mull.of.Kintyre
2. BAF|MN-HMS-Tornado
2. BAF|MN-HMS-Tornado
Gunboats:
1. BAF|HMS-Atheling
2. HMS-Triperfect
2. HMS-Triperfect
Bombers:
1. BAF|Ens.Hamilton,Segway
2. BAF|Cdr: Pria.Y'berg
2. BAF|Cdr: Pria.Y'berg
Fighters:
1. BAF|Tom,Hartman
2. BAF|Ens.J.Grindlewald
3. BAF|Cpt.John.Redmond.
4. Mighty.Templar
5. John.Reynolds
2. BAF|Ens.J.Grindlewald
3. BAF|Cpt.John.Redmond.
4. Mighty.Templar
5. John.Reynolds
Wild/Commune/Nomad forces:
Battleships:
1. Musashi|Aoi
2. K'Hara|Nergal
3. Vagrant.Pleione (RESERVE)
2. K'Hara|Nergal
3. Vagrant.Pleione
Cruisers:
1. Shiratsuyu|Aoi
2. Sahaquiel|Aoi
2. Sahaquiel|Aoi
Gunboats:
1. Aoi GB
2. Vagrant.Daeira
2. Vagrant.Daeira
Bombers:
1. K'Hara|Taremu
2.
2.
Fighters:
1. Maverick|Aoi
2. (C~Vennamis
3. (C~Oliver.Summers
4. Boogeyman|Aoi
5. Sekai-7|Aoi
2. (C~Vennamis
3. (C~Oliver.Summers
4. Boogeyman|Aoi
5. Sekai-7|Aoi
Regulations:
1. Standard PvP rules apply.
2. No running away from the active battlezone.
3. All loadouts allowed except Carriers.
4. No running inte the NPC battleships, asteroids or sundiving.
5. Register to participate.
If you're killed, you're out. No returning to the battle again.
Once you leave the fight you're forbidden from rejoining. That includes resupplying.
Self explanatory. Carriers are very weak at the moment and I won't include them until they get fixed.
Events are made to be as fair as possible so do not leave the battlezone to hug asteroids or draw the fight into the sun intentionally.
Non registered ships will be asked to leave. Registering helps us keep the fight fair and fun for everyone.
6. No NEMPs.
Yeah.