02-26-2009, 06:53 AM
The following was obtained from the official ID proposal at approximately the time this post was made:
So what I'm trying to highlight here is that the IND will be able to smuggle any cargo they want in a ship with any size cargo hold to any bases that their RP dictates. The players write the RP, which does not have to go through an approval process, so this could potentially mean any base. Now, this last part I do not think the IND would do, but at this point it would be within the rules. My primary point is that the IND will have an advantage over every other smuggler in Sirius. They will not be restricted to unlawful only bases like any factionalized smuggler and they will not have the size of their cargo holds restricted like any independent smuggler. Now all this I would not mind if the developers thought it was in the best interest of the mod. I mind it because it is a player controlled faction. This means they can let in or exclude whoever they like (or don't like). Now I don't have a great deal of knowledge to this but I have heard the IND has wonderful RP and they control their membership to maintain that standard, so I would concede the point that they probably wouldn't exclude anyone simply because they didn't like them, but because they can't or don't make the effort to RP well. This is an RP server so that's fine. But the IND has to limit the size of it's membership, like any other faction, which means only so many people will be able to make money faster than everyone else and be able to have the greatest variety of routes. There is a word for this, i think, and it is elitism. Based on my current knowledge I think this ID will be unfair to everyone on the server who is not a member of the IND. I am open to the fact that I am wrong, but I do have some faith in this particular conviction. I'd like to know what everyone else thinks.
Quote:Interspace Neuralnet Division ID
Pilot carrying this ID is employed by Interspace Commerce's neuralnet division, who:
* Can trade and escort traders
* Can hunt pirates and terrorists within Liberty, or within systems where Interspace has a base, or in self-defense, or to protect another trader.
* Can land on unlawful bases
* Cannot hunt : Golden Chrysanthemums, Red Hessians, or Unioners
* Cannot ally with any unlawfuls
* Cannot participate in any unlawful actions except smuggling contraband
* Cannot fulfill bounty contracts
Allowed ships: Fighters, Bombers, Freighters, Transports, Liners
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Using player faction IDs is not allowed for players who are not members of the IND faction and for players who were expelled from the IND.
So what I'm trying to highlight here is that the IND will be able to smuggle any cargo they want in a ship with any size cargo hold to any bases that their RP dictates. The players write the RP, which does not have to go through an approval process, so this could potentially mean any base. Now, this last part I do not think the IND would do, but at this point it would be within the rules. My primary point is that the IND will have an advantage over every other smuggler in Sirius. They will not be restricted to unlawful only bases like any factionalized smuggler and they will not have the size of their cargo holds restricted like any independent smuggler. Now all this I would not mind if the developers thought it was in the best interest of the mod. I mind it because it is a player controlled faction. This means they can let in or exclude whoever they like (or don't like). Now I don't have a great deal of knowledge to this but I have heard the IND has wonderful RP and they control their membership to maintain that standard, so I would concede the point that they probably wouldn't exclude anyone simply because they didn't like them, but because they can't or don't make the effort to RP well. This is an RP server so that's fine. But the IND has to limit the size of it's membership, like any other faction, which means only so many people will be able to make money faster than everyone else and be able to have the greatest variety of routes. There is a word for this, i think, and it is elitism. Based on my current knowledge I think this ID will be unfair to everyone on the server who is not a member of the IND. I am open to the fact that I am wrong, but I do have some faith in this particular conviction. I'd like to know what everyone else thinks.