11-07-2019, 02:55 AM
Republica de Malta
Official Faction Request
500mil on *MR|Barcelona
500mil on *MR|Barcelona
The Maltese Republic (Officially: La República Democrática de Malta Libre y Unificada) is the organized term for the self-declared micro-house of Maltese citizens claiming to represent the Maltese government-in-exile. Originally declared in 823 A.S., and combating the old defunct National Council, the Republic has since claimed leadership of the Maltese people, citing articles of questionable age that support their stance as the legitimate government of Malta. For the years since their establishment after the fall of the original 72nd Fleet, the Republic has since coordinated rather openly with the IMG, Hellfire Legion and, most notably, Crayter.
The Republic is currently in collaboration with their allies and staking a growing military claim over several outlying Maltese assets such as Cali Base and Ruiz. They openly engage and coordinate against the Gallic Royal Enclave, the Core, and any Maltese forces that oppose their goals.
The Republic is currently in collaboration with their allies and staking a growing military claim over several outlying Maltese assets such as Cali Base and Ruiz. They openly engage and coordinate against the Gallic Royal Enclave, the Core, and any Maltese forces that oppose their goals.
LINKS
PROPOSED ID
TECHCELLS AND REPHACKS
Desired (Current)
100% - Outcast Snubs, Caps and Weapons (100%)
(Native)
100% - Border Worlds Tech (100%)
(Native)
100% - Sirius Civilian Ships and Weapons (90% - Ships; 100% - Weapons)
(Native/Sort of a given)
-------------
90% - Crayter Snubs and Weapons (10%)
(Requires RP)
90% - Bretonian Civilian Weapons (90%)
(Native)
90% - Hellfire Legion Weapons (10%)
(Requires RP)
-------------
75% - Hellfire Legion Snubs (10%)
(Requires RP)
Disclaimer
Crayter and Legion guns are not being inherently assumed. Through the course of this OFL request, *MR| expects to provide RP backing for these non-native cells, and any that are rejected inRPly will be removed from the listing here with an update showing so.
Struck items are being planned for the future when time can be made for them. Inherent focus on RP projects and relations RP is taking rather strong precedence.
Rep-Hacks
Outcasts - +1.0
Outcast Guard - +1.0
Crayter Republic - +0.9
Hellfire Legion - +0.7
Commonwealth of House Liberty - +0.5
Bretonian Armed Forces - +0.4
The Order - +0.3
IMG - +0.3
Auxesia - 0.0
Rheinland Military - -0.3
Rheinland Police - -0.3
MND - -0.55
Liberty Navy - -0.55
Liberty Police - -0.55
Kusari Naval Forces - -0.55
Kusari Police - -0.55
GMG - -0.55
Kempeitai - -0.7
LSF - -0.7
Corsairs - -0.9
Gallic Royal Enclave - -1.0
The Core - -1.0
The Wild - -1.0
Nomads - -1.0
TECHCELLS AND REPHACKS
* This Primary ID is only available for use on ships belonging to the *MR| Official Faction.
The Republic of Malta is a self-declared micro-state claiming to represent the Maltese government-in-exile. The Republic operates much like any lawful organization, adhering to its own set of laws and regulations that they enforce within the Taus and Maltese space, and do not typically attack or pirate civilian ships that abide by their rules. The Republic of Malta is allied to the Crayter Republic and the Hellfire Legion. They occasionally lend aid to the IMG and the Order. Their enemies include the Gallic Royal Enclave, the Core, the Nomads and the higher standing individuals within Maltese society.
Ship carrying this quasi-lawful ID is a member of the Maltese Republic, and:
- Can demand contraband and levy fines within their Zone of Influence, and attack ships which refuse to comply.
- Can attack ships which are in violation of the Codex of Laws or belong to a house or organization that is considered hostile by the Maltese Republic within their Zone of Influence.
- Can defend allied or neutral ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- While flying gunboats or below, can engage any GRE, Core, and Outcast ships outside of their ZoI except in Rheinland and the Omegas.
- Cannot ally with any unlawfuls except the Order, Blood Dragons, the Hellfire Legion, and other Outcasts.
- Cannot participate in unlawful actions except as described above.
Zone of Influence: Taus, Bretonia, Omicrons, Drake, Coronado, Cortez, Magellan, Vespucci, Inverness
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, *MR|MNS-Aurora, *MR|MNS-Invictus
The Republic of Malta is a self-declared micro-state claiming to represent the Maltese government-in-exile. The Republic operates much like any lawful organization, adhering to its own set of laws and regulations that they enforce within the Taus and Maltese space, and do not typically attack or pirate civilian ships that abide by their rules. The Republic of Malta is allied to the Crayter Republic and the Hellfire Legion. They occasionally lend aid to the IMG and the Order. Their enemies include the Gallic Royal Enclave, the Core, the Nomads and the higher standing individuals within Maltese society.
Ship carrying this quasi-lawful ID is a member of the Maltese Republic, and:
- Can demand contraband and levy fines within their Zone of Influence, and attack ships which refuse to comply.
- Can attack ships which are in violation of the Codex of Laws or belong to a house or organization that is considered hostile by the Maltese Republic within their Zone of Influence.
- Can defend allied or neutral ships and bases within their Zone of Influence.
- Can escort traders within their Zone of Influence.
- While flying gunboats or below, can engage any GRE, Core, and Outcast ships outside of their ZoI except in Rheinland and the Omegas.
- Cannot ally with any unlawfuls except the Order, Blood Dragons, the Hellfire Legion, and other Outcasts.
- Cannot participate in unlawful actions except as described above.
Zone of Influence: Taus, Bretonia, Omicrons, Drake, Coronado, Cortez, Magellan, Vespucci, Inverness
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers, *MR|MNS-Aurora, *MR|MNS-Invictus
Tech-Cells
Desired (Current)
100% - Outcast Snubs, Caps and Weapons (100%)
(Native)
100% - Border Worlds Tech (100%)
(Native)
100% - Sirius Civilian Ships and Weapons (90% - Ships; 100% - Weapons)
(Native/Sort of a given)
-------------
90% - Crayter Snubs and Weapons (10%)
(Requires RP)
90% - Bretonian Civilian Weapons (90%)
(Native)
90% - Hellfire Legion Weapons (10%)
(Requires RP)
-------------
75% - Hellfire Legion Snubs (10%)
(Requires RP)
Disclaimer
Crayter and Legion guns are not being inherently assumed. Through the course of this OFL request, *MR| expects to provide RP backing for these non-native cells, and any that are rejected inRPly will be removed from the listing here with an update showing so.
Struck items are being planned for the future when time can be made for them. Inherent focus on RP projects and relations RP is taking rather strong precedence.
Outcasts - +1.0
Outcast Guard - +1.0
Crayter Republic - +0.9
Hellfire Legion - +0.7
Commonwealth of House Liberty - +0.5
Bretonian Armed Forces - +0.4
The Order - +0.3
IMG - +0.3
Auxesia - 0.0
Rheinland Military - -0.3
Rheinland Police - -0.3
MND - -0.55
Liberty Navy - -0.55
Liberty Police - -0.55
Kusari Naval Forces - -0.55
Kusari Police - -0.55
GMG - -0.55
Kempeitai - -0.7
LSF - -0.7
Corsairs - -0.9
Gallic Royal Enclave - -1.0
The Core - -1.0
The Wild - -1.0
Nomads - -1.0